Started by upstream project "jogl" build number 875
originally caused by:
Started by user Sven Gothel
Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia
Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@18468f63:macosx64-NV320M-10_6-jogamp-x64-sgothel-012
Using strategy: Default
Last Built Revision: Revision b0be3d764fc6ff90457fcb96ea81d53ba04cd420 (origin/master)
Fetching changes from 1 remote Git repository
Fetching upstream changes from git://jogamp.org/srv/scm/jogl.git
Commencing build of Revision 3cb2d5c1714b7b371ebd979304bb1e09a193f228 (origin/master)
Checking out Revision 3cb2d5c1714b7b371ebd979304bb1e09a193f228 (origin/master)
No emails were triggered.
[make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=875 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=3cb2d5c1714b7b371ebd979304bb1e09a193f228 -Djogl.build.id=2012-12-25_05-25-12 -Dgluegen.basename=gluegen clean all junit.run
Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
common.init:
[echo] setup.noAWT: ${setup.noAWT}
[echo] setup.noNativeAWT: ${setup.noNativeAWT}
[echo] setup.noNativeDesktop: ${setup.noNativeDesktop}
[echo] Loaded /Users/jogamp/jogl.properties.
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar
[echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar
[echo] isSWTRuntimeAvailable=true
init:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
clean:
java.generate.cleantemp:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
clean:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
clean:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
init:
build.nativewindow:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] java.excludes.all: ${java.excludes.awt}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
java.generate.check:
java.generate:
java.generate.cleantemp:
[echo] Generating platform-specifics: X11
java.generate.platforms:
[echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: Win32
java.generate.platforms:
[echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg
java.generate.windowlib:
[echo] Generating Windowing Lib implementation class
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo] Generating platform-specifics: MacOSX
java.generate.platforms:
[echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg
java.generate.windowlib:
java.generate.jawt:
[echo] Generating JAWT interface class
[echo] java.home.dir=${java.home.dir}
java.generate.copy2temp:
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet
[echo]
[echo] GlueGen has successfully generated files.
java.compile.javase:
[javac] Compiling 104 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.nativewindow.windowlib.x11:
c.build.nativewindow.windowlib.windows:
c.build.nativewindow.windowlib.macosx:
[echo] Output lib name = nativewindow_macosx
[echo] c.compiler.use-jawt false
[echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT}
[echo] Compiling nativewindow_macosx
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 2 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow.windowlib:
c.build.nativewindow.awt:
[echo] Output lib name = nativewindow_awt
[echo] c.compiler.use-jawt true
[echo] nativewindow_awt.useLibJAWT true
[echo] Compiling nativewindow_awt
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/nativewindow/obj
c.build.nativewindow:
c.fixup.jawt.version.macosx:
c.manifest:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar
build-jars-x11:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar
build-jars-windows:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar
build-jars-macosx:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.jogl:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
partitioning.setup:
[echo] isX11 : ${isX11}
[echo] setup.noNativeDesktop : ${setup.noNativeDesktop}
[echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX}
[echo] setup.addNativeNVidiaCG: true
[echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt}
declare.common:
declare.gl.gles1:
declare.gl.gles2:
declare.gl.gles:
declare.gl.gl2:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg
common.gluegen.build:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set ${target.user.set}
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
[echo] Loaded /Users/jogamp/gluegen.properties.
[echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar
[echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar
[echo] win32.c.compiler=${win32.c.compiler}
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
[echo] is64Bit=true
[echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel}
[echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf}
[echo] jvmDataModel32Bit=${jvmDataModel32Bit}
[echo] jvmDataModel64Bit=${jvmDataModel64Bit}
[echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true
[echo] FreeBSD=${isFreeBSD}
[echo] FreeBSDX86=${isFreeBSDX86}
[echo] FreeBSDAMD64=${isFreeBSDAMD64}
[echo] HPUX=${isHPUX}
[echo] IA64=${isIA64}
[echo] Android=${isAndroid}
[echo] AndroidARMv6=${isAndroidARMv6}
[echo] AndroidARMv6Armel=${isAndroidARMv6Armel}
[echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf}
[echo] Linux=${isLinux}
[echo] LinuxAMD64=${isLinuxAMD64}
[echo] LinuxIA64=${isLinuxIA64}
[echo] LinuxX86=${isLinuxX86}
[echo] LinuxARMv6=${isLinuxARMv6}
[echo] LinuxARMv6Armel=${isLinuxARMv6Armel}
[echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf}
[echo] LinuxAlpha=${isLinuxAlpha}
[echo] LinuxHppa=${isLinuxHppa}
[echo] LinuxMips=${isLinuxMips}
[echo] LinuxMipsel=${isLinuxMipsel}
[echo] LinuxPpc=${isLinuxPpc}
[echo] Linuxs390=${isLinuxs390}
[echo] Linuxs390x=${isLinuxs390x}
[echo] LinuxSparc=${isLinuxSparc}
[echo] OS X=true
[echo] OS X PPC=${use.macosppc}
[echo] OS X x32=true
[echo] OS X x64=true
[echo] Solaris=${isSolaris}
[echo] Solaris32Bit=${isSolaris32Bit}
[echo] Solaris64Bit=${isSolaris64Bit}
[echo] SolarisSparc=${isSolarisSparc}
[echo] SolarisSparcv9=${isSolarisSparcv9}
[echo] SolarisAMD64=${isSolarisAMD64}
[echo] SolarisX86=${isSolarisX86}
[echo] Unix=${isUnix}
[echo] Windows=${isWindows}
[echo] X11=${isX11}
[echo] os=Mac OS X
[echo] os=10.7.5
[echo] arch=x86_64
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
[echo] os and arch: macosx-universal
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.build.check.android-launcher:
android-launcher.build:
android-launcher.package:
gluegen.build.check.java:
gluegen.build.java:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
setup.excludes.nsig:
init.base:
init.android:
init:
java.class.path.validate:
validate:
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
declare.win32.vc6:
declare.win32.vc7:
declare.win32.vc8:
declare.win32.vc8_x64:
declare.win32.vc9:
declare.win32.mingw:
declare.win64.mingw:
declare.win32:
declare.linux.x86:
declare.linux.amd64:
declare.linux.ia64:
declare.linux.hppa:
declare.linux.mips:
declare.linux.mipsel:
declare.linux.ppc:
declare.linux.s390:
declare.linux.s390x:
declare.linux.sparc:
declare.linux.armv6:
declare.linux:
declare.android:
declare.solaris32:
declare.solarisSparcv9:
declare.solarisAMD64:
declare.solaris:
declare.macosx:
[echo] MacOSX
declare.freebsd.x86:
declare.freebsd.amd64:
declare.freebsd:
declare.hpux:
c.configure:
gluegen.build.c.impl:
base.compile:
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl
build.gluegen-gl.jar:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar
java.generate.check:
java.generate:
[echo] Generating GL interface and implementation
java.generate.gl_if:
[echo] Generating GL interface
java.generate.copy2temp:
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es1_if:
[echo] Generating GL2_ES1 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_es2_if:
[echo] Generating GL2_ES2 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl2_gl3_if:
[echo] Generating GL2_GL3 interface
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl2:
[echo] Generating GL2 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3:
[echo] Generating GL3 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl3bc:
[echo] Generating GL3bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4:
[echo] Generating GL4 interface and implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gl4bc:
[echo] Generating GL4bc implementation
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
java.generate.gles1:
[echo] Generating GLES1 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gles2:
[echo] Generating GLES2 interface and implementation
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES"
java.generate.gl.all:
java.generate.window.system.es:
[echo] Generating EGL implementation class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
java.generate.window.system.es.ext:
[echo] Generating EGLExt implementation class
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: x11
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: x11
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements)
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: win32
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: win32
java.generate.copy2temp:
[copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] ANTLR Parsing Error: line 393:618197: unexpected token: RECT token name:ID
[gluegen] line 393:618197: unexpected token: RECT
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258)
[gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219)
[gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131)
[gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle"
java.generate.gl.platforms:
java.generate.window.system.os0:
java.generate.window.system.os1:
[echo] Generating window system glue impl: macosx
java.generate.copy2temp:
[copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj"
java.generate.platform.glext:
[echo] Generating platform-specific OpenGL extension class: macosx
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.base:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2ES1:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
java.generate.glu.GL2:
[echo] Generating GLU class
java.generate.copy2temp:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp
[echo]
[echo] GlueGen and BuildStaticGLInfo have successfully generated files.
java.generate.cg.check:
java.generate.cg:
[gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h)
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter"
[gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate"
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext()
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0)
[gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0)
java.compile.firstpass:
[javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
java.generate.composable.pipeline.check.es1:
java.generate.composable.pipeline.es1:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java
java.generate.composable.pipeline.check.es2:
java.generate.composable.pipeline.es2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java
java.generate.composable.pipeline.check.gl2:
java.generate.composable.pipeline.gl2:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java
java.generate.composable.pipeline.check.gl3:
java.generate.composable.pipeline.gl3:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java
java.generate.composable.pipeline.check.gl4:
java.generate.composable.pipeline.gl4:
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java
[java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java
java.generate.composable.pipeline:
java.compile.secondpass.javase:
[javac] Compiling 541 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
java.compile.secondpass.android:
[javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.secondpass:
java.generate.composable.pipeline.custom.check.glfixfunc:
java.generate.composable.pipeline.custom.glfixfunc:
[java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java
java.generate.composable.pipeline.custom:
java.compile.thirdpass.javase:
[javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
java.compile.thirdpass:
java.compile:
[copy] Copying 56 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
[copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.armv6:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.ia64:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.jogl.prepare:
c.build.jogl.desktop:
[echo] Output lib name = jogl_desktop
[echo] Compiling jogl_desktop
[cc] 12 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘setContextView’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:578: warning: ‘return’ with a value, in function returning void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:744: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:745: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:752: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:753: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:754: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:757: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:758: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:762: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:763: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178)
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:764: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187)
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:697: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:700: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2513: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10527: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10545: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:11146: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22174: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:22235: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:24562: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.mobile:
[echo] Output lib name = jogl_mobile
[echo] Compiling jogl_mobile
[cc] Starting dependency analysis for 3 files.
[cc] 3 files are up to date.
[cc] 0 files to be recompiled from dependency analysis.
[cc] 4 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2663: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3476: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType"
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2277: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl.cg:
[echo] Output lib name = jogl_cg
[echo] Compiling jogl_cg
[cc] 1 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57,
[cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:497: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:582: warning: unused variable ‘_offsetHandle’
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’:
[cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:657: warning: unused variable ‘_offsetHandle’
[cc] Starting link
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/jogl/obj
c.build.jogl:
c.manifest:
build-jars-dependset:
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar
build-jars-mobile-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar
build-jars-os-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar
build-jars-desktop-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar
build-jars-awt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar
build-jars-swt-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar
[jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar
build-jars:
generate.version.txt:
all:
build.newt:
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
base.init:
[echo] setup.noOpenGL: ${setup.noOpenGL}
[echo] isWindows: ${isWindows}
[echo] isOSX: true
[echo] isX11: ${isX11}
[echo] isAndroid: ${isAndroid}
[echo] setup.addNativeKD: ${setup.addNativeKD}
[echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL}
[echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom}
[echo] setup.nonatives: ${setup.nonatives}
[echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl}
declare.common:
init:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
java.compile.javase:
[javac] Compiling 82 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
setup-manifestfile:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt
build-jars-opengl:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar
build-jars-awt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar
build-jars-swt:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar
build-jars-driver:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar
build-jars-javase:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar
java.compile.android:
[javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes
build-jars-android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar
gluegen.cpptasks.detect.compiler:
[echo] VC6=${isVC6}
[echo] VC7=${isVC7}
[echo] VC8=${isVC8}
[echo] VC8_X64=${isVC8_X64}
[echo] VC9=${isVC9}
[echo] MingW=${isMingW}
[echo] MingW32=${isMingW32}
[echo] MingW64=${isMingW64}
setup.java.home.dir.nonmacosx:
setup.java.home.dir.macosx:
setup.java.home.dir:
gluegen.cpptasks.configure.compiler:
gluegen.cpptasks.declare.compiler.environment:
gluegen.cpptasks.declare.compiler.win32.vc6:
gluegen.cpptasks.declare.compiler.win32.vc7:
gluegen.cpptasks.declare.compiler.win32.vc8:
gluegen.cpptasks.declare.compiler.win32.vc8_x64:
gluegen.cpptasks.declare.compiler.win32.vc9:
gluegen.cpptasks.declare.compiler.win32.mingw:
gluegen.cpptasks.declare.compiler.win64.mingw:
gluegen.cpptasks.declare.compiler.win32:
gluegen.cpptasks.declare.compiler.linux.x86:
gluegen.cpptasks.declare.compiler.linux.amd64:
gluegen.cpptasks.declare.compiler.linux.ia64:
gluegen.cpptasks.declare.compiler.linux.armv6:
gluegen.cpptasks.declare.compiler.linux.alpha:
gluegen.cpptasks.declare.compiler.linux.hppa:
gluegen.cpptasks.declare.compiler.linux.mips:
gluegen.cpptasks.declare.compiler.linux.mipsel:
gluegen.cpptasks.declare.compiler.linux.ppc:
gluegen.cpptasks.declare.compiler.linux.s390:
gluegen.cpptasks.declare.compiler.linux.s390x:
gluegen.cpptasks.declare.compiler.linux.sparc:
gluegen.cpptasks.declare.compiler.linux:
gluegen.cpptasks.declare.compiler.solaris32:
gluegen.cpptasks.declare.compiler.solaris.sparcv9:
gluegen.cpptasks.declare.compiler.solaris.amd64:
gluegen.cpptasks.declare.compiler.solaris:
gluegen.cpptasks.declare.compiler.macosx:
[echo] MacOSX
gluegen.cpptasks.declare.compiler.freebsd.x86:
gluegen.cpptasks.declare.compiler.freebsd.amd64:
gluegen.cpptasks.declare.compiler.freebsd:
gluegen.cpptasks.declare.compiler.hpux:
gluegen.cpptasks.declare.compiler:
[echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries
gluegen.cpptasks.setup.compiler:
c.configure.1:
c.configure.win32.vc:
c.configure.win32.mingw:
c.configure.win64.mingw:
c.configure.win32:
c.configure.linux.x86:
c.configure.linux.amd64:
c.configure.linux.armv6:
c.configure.linux.hppa:
c.configure.linux.mips:
c.configure.linux.mipsel:
c.configure.linux.ppc:
c.configure.linux.s390:
c.configure.linux.sparc:
c.configure.linux.ia64:
c.configure.x11:
c.configure.linux:
c.configure.android:
c.configure.solaris32:
c.configure.solaris.sparcv9:
c.configure.solaris.amd64:
c.configure.macosx:
c.configure.freebsd.x86:
c.configure.freebsd.amd64:
c.configure.freebsd:
c.configure.hpux:
c.configure.2:
c.configure:
c.build.newt.prepare:
c.build.newt.prepare.android:
c.build.newt.windowlib:
[echo] Output lib name = newt
[echo] Compiling newt
[cc] 3 total files to be compiled.
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC
[cc] Starting link
[cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog
[cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog
rename.dylib:
[move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj
rename.mingw.dll:
gluegen.properties.load.user:
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.striplibs:
[echo] Strip symbols from libs in ../build/newt/obj
c.build.newt.natives:
c.build.newt:
c.manifest:
build-jars-native:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar
generate.version.txt:
all:
one.dir.skip.check:
one.lib.dir:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib
one.jar.dir.prep:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
[copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic
one.jar.dir.android:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar
one.jar.dir:
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar
android.package.jogl.skip.check:
android.jogl.package:
one.dir:
tag.build:
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build
test.compile:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
[copy] Copying 23 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copied 40 empty directories to 29 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.javase:
[javac] Compiling 259 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
test.compile.android:
[javac] Compiling 26 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build
[jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar
test.package.android:
developer-src-zip:
[zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip
developer-zip-archive:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/jar
[copy] Copying 52 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/jar
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/lib
[copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/lib
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/jnlp-files
[copy] Copying 35 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/jnlp-files
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/etc
[copy] Copying 5 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal/etc
[copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal.7z
[exec]
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jogl-java-src.zip
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/gluegen-gl.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-all-android.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-all-mobile.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-all-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-all-noawt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-all.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-awt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-cg-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-cg.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-core.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-gldesktop-dbg.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-gldesktop.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-glmobile-dbg.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-glmobile.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-glu-gldesktop.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-glu.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-omx.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-os-android.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-os-osx.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-os-win.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-os-x11.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-sdk.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-swt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-test-android.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/jogl-test.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-util-awt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-util-fixedfuncemu.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-util-gldesktop.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-util-graph.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/jogl-util.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-awt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-core.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-os-osx.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-os-win.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/nativewindow-os-x11.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-awt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-core.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-android.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-bcm-old.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-bcm-vc.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-intelgdl.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-kd.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-linux.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-osx.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-win.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-driver-x11.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-event.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-natives-macosx-universal.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-ogl.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jar/atomic/newt-swt.jar
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/etc/test.bat
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/etc/test_dbg.bat
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-ElektronenMultiplizierer.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-gl3-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-launcheronly.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal-napplet2.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-normal.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-gears-special.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphTextDemo01.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-GraphUISceneDemo01.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt-MovieCube.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-version-lancheronly.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-version-napplet.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-version.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-test-applets.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/Userguide.html
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/etc/test.sh
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/etc/test_dbg.sh
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/CHANGELOG.txt
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/LICENSE.txt
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/README.txt
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libjogl_cg.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libjogl_desktop.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libjogl_mobile.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libnativewindow_awt.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libnativewindow_macosx.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/lib/libnewt.jnilib
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-all-awt-cg.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-all-awt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-all-mobile.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-all-noawt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-runner-newt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-applet-version.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-application-version.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/jogl-awt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/jogl-javaws-version.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/jogl-noawt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/nativewindow-awt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/nativewindow-noawt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/newt-awt-jogl.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/newt-awt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/newt-noawt-jogl.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/jnlp-files/atomic/newt-noawt.jnlp
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/etc/profile.jogl
[exec] Compressing jogl-2.0-b875-20121225-macosx-universal/artifact.properties
[exec]
[exec] Everything is Ok
[delete] Deleting directory /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal
all:
junit.run:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
junit.run.settings:
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.if.enabled:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local.d32:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.126 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.005 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.126 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.105 sec
[junit]
[junit] Testcase: test took 0.035 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.105 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.092 sec
[junit]
[junit] Testcase: testNaN took 0.019 sec
[junit] Testcase: test01 took 0.001 sec
[junit] Testcase: test02 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.092 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409827620 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
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[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
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[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
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[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
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[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.935 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409827620 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409831471 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 3.034 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.391 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.347 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409833061 ms +++ localhost/127.0.0.1:59999 - Locked
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
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[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-Ujunit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.635 sec
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409833061 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409834634 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.429 sec
[apply] serApp-JUnitTestRunner @ 1356409834634 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
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[apply] junit.framework.TestListener: startTest(testTextRendererR2T01)
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[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] Ubuntu
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[apply] Dalton Maag Ltd
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[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
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[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
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[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] *** GLDebugMessage false
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[apply] Caps sample buffers false, samples 0
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[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(testTextRendererR2T01)
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
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[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409842536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.557 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409836043 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
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[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409842536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 3.887 sec
[apply] Testcase: testTextRendererMSAA01 took 2.535 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409844600 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cf7491, handle 0x191c70, jogamp.opengl.gl4.GL4bcImpl@17b0998,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b30913,
[apply] Handle 0x12b7440,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x19d8e0
[apply] , SurfaceHandle 0x12b7440 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f51f, 84ce7a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-Ujunit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.788 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409844600 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1cf7491, handle 0x191c70, jogamp.opengl.gl4.GL4bcImpl@17b0998,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@b30913,
[apply] Handle 0x12b7440,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1serApp-JUnitTestRunner @ 1356409846326 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] 9d8e0
[apply] , SurfaceHandle 0x12b7440 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18f51f, 84ce7a>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409846326 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.581 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409847709 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x14b5f4a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x14b5f4a, handle 0x112efd0, jogamp.opengl.gl4.GL4bcImpl@bd6a5f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@192a848[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@979e8b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1bbd7b2, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bbd7b2, handle 0x112efd0, jogamp.opengl.gl4.GL4bcImpl@1ae90c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x11d2572, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x11d2572, handle 0x1159480, jogamp.opengl.gl4.GL4bcImpl@1318b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@5bb966[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e903d5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x32060c, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x32060c, handle 0x1159480, jogamp.opengl.gl4.GL4bcImpl@9a8a68,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9a8a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9a8a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@1f4e571[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409850309 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.664 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x14b5f4a, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x14b5f4a, handle 0x112efd0, jogamp.opengl.gl4.GL4bcImpl@bd6a5f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x112ecc0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x112ecc0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <9d6065, 238a47>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x13c0b53], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1343ed0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x10b9279]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@192a848[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@979e8b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x1bbd7b2, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bbd7b2, handle 0x112efd0, jogamp.opengl.gl4.GL4bcImpl@1ae90c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x11729f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11729f0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <d05c13, 14d1d41>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x8de462], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x55bb93], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18ce14a]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x1acfa31], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14df764], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x15dd910]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x11d2572, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x11d2572, handle 0x1159480, jogamp.opengl.gl4.GL4bcImpl@1318b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x14cc90,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x14cc90, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13e0aba, 3257b8>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x15c62bc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5660d6]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xb7b3f9], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xef83d3], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x859a68], hasSamplesSink true, state OK, obj 0x88df60]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@5bb966[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1e903d5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x32060c, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x32060c, handle 0x1159480, jogamp.opengl.gl4.GL4bcImpl@9a8a68,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1a918d5,
[apply] Handle 0x1176ad0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x1176ad0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <14a7a12, 9444d1>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1efb4be], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x435a3a]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x77eaf8], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x1d8c528], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2b323e], hasSamplesSink true, state OK, obj 0xe35bb7]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@1f4e571[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1038de7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409847709 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x13c0b53]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x112ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x1acfa31]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x11729f0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x15c62bc]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9a8a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@183e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9a8a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1efb4be]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x1176ad0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409850309 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.382 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.409 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.342 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.402 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0.001 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409851950 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x107f45d, handle 0x18bdf0, jogamp.opengl.gl4.GL4bcImpl@10b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x1a2530,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b1340
[apply] , SurfaceHandle 0x1a2530 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <192a848, 16614e7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] junit.framework.TestListener: endTest(test01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.595 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409851950 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x107f45d, handle 0x18bdf0, jogamp.opengl.gl4.GL4bcImpl@10b9279,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@bd6a5f,
[apply] Handle 0x1a2530,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b1340
[apply] , SurfaceHandle 0x1a2530 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <192a848, 16614e7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409854482 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.469 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409854482 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409855901 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.042 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409855901 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x1247000
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409858879 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.003 sec
[apply] Testcase: test01 took 2.913 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409858879 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409860304 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1589c0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15aed57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x1589c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1589c0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x1342b0, jogamp.opengl.gl4.GL4bcImpl@1a897a9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x1589c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1589c0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x153230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x1540d0, jogamp.opengl.gl4.GL4bcImpl@4865ce,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x153230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@193f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x15d420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@d17ec3[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x15d420,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1e13e07], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61736e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xaf72d8],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x15d420, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6782a9, 1b34126>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x113beb5, handle 0x1415b0, jogamp.opengl.gl4.GL4bcImpl@193f6e2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x15d420,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1e13e07], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61736e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xaf72d8],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x15d420, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6782a9, 1b34126>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.738 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409860304 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1589c0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15aed57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x1589c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1589c0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb366, handle 0x1342b0, jogamp.opengl.gl4.GL4bcImpl@1a897a9,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x1589c0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x16a9b9c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe2291],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x9505f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1ff92f5], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x17ba38f],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1589c0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <2f0d54, 1142196>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x153230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7bc899, handle 0x1540d0, jogamp.opengl.gl4.GL4bcImpl@4865ce,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x153230,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x148660
[apply] , SurfaceHandle 0x153230 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a9255c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@d3c6a3, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1961581, ], windowLock <5ddb6e, 1f1235b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@193f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x15d420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@d17ec3[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x15d420,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1e13e07], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61736e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xaf72d8],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x15d420, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6782a9, 1b34126>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x113beb5, handle 0x1415b0, jogamp.opengl.gl4.GL4bcImpl@193f6e2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@269997,
[apply] Handle 0x15d420,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x1e13e07], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x61736e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xaf72d8],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x11946c2], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x9cfec1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x747fa2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x15d420, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6782a9, 1b34126>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1589c0
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x15d420
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409862980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.612 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409862980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409864423 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1693e0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x1693e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1693e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x189290, jogamp.opengl.gl4.GL4bcImpl@90832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x1693e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1693e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x11401f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x19eda2c, handle 0x145040, jogamp.opengl.gl4.GL4bcImpl@14d7745,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x11401f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1693e0
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1693e0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1693e0
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.756 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409864423 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x1693e0
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2acc57[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x1693e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1693e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab444, handle 0x189290, jogamp.opengl.gl4.GL4bcImpl@90832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x1693e0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9b9c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x9505f],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x2f0d54], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x17ba38f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1142196],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1693e0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <a9255c, d3c6a3>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x11401f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x19eda2c, handle 0x145040, jogamp.opengl.gl4.GL4bcImpl@14d7745,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1e7c5cb,
[apply] Handle 0x11401f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x114f290
[apply] , SurfaceHandle 0x11401f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1961581, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@5ddb6e, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1f1235b, ], windowLock <4865ce, 113beb5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x1693e0
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x1693e0
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x1693e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409867115 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.628 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409867115 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409868563 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: tests to run: 16
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127e3e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127e3e0
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127e3e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@8c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d0040, 2b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@8c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d0040, 2b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b323e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1efb4be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435a3a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d8c528
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <14dd758, 174d93a>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a0225b, 2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12c3327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <fd918a, 15e2075>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1860038, 787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dee400, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ac216
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5e9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1777b1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <134ce4a, 1d381d2>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@f01771, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <933bcb, 3ac93e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x171190
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4be2cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16ef71, 1c208b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4be2cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16ef71, 1c208b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3e9e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f2a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@131c89c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1697b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16a4c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x18be30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x129eb10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3caa4b[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d0220c[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x129ebf0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x129ebf0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1ba0f36, handle 0x127d130, jogamp.opengl.gl4.GL4bcImpl@7e8c4d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x129ebf0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x129ebf0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <aae86e, 81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e8c4d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d439fe, 2b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d439fe, 2b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <aae86e, 81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409872194 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.714 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@8c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d0040, 2b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@8c4a77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6d0040, 2b9406>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <14dd758, 174d93a>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@61a907, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a0225b, 2f8b5a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <fd918a, 15e2075>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1860038, 787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <134ce4a, 1d381d2>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@f01771, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <933bcb, 3ac93e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4be2cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16ef71, 1c208b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@4be2cc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16ef71, 1c208b0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d439fe, 2b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@a89ce3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d439fe, 2b7db1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <aae86e, 81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409868563 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ff92f5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x189e60
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@859a68
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127e3e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127e3e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127e3e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b323e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1efb4be
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435a3a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d8c528
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127d4e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bc16f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12c3327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24e3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e740
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1dee400, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ac216
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5e9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1777b1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127ecc0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x17b760
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x171190
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3e9e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f2a7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@131c89c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1697b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16a4c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x18be30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x129eb10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3caa4b[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d0220c[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x129ebf0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x129ebf0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1ba0f36, handle 0x127d130, jogamp.opengl.gl4.GL4bcImpl@7e8c4d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18f51f,
[apply] Handle 0x129ebf0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x105691e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1a19458], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x383118],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x129ebf0, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <11f23e5, 16dc861>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <aae86e, 81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7e8c4d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409872194 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.842 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.637 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.39 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.258 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.258 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.25 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.277 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.262 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.365 sec
[apply] Testcase: testES2OnScreenSglBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.002 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.023 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409873863 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 18
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b754b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1175380
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16614e7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@29ce8c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1175380
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1175380
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6754d6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8ff4cf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@84ce7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10fd7f6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@faa550[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17b6643[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d507e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fa6d18[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61a907, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11778d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b8590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b8640
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@fd918a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1179680
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1178880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@14dd758[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@174d93a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1179680
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a4ded3[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@121177e[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18d7ace,
[apply] Handle 0x11795b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11795b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <f01771, 933bcb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1328c7a, handle 0x11796d0, jogamp.opengl.gl4.GL4bcImpl@3ac93e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18d7ace,
[apply] Handle 0x11795b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11795b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <f01771, 933bcb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ac93e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b1f38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17ec9f7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a4ded3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@121177e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409876904 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 3.111 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@16614e7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@29ce8c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6754d6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ba4211[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@47a0d4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@84ce7a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@10fd7f6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@faa550[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17b6643[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@d507e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fa6d18[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@14dd758[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@174d93a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3b1f38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@17ec9f7[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a4ded3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@121177e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409873863 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b754b2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbfd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9c84
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f2cea2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a9bba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1175380
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1175380
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1175380
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8ff4cf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1114460
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1169820
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1186100
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1185ef0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14a7a12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9444d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a8b10
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61a907, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0225b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f8b5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165c7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x11778d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1b8590
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1b8640
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@fd918a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a522a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1179680
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1178880
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1179680
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1a4ded3[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@121177e[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18d7ace,
[apply] Handle 0x11795b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11795b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <f01771, 933bcb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1328c7a, handle 0x11796d0, jogamp.opengl.gl4.GL4bcImpl@3ac93e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@18d7ace,
[apply] Handle 0x11795b0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x134ce4a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x179953c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1d381d2],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x11795b0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <f01771, 933bcb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3ac93e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409876904 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.824 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.346 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.219 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.217 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.213 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.222 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.252 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.23 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.23 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.214 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 28
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409878435 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@171f189[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@90832e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@13e0aba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3257b8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d391d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50a649[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ebcdbb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fe2b9, 1ee148b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f8b5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165c7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ES2@61a907[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a0225b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a3d3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1ec6, 1ba6076>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1860038, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15e2075[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a522a6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b3319f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ecd78
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3849c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11756a4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f54c5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16917ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a23610
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c5e9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1777b1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@24c4a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e9c82e, 1554d32>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@139e351, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@bf053f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f1916f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@109ea96, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <83b1b, 608760>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17aece8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTFin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ce85c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1b03c1a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1911540, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a4488, 19762f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] estRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f07355, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23f1bb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d33a6b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0864f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1712651[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18aab40[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1552b76, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <988707, 1c8ef56>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6214f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e113b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d76b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac5f13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27982, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d58939
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@124111a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b0a3f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@dc41c5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5dc994, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15d3388, 1e2670b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@676e3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@770d2e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4a9a7d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e4a47e, 1eb5666>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@83e1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1264eab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f6f27b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a99347
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1887c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125a9a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1264330
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e99681, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145e2d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1264330
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b4c1d7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@221e9e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f58ef, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a7dd39, acdd02>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x182910
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e960
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@df48c4[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1226a77[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7be8c2,
[apply] Handle 0x1266760,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1266760, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <e576d4, dc86eb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a0d866, handle 0x1263480, jogamp.opengl.gl4.GL4bcImpl@1db5ec,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7be8c2,
[apply] Handle 0x1266760,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1266760, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <e576d4, dc86eb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92b1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <cbf9bd, 17918f0>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46d228[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18f7386[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@35bb0f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18bd7f1, e4245>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@df48c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1226a77[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92b1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <cbf9bd, 17918f0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409884151 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.787 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@171f189[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@90832e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@84ce7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fd7f6, 12b6c89>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@13e0aba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3257b8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2b9406, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1035079, 983d95>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5d391d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50a649[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@ebcdbb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10fe2b9, 1ee148b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61a907[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1a0225b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@a3d3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3a1ec6, 1ba6076>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@15e2075[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a522a6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@134ce4a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1d381d2, f01771>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@c5e9c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1777b1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@24c4a3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e9c82e, 1554d32>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@bf053f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f1916f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@109ea96, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <83b1b, 608760>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1ce85c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1b03c1a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1911540, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a4488, 19762f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1712651[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18aab40[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1552b76, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <988707, 1c8ef56>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@b0a3f5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@dc41c5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5dc994, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <15d3388, 1e2670b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@676e3f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@770d2e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4a9a7d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e4a47e, 1eb5666>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b4c1d7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@221e9e[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7f58ef, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a7dd39, acdd02>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@46d228[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18f7386[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@35bb0f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <18bd7f1, e4245>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@df48c4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1226a77[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92b1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <cbf9bd, 17918f0>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409878435 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x179db0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11d2572, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127bfa0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d507e9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa6d18
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1049d3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15ed659
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1260400
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f8b5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@165c7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12aea3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78bc3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125eac0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1860038, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x182e40
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b3319f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ecd78
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3849c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11756a4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18330bf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f54c5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16917ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a23610
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@139e351, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17aece8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51127a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x125ece0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f07355, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23f1bb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d33a6b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0864f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6214f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e113b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d76b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac5f13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x16de20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27982, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d58939
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@124111a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x14cf40
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@83e1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1264eab
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f6f27b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a99347
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1887c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x125a9a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1264330
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e99681, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145e2d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1264330
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x182910
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x17e960
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@df48c4[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1226a77[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7be8c2,
[apply] Handle 0x1266760,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1266760, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <e576d4, dc86eb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1a0d866, handle 0x1263480, jogamp.opengl.gl4.GL4bcImpl@1db5ec,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7be8c2,
[apply] Handle 0x1266760,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cd580], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xee3aa7], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x54f9f1],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x1266760, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <e576d4, dc86eb>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@92b1a1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <cbf9bd, 17918f0>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409884151 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.892 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.706 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.443 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 0.417 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 0.46 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.424 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.256 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.242 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.24 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.236 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.239 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.274 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.27 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.301 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.24 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.001 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409885687 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12a6ea0
[apply] 1 - switch - START 1009
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1afd00
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2052
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12a6ea0
[apply] 2 - switch - END 2052
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1a53f0
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x1a53f0,-ctx 0x129de10
[apply] 1 - A w2-h 0x1b1650,-ctx 0x1b52f0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1b1650
[apply] 1 - B w1-h 0x1a53f0,-ctx 0x1b52f0
[apply] 1 - B w2-h 0x1b1650,-ctx 0x129de10
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2054
[apply] 2 - A w1-h 0x1a53f0,-ctx 0x1b52f0
[apply] 2 - A w2-h 0x1b1650,-ctx 0x129de10
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1a53f0
[apply] 2 - B w1-h 0x1a53f0,-ctx 0x129de10
[apply] 2 - B w2-h 0x1b1650,-ctx 0x1b52f0
[apply] 2 - switch - END 2054
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-15-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-15-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@109de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x12aa5d0,-ctx 0x12ac170
[apply] 1 - A w2-h 0x12d64f0,-ctx 0x1ae7f0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] 1 - B w1-h 0x12aa5d0,-ctx 0x1ae7f0
[apply] 1 - B w2-h 0x12d64f0,-ctx 0x12ac170
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2058
[apply] 2 - A w1-h 0x12aa5d0,-ctx 0x1ae7f0
[apply] 2 - A w2-h 0x12d64f0,-ctx 0x12ac170
[apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x12aa5d0,-ctx 0x12ac170
[apply] 2 - B w2-h 0x12d64f0,-ctx 0x1ae7f0
[apply] 2 - switch - END 2058
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409893760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.147 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409885687 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1be16f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12a6ea0
[apply] 1 - switch - START 1009
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1afd00
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2052
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12a6ea0
[apply] 2 - switch - END 2052
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1a53f0
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x1a53f0,-ctx 0x129de10
[apply] 1 - A w2-h 0x1b1650,-ctx 0x1b52f0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x1b1650
[apply] 1 - B w1-h 0x1a53f0,-ctx 0x1b52f0
[apply] 1 - B w2-h 0x1b1650,-ctx 0x129de10
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2054
[apply] 2 - A w1-h 0x1a53f0,-ctx 0x1b52f0
[apply] 2 - A w2-h 0x1b1650,-ctx 0x129de10
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1a53f0
[apply] 2 - B w1-h 0x1a53f0,-ctx 0x129de10
[apply] 2 - B w2-h 0x1b1650,-ctx 0x1b52f0
[apply] 2 - switch - END 2054
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-15-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-15-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-15-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@109de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] Thread[Thread-15-Animator-3,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x12aa5d0,-ctx 0x12ac170
[apply] 1 - A w2-h 0x12d64f0,-ctx 0x1ae7f0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] 1 - B w1-h 0x12aa5d0,-ctx 0x1ae7f0
[apply] 1 - B w2-h 0x12d64f0,-ctx 0x12ac170
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2058
[apply] 2 - A w1-h 0x12aa5d0,-ctx 0x1ae7f0
[apply] 2 - A w2-h 0x12d64f0,-ctx 0x12ac170
[apply] Thread[Thread-15,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x12aa5d0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x12d64f0
[apply] Thread[Thread-15,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x12aa5d0,-ctx 0x12ac170
[apply] 2 - B w2-h 0x12d64f0,-ctx 0x1ae7f0
[apply] 2 - switch - END 2058
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-15-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409893760 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContext took 2.496 sec
[apply] Testcase: testSwitch2GLWindowOneDemo took 2.382 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.285 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409895205 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1ca490
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1ca490
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1ca490
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 468
[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x129a950
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x129a950
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x129a950
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x129a950
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x129a950
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 738
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409907064 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.922 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409895205 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x1ca490
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x1ca490
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x1ca490
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x1ca490
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 468
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@afa68a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@189c036
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aa233f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f01a29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x129a950
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] start resize thread 2
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x129a950
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x129a950
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x129a950
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x129a950
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x129a950
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x129a950
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 738
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409907064 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 4.603 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 7.198 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409908574 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409909883 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.374 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409908574 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409909883 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 0.924 sec
[apply] Testcase: test01GLDebugEnabled took 0.242 sec
[apply] Testcase: test02GLDebugError took 0.038 sec
[apply] Testcase: test03GLDebugInsert took 0.047 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409911269 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
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[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
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[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409912652 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.446 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409911269 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409912652 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 0.957 sec
[apply] Testcase: test01GLDebug01Enabled took 0.264 sec
[apply] Testcase: test02GLDebug01Error took 0.1 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] junit.framework.TestListener: tests to run: 6
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409914033 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
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[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409916159 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.19 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409914033 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409916159 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 1.303 sec
[apply] Testcase: test02FFP__ES1 took 0 sec
[apply] Testcase: test03FFP__ES2 took 0 sec
[apply] Testcase: test04FFP__GL2ES2 took 0.458 sec
[apply] Testcase: test11GLSL_GL2 took 0.298 sec
[apply] Testcase: test12GLSL_ES2 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409917543 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409918455 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.975 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409917543 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409918455 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 0.857 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409919833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] junit.framework.TestListener: tests to run: 12
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[apply] -----------------------------------------------------------------------------------------------------
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[apply] junit.framework.TestListener: endTest(testVersion)
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[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
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[apply] GL4bc false
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[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@269997
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@d3c6a3
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileDefault)
[apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@14d7745
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@61736e
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
[apply] junit.framework.TestListener: startTest(testGL4bc)
[apply] junit.framework.TestListener: endTest(testGL4bc)
[apply] junit.framework.TestListener: startTest(testGL3bc)
[apply] junit.framework.TestListener: endTest(testGL3bc)
[apply] junit.framework.TestListener: startTest(testGL2)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@17200b4
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@659db7
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409921885 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.118 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409919833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@269997
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@d3c6a3
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@14d7745
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@61736e
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@17200b4
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@659db7
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409921885 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 0.884 sec
[apply] Testcase: testGLProfileDefault took 0.224 sec
[apply] Testcase: testGLProfileMaxProgrammable took 0.165 sec
[apply] Testcase: testGLProfileGL2ES1 took 0.169 sec
[apply] Testcase: testGLProfileGL2ES2 took 0.213 sec
[apply] Testcase: testGL4bc took 0.001 sec
[apply] Testcase: testGL3bc took 0.001 sec
[apply] Testcase: testGL2 took 0.182 sec
[apply] Testcase: testGL4 took 0 sec
[apply] Testcase: testGL3 took 0.149 sec
[apply] Testcase: testGLES1 took 0 sec
[apply] Testcase: testGLES2 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409923339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.235 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409923339 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409924511 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 0.859 sec
[apply] Testcase: test02__ES2 took 0 sec
[apply] Testcase: test03_GL2 took 0.17 sec
[apply] Testcase: test04_GL3 took 0.082 sec
[apply] Testcase: test05_GL4 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409924511 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409925901 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409927791 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.954 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409925901 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409927791 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.227 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.099 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.135 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.128 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.141 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.099 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409929181 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ae3364, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b14e0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12bae20
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.508s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1114460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12a9320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12789d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ab4c0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cf7491, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b4b30
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12dc950
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.655s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12da4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18622f3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d2c30
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e1be92, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d32e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@112e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12ef220
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12efe30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d24e3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c5bb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3c315, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c70f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@134ce4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ac93e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1722456
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@afa68a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x146640
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1551b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a61172
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c391c3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@969c29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1274d80
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ed322, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e78c96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf053f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1916f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x125ba90
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1884a40
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2ee15
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19cd75a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12589c0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@125d06e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@196f4b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ba640
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfc4fc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1128c0
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1843a75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@caf6c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x10ff40
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b03c1a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@139e351
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17aece8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x109320
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc5069
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b32ed4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7980c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x102e20
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a2220f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a3960
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dccedd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1911540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1204780
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] total: 1.754s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409933238 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.121 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409929181 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ae3364, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b14e0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c47db
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12bae20
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] total: 1.508s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1114460, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ffe3f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ed1b0b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a8ce2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12a9320
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12789d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13576a2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1ab4c0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1cf7491, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1b4b30
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12dc950
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.655s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17a1767, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@968fda
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be41ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da2cef
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12da4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18622f3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@160877b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5eb489
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ec4ed
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d2c30
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e1be92, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3d3b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a1ec6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1d32e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@112e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ec9f7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd918a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e2075
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12ef220
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@140984b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce669e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12efe30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d24e3f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10f41e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05acd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1989b5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c5bb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3c315, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c9c31
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1328c7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a4ded3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1c70f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@134ce4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ac93e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1722456
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@afa68a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x146640
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1551b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a61172
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c391c3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@969c29
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1274d80
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6ed322, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e78c96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf053f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f1916f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x125ba90
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d49247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1884a40
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2ee15
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19cd75a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x12589c0
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@125d06e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@196f4b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ba640
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfc4fc
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1128c0
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1843a75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@caf6c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e35d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f03691
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x10ff40
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b03c1a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@139e351
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17aece8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1578aab
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x109320
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12bf892, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc5069
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b32ed4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7980c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x102e20
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a2220f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a3960
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dccedd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1911540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x1204780
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] total: 1.754s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409933238 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.512 sec
[apply] Testcase: test02FourThreads took 0.656 sec
[apply] Testcase: test16SixteenThreads took 1.754 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409934705 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409934832 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.19 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409934705 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409934832 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.002 sec
[apply] Testcase: test02FourThreads took 0.001 sec
[apply] Testcase: test16SixteenThreads took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testMain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409936207 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@13e754f
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(testMain)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409937272 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.128 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409936207 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 4 / 4
[apply] int32 4 / 4, int64 8 / 4
[apply] float 4 / 4, double 8 / 4, ldouble 16 / 16
[apply] pointer 4 / 4, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@13e754f
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409937272 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 1.007 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409938654 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.299 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409938654 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409939891 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 1.144 sec
[apply] Testcase: testWriteRead01b took 0.035 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409939891 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.018 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 1.729 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.124 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.111 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409944638 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] junit.framework.TestListener: startTest(test01)
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11c8ca0
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11d63b0
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409946504 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.929 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409944638 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11c8ca0
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b6548, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11d63b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409946504 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.946 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409947889 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] junit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409948917 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.092 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409947889 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409948917 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.012 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.06 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.027 sec
[apply] Testcase: test03MvTranslate took 0.005 sec
[apply] Testcase: test04MvTranslateRotate took 0.002 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.059 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.006 sec
[apply] Testcase: testLookAtPosY took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409951657 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1815bfb[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1196500,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1196500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bdc9d8, handle 0x197d80, jogamp.opengl.gl4.GL4bcImpl@bd6a5f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1196500,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1196500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: startTest(test01)
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f0b7f8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11acfa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xfb6354, handle 0x11af420, jogamp.opengl.gl4.GL4bcImpl@b02928,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11acfa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1ee2c2c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1be800,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb6548, handle 0x11af090, jogamp.opengl.gl4.GL4bcImpl@16a9b9c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1be800,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9b9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e2291[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11d6d10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x1c11e0, jogamp.opengl.gl4.GL4bcImpl@a9255c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11d6d10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.965 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409951657 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1815bfb[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1196500,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1196500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1bdc9d8, handle 0x197d80, jogamp.opengl.gl4.GL4bcImpl@bd6a5f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1196500,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x401369], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x8a0544], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xba5bdb],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x1343ed0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xe49dcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x107f45d],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x1196500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <13c0b53, 10b9279>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@f0b7f8[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11acfa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xfb6354, handle 0x11af420, jogamp.opengl.gl4.GL4bcImpl@b02928,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11acfa0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1b15f0
[apply] , SurfaceHandle 0x11acfa0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@13e754f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b02928, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1ee2c2c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1be800,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb6548, handle 0x11af090, jogamp.opengl.gl4.GL4bcImpl@16a9b9c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x1be800,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11c4670
[apply] , SurfaceHandle 0x1be800 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@269997, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2db19d, 1e7c5cb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@16a9b9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e2291[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11d6d10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x1c11e0, jogamp.opengl.gl4.GL4bcImpl@a9255c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@da18ac,
[apply] Handle 0x11d6d10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1beee0
[apply] , SurfaceHandle 0x11d6d10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@17ba38f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2f0d54, 1142196>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409953559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.977 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409953559 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409955001 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197bb7[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x116da80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc0f1ec, handle 0x13ffb0, jogamp.opengl.gl4.GL4bcImpl@ab54eb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x116da80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2391, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fbfd6[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x16aea0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b4a74b, handle 0x1171ee0, jogamp.opengl.gl4.GL4bcImpl@10ffb38,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x16aea0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 4357, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36527f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x1843d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1963b3e, handle 0x1188680, jogamp.opengl.gl4.GL4bcImpl@1e7c5cb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x1843d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8029, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e2291[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x184940,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x118cc70, jogamp.opengl.gl4.GL4bcImpl@1961581,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x184940,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.341 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409955001 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@197bb7[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x116da80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xc0f1ec, handle 0x13ffb0, jogamp.opengl.gl4.GL4bcImpl@ab54eb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x116da80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b080
[apply] , SurfaceHandle 0x116da80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@90d8ea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <19113f8, 1b62aab>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 2391, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@1fbfd6[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x16aea0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1b4a74b, handle 0x1171ee0, jogamp.opengl.gl4.GL4bcImpl@10ffb38,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x16aea0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x162890
[apply] , SurfaceHandle 0x16aea0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@15f7107, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f593af, b2c6a6>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 4357, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@36527f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x1843d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1963b3e, handle 0x1188680, jogamp.opengl.gl4.GL4bcImpl@1e7c5cb,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x1843d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x171890
[apply] , SurfaceHandle 0x1843d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@b6548, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <269997, 2db19d>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8029, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@e2291[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x184940,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x9505f, handle 0x118cc70, jogamp.opengl.gl4.GL4bcImpl@1961581,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@14acfcd,
[apply] Handle 0x184940,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCapGears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409958279 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] s[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16bdc0
[apply] , SurfaceHandle 0x184940 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1142196, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a9255c, d3c6a3>[count 2, qsz 1, owner <Thread-8-Animator-3>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1961581, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409958279 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.375 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409959699 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT junit.framework.TestListener: startTest(test01)
[apply] GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1343ed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.977 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409959699 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1343ed0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a9255c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@aeea66
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@19eda2c
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@59a34
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@113beb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409961613 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.006 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409961613 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409963003 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1279110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15bcb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6782a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x128a4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x12a0190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x128de90
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1289580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1685f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b09c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186f247
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x12a7750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409968484 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.545 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409963003 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1279110
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x15bcb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6782a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x128a4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x12a0190
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12b6c89, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x128de90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@859a68, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c62bc
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5660d6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef83d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1289580
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@faa550, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76e8a7
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a45536
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x1685f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1490eb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@164b09c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186f247
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x12a7750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409968484 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 2.362 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 2.215 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409969887 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1124a50
[apply] 0 s: 60 f / 982 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2041.447ms
[apply] GLProfile.initSingleton(): 850.628ms
[apply] Demo Code: 1189.154ms
[apply] GLProfile.shutdown(): 2.129ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x112a010
[apply] 1 s: 60 f / 1009 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1759.285ms
[apply] GLProfile.initSingleton(): 564.342ms
[apply] Demo Code: 1194.942ms
[apply] GLProfile.shutdown(): 0.092ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b30913, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x111f980
[apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1687.919ms
[apply] GLProfile.initSingleton(): 575.656ms
[apply] Demo Code: 1112.262ms
[apply] GLProfile.shutdown(): 0.075ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c4a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1035079
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11141d0
[apply] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1646.99ms
[apply] GLProfile.initSingleton(): 550.503ms
[apply] Demo Code: 1096.486ms
[apply] GLProfile.shutdown(): 0.108ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409977089 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.265 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409969887 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1124a50
[apply] 0 s: 60 f / 982 ms, 61.0 fps, 16 ms/f; total: 60 f, 61.0 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2041.447ms
[apply] GLProfile.initSingleton(): 850.628ms
[apply] Demo Code: 1189.154ms
[apply] GLProfile.shutdown(): 2.129ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x112a010
[apply] 1 s: 60 f / 1009 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1759.285ms
[apply] GLProfile.initSingleton(): 564.342ms
[apply] Demo Code: 1194.942ms
[apply] GLProfile.shutdown(): 0.092ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b30913, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@84ce7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10fd7f6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x111f980
[apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1687.919ms
[apply] GLProfile.initSingleton(): 575.656ms
[apply] Demo Code: 1112.262ms
[apply] GLProfile.shutdown(): 0.075ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@8c4a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1035079
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11141d0
[apply] 1 s: 60 f / 1007 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1646.99ms
[apply] GLProfile.initSingleton(): 550.503ms
[apply] Demo Code: 1096.486ms
[apply] GLProfile.shutdown(): 0.108ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409977089 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 2.046 sec
[apply] Testcase: test01AnotherLife took 1.76 sec
[apply] Testcase: test01TwoLifes took 3.335 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409978477 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXImage right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] X 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.165 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409978477 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409979578 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 0.95 sec
[apply] Testcase: test01StencilFBO took 0.025 sec
[apply] Testcase: test01DefaultPBuffer took 0.033 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.035 sec
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409979578 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409980962 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409983687 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.79 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409980962 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409983687 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.153 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 0.254 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 0.281 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.219 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 0.183 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 0.186 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 0.186 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 0.199 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409985104 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.94 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409985104 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409986980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.2 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.239 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.18 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.194 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409986980 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409988385 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1157c70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x115ee90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x187180
[apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409991401 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.08 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409988385 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6210fb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1157c70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9cfec1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11946c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x115ee90
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x187180
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409991401 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 0.711 sec
[apply] Testcase: test01TransparentDecorated took 0.729 sec
[apply] Testcase: test01TransparentUndecorated took 0.684 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] junit.framework.TestListener: startTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409992795 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.291 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409992795 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@941db6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409995023 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.167 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409995023 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409996407 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] junit.framework.TestListener: endTest(test00)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409998590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.245 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409996407 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409998590 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.122 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409999965 ms +++ localhosTestsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] t/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000916 d 1ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000896 d 173ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000894 d 1196ms]]]
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565
[apply] 7 s: 60 f / 7966 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410009385 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410009445 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.543 sec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1307565
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356409999965 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000916 d 1ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000896 d 173ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410000894 d 1196ms]]]
[apply] 7 s: 60 f / 7966 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410009385 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410009445 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 8.57 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410010828 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18e0e0
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@126f827, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b2920
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410014140 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.375 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410010828 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1961581
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddb6e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18e0e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@126f827, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c3014
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11b2920
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410014140 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.073 sec
[apply] Testcase: test02GL3 took 1.176 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410015522 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x13a610
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1073 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x123e5f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410018723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.264 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410015522 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17cec96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x13a610
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1073 ms, 55.9 fps, 17 ms/f; total: 60 f, 55.9 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@61736e, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x123e5f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1008 ms, 59.5 fps, 16 ms/f; total: 60 f, 59.5 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410018723 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.066 sec
[apply] Testcase: test02GL3 took 1.076 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410020111 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bd6a5f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@542529,
[apply] Handle 0x180350,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab54eb, handle 0x183540, jogamp.opengl.gl4.GL4bcImpl@2acc57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@542529,
[apply] Handle 0x180350,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.759 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410020111 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@bd6a5f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@542529,
[apply] Handle 0x180350,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xab54eb, handle 0x183540, jogamp.opengl.gl4.GL4bcImpl@2acc57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@542529,
[apply] Handle 0x180350,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16cfd0
[apply] , SurfaceHandle 0x180350 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@53ab04, com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@100bac2, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@e51b2c, ], windowLock <15aed57, 941db6>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410021807 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.803 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410021807 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410023218 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xbd6a5f, handle 0x1c1910, jogamp.opengl.gl4.GL4bcImpl@16614e7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x128c920,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x128ba80
[apply] , SurfaceHandle 0x128c920 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <979e8b, 29ce8c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test0junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
[apply] 0NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] , this 0x17cec96, handle 0x190530, jogamp.opengl.gl4.GL4bcImpl@1947496,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1bceb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1290740
[apply] , SurfaceHandle 0x1bceb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1724a9d, 80cac9>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xfb6354, handle 0x128f520, jogamp.opengl.gl4.GL4bcImpl@13e754f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1290470,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1c9ca0
[apply] , SurfaceHandle 0x1290470 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.402s: 600f, 427.9 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48edb5, handle 0x1da510, jogamp.opengl.gl4.GL4bcImpl@1ee2c2c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1290740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1c5630
[apply] , SurfaceHandle 0x1290740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1963b3e, b6548>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengjunit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] l.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1961581, handle 0x1292b40, jogamp.opengl.gl4.GL4bcImpl@1f1235b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1299ba0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x129af20
[apply] , SurfaceHandle 0x1299ba0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4865ce, 113beb5>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 0.86s: 600f, 697.6 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.362 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410023218 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xbd6a5f, handle 0x1c1910, jogamp.opengl.gl4.GL4bcImpl@16614e7,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x128c920,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x128ba80
[apply] , SurfaceHandle 0x128c920 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <979e8b, 29ce8c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x17cec96, handle 0x190530, jogamp.opengl.gl4.GL4bcImpl@1947496,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1bceb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1290740
[apply] , SurfaceHandle 0x1bceb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1724a9d, 80cac9>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xfb6354, handle 0x128f520, jogamp.opengl.gl4.GL4bcImpl@13e754f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1290470,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1c9ca0
[apply] , SurfaceHandle 0x1290470 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <187c55c, ae3364>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.402s: 600f, 427.9 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48edb5, handle 0x1da510, jogamp.opengl.gl4.GL4bcImpl@1ee2c2c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1290740,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1c5630
[apply] , SurfaceHandle 0x1290740 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1963b3e, b6548>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1961581, handle 0x1292b40, jogamp.opengl.gl4.GL4bcImpl@1f1235b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e66f56,
[apply] Handle 0x1299ba0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x129af20
[apply] , SurfaceHandle 0x1299ba0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4865ce, 113beb5>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.86s: 600f, 697.6 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410028516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 1.223 sec
[apply] Testcase: test01ShaderState_Validation took 0.109 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.74 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.085 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 1.079 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410028516 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410029898 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x192a848, handle 0x15b170, jogamp.opengl.gl4.GL4bcImpl@e66f56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x16d080,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b5e0
[apply] , SurfaceHandle 0x16d080 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29ce8c, b754b2>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x80cac9, handle 0x114f890, jogamp.opengl.gl4.GL4bcImpl@18166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x114f470,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11570e0
[apply] , SurfaceHandle 0x114f470 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8a548b, 1b4a74b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x364641, handle 0x114ea00, jogamp.opengl.gl4.GL4bcImpl@187c55c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x1157460,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1156c50
[apply] , SurfaceHandle 0x1157460 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ae3364, b02928>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.44 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410029898 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x192a848, handle 0x15b170, jogamp.opengl.gl4.GL4bcImpl@e66f56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x16d080,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x16b5e0
[apply] , SurfaceHandle 0x16d080 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29ce8c, b754b2>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x80cac9, handle 0x114f890, jogamp.opengl.gl4.GL4bcImpl@18166e5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x114f470,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x11570e0
[apply] , SurfaceHandle 0x114f470 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8a548b, 1b4a74b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, indetestShaderState01PerformanceDouble: 1.444s: 600f, 415.5 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410033275 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] x -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x364641, handle 0x114ea00, jogamp.opengl.gl4.GL4bcImpl@187c55c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@979e8b,
[apply] Handle 0x1157460,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1156c50
[apply] , SurfaceHandle 0x1157460 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ae3364, b02928>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.444s: 600f, 415.5 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410033275 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 1.362 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.178 sec
[apply] Testcase: testShaderState01PerformanceDouble took 1.777 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410034666 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] junit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-12-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x192640
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.467 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410034666 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-12-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x192640
[apply] Thread[Thread-12-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410036070 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 1.023 sec
[apply] Testcase: testGLSLUse01 took 0.32 sec
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410036070 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410037455 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16614e7, handle 0x128c750, jogamp.opengl.gl4.GL4bcImpl@979e8b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@29ce8c,
[apply] Handle 0x12891a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6b70
[apply] , SurfaceHandle 0x12891a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b754b2, 197bb7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] junit.framework.TestListener: endTest(test01)
[apply] t1-t0: 846.077ms
[apply] t3-t0: 1355.125ms
[apply] t3-t2: 10.18ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.481 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410037455 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x16614e7, handle 0x128c750, jogamp.opengl.gl4.GL4bcImpl@979e8b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@29ce8c,
[apply] Handle 0x12891a0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x1a6b70
[apply] , SurfaceHandle 0x12891a0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b754b2, 197bb7>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 846.077ms
[apply] t3-t0: 1355.125ms
[apply] t3-t2: 10.18ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410038874 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.358 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410038874 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410040283 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbaGOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could notckVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410041647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.427 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410040283 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410041647 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.204 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.099 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410043029 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x145910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x159540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6210fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x150f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runnejunit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] rs.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1238200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Create Window 2
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1130d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4865ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x123a4f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x123ac70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1224e30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x150f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15fd50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@126f827, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1234350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410044716 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.753 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410043029 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x145910
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x159540
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6210fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x150f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1238200
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f1235b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1130d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4865ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x123a4f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@113beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x123ac70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17200b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1224e30
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18c3679, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x150f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15fd50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@126f827, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1234350
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410044716 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 0.164 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.051 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.066 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.05 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.109 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.176 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.155 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410046185 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Mjunit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] ethod.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.201 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410046185 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMetThread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@90832e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410047322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] hod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410047322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 1.038 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.043 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410048713 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14d1d41
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1bbd7b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] junit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1dee400 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1dee400
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1ecfe07 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1ecfe07
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@199939
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9a9b65
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@502819
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-7: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10deb5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e8a021, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@691177
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f99eea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13043d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410063827 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.182 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410048713 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@14d1d41
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1bbd7b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1dee400 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1dee400
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@1ecfe07 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@1ecfe07
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@199939
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@9a9b65
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@502819
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-7: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10deb5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e8a021, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@691177
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1f99eea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@13043d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410063827 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 5.711 sec
[apply] Testcase: test03GL2FFPEmu took 4.618 sec
[apply] Testcase: test04GL2ES1Normal took 4.72 sec
[apply] Testcase: test05ES2FFPEmu took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410065250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
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[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
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[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
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[apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0002-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.704 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410065250 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
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[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0002-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410067890 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.163 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.249 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.248 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.215 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.248 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.215 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.235 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410067890 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410069305 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410071258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.017 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410069305 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410071258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.177 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.234 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.229 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.251 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410072649 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
[apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410072753 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.167 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410072649 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410072753 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.056 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410074130 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11695f0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1160880
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.493 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410074130 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33f0de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x11695f0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1160880
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410075557 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.364 sec
[apply] Testcase: testOffscreenWritePNG took 0.163 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410075557 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410076978 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1293260
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1293260
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1293260
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1293260
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x1293260
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186f247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x128ba40
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x12a8fa0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1aa7a0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12a8fa0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x12aa460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.56 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410076978 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x1293260
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x1293260
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1293260
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1293260
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x1293260
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@186f247, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c4a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d0040
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b9406
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x128ba40
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x12a8fa0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x1aa7a0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x12a8fa0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x12aa460
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410079470 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 1.251 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 0.338 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410079470 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410080865 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2)
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestPNGJLoaderGL2)
[apply] junit.framework.TestListener: endTest(testTestPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestPNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] junit.framework.TestListener: endTest(testTestPNGJLoaderES2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410086681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.891 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410080865 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410086681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGrayPNGJLoaderGL2 took 2.181 sec
[apply] Testcase: testGrayPNGJLoaderES2 took 1.237 sec
[apply] Testcase: testTestPNGJLoaderGL2 took 1.112 sec
[apply] Testcase: testTestPNGJLoaderES2 took 1.22 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410088087 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: startTest(test1)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@6754d6
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: endTest(test1)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.779 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410088087 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@6754d6
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410089803 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 0.814 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410089803 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410091190 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092122 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092110 d 115ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092108 d 129ms]]]
[apply] duration: 152
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 3ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092781 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092839 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19caa0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092820 d 53ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092821 d 63ms]]]
[apply] duration: 141
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093116 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093155 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093145 d 43ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093146 d 54ms]]]
[apply] duration: 129
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093416 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093730 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19b3e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093756 d 31ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093792 d 0ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093776 d 19ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] duration: 139
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410094017 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410094086 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.958 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410091190 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092122 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092110 d 115ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092108 d 129ms]]]
[apply] duration: 152
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092461 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7880
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 3ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092462 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092781 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092839 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19caa0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092820 d 53ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410092821 d 63ms]]]
[apply] duration: 141
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093116 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093155 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093145 d 43ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093146 d 54ms]]]
[apply] duration: 129
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093416 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093417 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093730 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19b3e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093756 d 31ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093792 d 0ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410093776 d 19ms]]]
[apply] duration: 139
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410094017 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410094086 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 1.996 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410095476 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096396 d 0ms]]
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096395 d 83ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096392 d 98ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096703 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096705 d 3ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096705 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 219
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097033 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097093 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117ac10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097071 d 68ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097072 d 83ms]]]
[apply] duration: 134
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097370 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097403 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11830f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097402 d 19ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 123
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097641 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11830f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097643 d 1ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 214
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097960 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098004 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15ee50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097989 d 35ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097990 d 44ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] duration: 132
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098255 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098298 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16ff60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098298 d 43ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098378 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098379 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bd20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098345 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098359 d 59ms]]]
[apply] duration: 184
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098624 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098632 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098633 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098633 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118a3d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098661 d 47ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098702 d 16ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098721 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098736 d 0ms]]
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098736 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16c4e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098722 d 19ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098745 d 22ms]]]
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] duration: 150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098957 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098964 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098966 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098966 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410099025 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.612 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410095476 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096396 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096395 d 83ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096392 d 98ms]]]
[apply] duration: 140
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096703 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096704 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16f730
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096705 d 3ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410096705 d 3ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 219
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097033 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097093 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db19d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e7c5cb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117ac10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097071 d 68ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097072 d 83ms]]]
[apply] duration: 134
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097370 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097403 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17ba38f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1142196
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a9255c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11830f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097402 d 19ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 123
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097641 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11830f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097643 d 1ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097642 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 214
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097960 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098004 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d17ec3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d95da8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@193f6e2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1358f03
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x15ee50
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097989 d 35ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410097990 d 44ms]]]
[apply] duration: 132
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098255 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098298 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ac3379, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6779e6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16ff60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098298 d 43ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098378 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098379 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119bd20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098345 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098359 d 59ms]]]
[apply] duration: 184
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098624 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098632 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098633 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098633 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c3014, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@289d2e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x118a3d0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098661 d 47ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098702 d 16ms]]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098721 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c5ddc9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163f7a1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1690ab
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098736 d 0ms]]
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@173ec72
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098736 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x16c4e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098722 d 19ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098745 d 22ms]]]
[apply] duration: 150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098957 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098964 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098966 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410098966 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410099025 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 1.938 sec
[apply] Testcase: testDisplayCreate02 took 0.709 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410100522 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x124ba40
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410101717 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.258 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410100522 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x124ba40
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410101717 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.297 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410103099 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104049 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Frames for initial setVisible(true): 1
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x187d40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104031 d 123ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104029 d 138ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104190 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104223 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x186ea0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104222 d 28ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104246 d 16ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104271 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104315 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104299 d 60ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddb6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1957c0
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104299 d 83ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104421 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104462 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12608f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104448 d 35ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104449 d 45ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104521 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104600 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12694f0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@11946c2[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x12694f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x747fa2, handle 0x171f40, jogamp.opengl.gl4.GL4bcImpl@1b34126,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x12694f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104540 d 73ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104569 d 60ms]]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104718 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104762 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104751 d 24ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15718f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1259a60
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104752 d 45ms]]]
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@21e554[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x1259a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6355dc, handle 0x18e670, jogamp.opengl.gl4.GL4bcImpl@15718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x1259a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104920 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104967 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0660
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104956 d 57ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104957 d 73ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105116 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x125b450
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105146 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105147 d 50ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105220 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105220 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12789d2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7c20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105218 d 30ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105218 d 47ms]]]
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105351 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105358 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105390 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1274140
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105389 d 25ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105443 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105443 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127b9b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105442 d 39ms]]
[apply] duration1: 0
[apply] duration2: 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105584 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105600 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.625 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@11946c2[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x12694f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x747fa2, handle 0x171f40, jogamp.opengl.gl4.GL4bcImpl@1b34126,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x12694f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x194b30
[apply] , SurfaceHandle 0x12694f0 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@6779e6, com.jogamp.newt.event.TraceWindowAdapter@174219d, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@14ae2c1, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@16d2702, ], windowLock <11c2b67, 659db7>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@21e554[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x1259a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6355dc, handle 0x18e670, jogamp.opengl.gl4.GL4bcImpl@15718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1ac3379,
[apply] Handle 0x1259a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x18ae50
[apply] , SurfaceHandle 0x1259a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@289d2e, com.jogamp.newt.event.TraceWindowAdapter@6754d6, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@1f2cea2, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@1dc0e7a, ], windowLock <3a9bba, 1c5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410103099 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104049 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@19113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae3364
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x187d40
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104031 d 123ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104029 d 138ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104190 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104223 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1963b3e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@269997
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x186ea0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104222 d 28ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104246 d 16ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104263 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104271 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104315 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104299 d 60ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5ddb6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4865ce
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@113beb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1957c0
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104299 d 83ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104421 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104462 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1358f03, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e13e07
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12608f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104448 d 35ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104449 d 45ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104495 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104521 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104600 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b34126, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17a4989
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17200b4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c3679
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12694f0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104540 d 73ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104569 d 60ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104718 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104762 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104751 d 24ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15718f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@149eb9f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1259a60
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104752 d 45ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104920 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104967 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a0660
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104956 d 57ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410104957 d 73ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105116 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x125b450
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105146 d 38ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105147 d 50ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105220 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105220 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12789d2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1a7c20
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105218 d 30ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105218 d 47ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105351 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105358 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105390 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ff94b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b0998
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b30913
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f51f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1274140
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105389 d 25ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105443 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105443 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@109de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127b9b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105442 d 39ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105584 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410105600 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410105659 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 0.318 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 0.247 sec
[apply] Testcase: testWindowDecor01aSimple took 0.197 sec
[apply] Testcase: testWindowDecor01bSimple took 0.202 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.195 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.241 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.241 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410105659 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410107100 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108036 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1156140
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108020 d 118ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108018 d 130ms]]]
[apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108376 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108431 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1168130
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108410 d 39ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108410 d 52ms]]]
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108672 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108673 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108713 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x115a3b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108704 d 27ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108704 d 48ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108753 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108785 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108786 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@21e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x116f1a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108760 d 59ms]]
[apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108761 d 87ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108848 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108858 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109076 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109324 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109369 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x1506b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109349 d 49ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109366 d 53ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109419 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109475 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109475 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x16d770
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109446 d 73ms]]
[apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109446 d 97ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109544 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109558 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109775 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410110025 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.047 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410107100 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108036 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@100bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1156140
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108020 d 118ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108018 d 130ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108376 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108431 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@9cfec1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1168130
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108410 d 39ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108410 d 52ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108672 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108673 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108713 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@659db7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1556d12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16be68f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@edf389
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x115a3b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108704 d 27ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108704 d 48ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108753 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108785 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108786 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@21e554, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15718f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126f827
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16dfa45
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x116f1a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108760 d 59ms]]
[apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108761 d 87ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108848 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410108858 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109076 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109324 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109369 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14d1d41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bbd7b2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14df764
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acfa31
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x1506b0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109349 d 49ms]]
[apply] WindowUpdateEvent[[ 0 / 0 640 x 1081999360 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109366 d 53ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109419 d 1ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109475 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109475 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1ae90c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8ff4cf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x16d770
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109446 d 73ms]]
[apply] WindowUpdateEvent[[ 0 / 0 630 x 1081958400 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109446 d 97ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109544 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109558 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410109775 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410110025 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410110084 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 0.434 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.294 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.651 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.701 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410110084 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410111474 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1724a9d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e754f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@187c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410112839 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.427 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410111474 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1724a9d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@80cac9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@18166e5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@13e754f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@187c55c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b02928
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@15e234c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410112839 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 1.303 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410114218 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Rjunit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.732 sec
[apply] --------emaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410114887 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ----- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410114218 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410114887 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 0.623 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410116268 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 3junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] 24 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.221 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410116268 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410116427 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.004 sec
[apply] Testcase: testScreenModeInfo01 took 0.106 sec
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410116427 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410117860 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x15de70
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] .38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410119109 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.313 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410117860 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1c778, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x15de70
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[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410119109 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 1.19 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410120562 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ffb38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x193480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x193480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@55bb93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8de462
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18ce14a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19b290
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x19b290
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] +++junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] + UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a522a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1860038
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@787c16
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a9d1b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x191c60
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] [0] set FS pre 1: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x191c60
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x191c60
[apply] 2012-12-25 05:35:42.841 java[19300:d0b] An uncaught exception was raised
[apply] 2012-12-25 05:35:43.201 java[19300:d0b] *** -[NSArray initWithArray:range:copyItems:]: range {0, 4} extends beyond bounds [0 .. 2]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x191c60
[apply] 2012-12-25 05:35:43.384 java[19300:d0b] (
[apply] 0 CoreFoundation 0x94db5a67 __raiseError + 231
[apply] 1 libobjc.A.dylib 0x98afe149 objc_exception_throw + 155
[apply] 2 CoreFoundation 0x94cc3ad0 -[NSArray initWithArray:range:copyItems:] + 528
[apply] 3 CoreFoundation 0x94cc38b0 -[NSArray initWithArray:copyItems:] + 80
[apply] 4 CoreFoundation 0x94cea92d -[__NSArrayM copyWithZone:] + 77
[apply] 5 CoreFoundation 0x94cbfb99 -[NSObject copy] + 41
[apply] 6 AppKit 0x96af9222 -[NSView(NSInternal) _updateTrackingAreas] + 1336
[apply] 7 AppKit 0x96af8b28 __-[NSWindow _postInvalidCursorRects]_block_invoke_1 + 1135
[apply] 8 CoreFoundation 0x94d0cebd _runLoopObserverWithBlockContext + 29
[apply] 9 CoreFoundation 0x94cd90ce __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 30
[apply] 10 CoreFoundation 0x94cd900d __CFRunLoopDoObservers + 413
[apply] 11 CoreFoundation 0x94cab984 __CFRunLoopRun + 1044
[apply] 12 CoreFoundation 0x94cab1dc CFRunLoopRunSpecific + 332
[apply] 13 CoreFoundation 0x94cab088 CFRunLoopRunInMode + 120
[apply] 14 HIToolbox 0x902ce543 RunCurrentEventLoopInMode + 318
[apply] 15 HIToolbox 0x902d58ab ReceiveNextEventCommon + 381
[apply] 16 HIToolbox 0x902d571a BlockUntilNextEventMatchingListInMode + 88
[apply] 17 AppKit 0x96a2eee8 _DPSNextEvent + 678
[apply] 18 AppKit 0x96a2e752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
[apply] 19 AppKit 0x96a2aac1 -[NSApplication run] + 911
[apply] 20 libnewt.jnilib 0x017ca97a Java_jogamp_newt_driver_macosx_DisplayDriver_runNSApplication0 + 122
[apply] 21 ??? 0x0300b9d9 0x0 + 50379225
[apply] 22 ??? 0x03003e31 0x0 + 50347569
[apply] 23 ??? 0x03001374 0x0 + 50336628
[apply] 24 libclient.dylib 0x003ae5b3 JVM_Lseek + 205612
[apply] 25 libclient.dylib 0x003ae325 JVM_Lseek + 204958
[apply] 26 libclient.dylib 0x003ae2f7 JVM_Lseek + 204912
[apply] 27 libclient.dylib 0x003c6e61 JVM_NewInstanceFromConstructor + 3585
[apply] 28 libclient.dylib 0x003c82b0 JVM_InvokeMethod + 1046
[apply] 29 libclient.dylib 0x003c800c JVM_InvokeMethod + 370
[apply] 30 libjvmlinkage.dylib 0x0006d6af JVM_InvokeMethod + 79
[apply] 31 libjava.jnilib 0x000cd9b6 Java_sun_reflect_NativeMethodAccessorImpl_invoke0 + 38
[apply] 32 ??? 0x0300b9d9 0x0 + 50379225
[apply] )
[apply] 2012-12-25 05:35:43.407 java[19300:d0b] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSArray initWithArray:range:copyItems:]: range {0, 4} extends beyond bounds [0 .. 2]'
[apply] *** Call stack at first throw:
[apply] (
[apply] 0 CoreFoundation 0x94db5a67 __raiseError + 231
[apply] 1 libobjc.A.dylib 0x98afe149 objc_exception_throw + 155
[apply] 2 CoreFoundation 0x94cc3ad0 -[NSArray initWithArray:range:copyItems:] + 528
[apply] 3 CoreFoundation 0x94cc38b0 -[NSArray initWithArray:copyItems:] + 80
[apply] 4 CoreFoundation 0x94cea92d -[__NSArrayM copyWithZone:] + 77
[apply] 5 CoreFoundation 0x94cbfb99 -[NSObject copy] + 41
[apply] 6 AppKit 0x96af9222 -[NSView(NSInternal) _updateTrackingAreas] + 1336
[apply] 7 AppKit 0x96af8b28 __-[NSWindow _postInvalidCursorRects]_block_invoke_1 + 1135
[apply] 8 CoreFoundation 0x94d0cebd _runLoopObserverWithBlockContext + 29
[apply] 9 CoreFoundation 0x94cd90ce __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 30
[apply] 10 CoreFoundation 0x94cd900d __CFRunLoopDoObservers + 413
[apply] 11 CoreFoundation 0x94cab984 __CFRunLoopRun + 1044
[apply] 12 CoreFoundation 0x94cab1dc CFRunLoopRunSpecific + 332
[apply] 13 CoreFoundation 0x94cab088 CFRunLoopRunInMode + 120
[apply] 14 HIToolbox 0x902ce543 RunCurrentEventLoopInMode + 318
[apply] 15 HIToolbox 0x902d58ab ReceiveNextEventCommon + 381
[apply] 16 HIToolbox 0x902d571a BlockUntilNextEventMatchingListInMode + 88
[apply] 17 AppKit 0x96a2eee8 _DPSNextEvent + 678
[apply] 18 AppKit 0x96a2e752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
[apply] 19 AppKit 0x96a2aac1 -[NSApplication run] + 911
[apply] 20 libnewt.jnilib 0x017ca97a Java_jogamp_newt_driver_macosx_DisplayDriver_runNSApplication0 + 122
[apply] 21 ??? 0x0300b9d9 0x0 + 50379225
[apply] 22 ??? 0x03003e31 0x0 + 50347569
[apply] 23 ??? 0x03001374 0x0 + 50336628
[apply] 24 libclient.dylib 0x003ae5b3 JVM_Lseek + 205612
[apply] 25 libclient.dylib 0x003ae325 JVM_Lseek + 204958
[apply] 26 libclient.dylib 0x003ae2f7 JVM_Lseek + 204912
[apply] 27 libclient.dylib 0x003c6e61 JVM_NewInstanceFromConstructor + 3585
[apply] 28 libclient.dylib 0x003c82b0 JVM_InvokeMethod + 1046
[apply] 29 libclient.dylib 0x003c800c JVM_InvokeMethod + 370
[apply] 30 libjvmlinkage.dylib 0x0006d6af JVM_InvokeMethod + 79
[apply] 31 libjava.jnilib 0x000cd9b6 Java_sun_reflect_NativeMethodAccessorImpl_invoke0 + 38
[apply] 32 ??? 0x0300b9d9 0x0 + 50379225
[apply] )
[apply] Result: 133
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410151306 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1150830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(testScreenModeChange01)
[apply] estRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410163562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.325 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410151306 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d02b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1eea8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1147720
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9505f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x1150830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410163562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.266 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410164945 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>)
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f750
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f750
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410170072 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.189 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410164945 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fb6354
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@364641
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e754f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f750
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x18f750
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410170072 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 2.212 sec
[apply] FAILED
[apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410171458 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x184420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.174 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410171458 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@542529, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b2c6a6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x184420
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410172570 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 1.051 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410172570 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWThread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410174280 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] MPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] Exception in thread "Thread-9" java.lang.NullPointerException
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410174553 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.337 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410174280 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] Exception in thread "Thread-9" java.lang.NullPointerException
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410174553 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 0.074 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.033 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 0.055 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.032 sec
[apply] Testcase: testWindowDecorTwoWin took 0.027 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410176794 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, headless environment)
[apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, null)
[apply] Tests run: 0, Failures: 0, Errors: 2, Time elapsed: 0.251 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410176794 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410176949 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec
[apply] Caused an ERROR
[apply] headless environment
[apply] java.awt.AWTException: headless environment
[apply] at java.awt.Robot.<init>(Robot.java:75)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.baseBeforeClass(BaseNewtEventModifiers.java:314)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec
[apply] Caused an ERROR
[apply] null
[apply] java.lang.NullPointerException
[apply] at com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.afterClass(TestNewtEventModifiersNEWTWindowAWT.java:72)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410176949 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Result: 2
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410178360 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119f480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17e0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119f480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17e0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 44, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119eb40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1906b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6754d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11c6810
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14df764, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x166360
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x195950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15c62bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119ed00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e903d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames(2) 2
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x196750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@787c16, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x168660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@121177e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179953c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134ce4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d381d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11a1e20
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1777b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3319f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ecd78
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3849c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11ba370
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1202d69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1855562
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a89ce3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d439fe
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@148f8c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11c91a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.718 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410178360 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e234c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f7107
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f593af
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119f480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36527f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17e0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119f480
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x17e0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 44, B3: 43
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@174219d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14ae2c1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16d2702
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x119eb40
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x190230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@149eb9f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1906b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6754d6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f2cea2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc0e7a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5ddc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11c6810
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14df764, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x166360
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18a8ce2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c943d1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18352d8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b40ec4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x195950
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15c62bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x119ed00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e903d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@faa550
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17b6643
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames(2) 2
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x184f50
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a1ec6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ba6076
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112e7f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b1f38
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x196750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@787c16, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x168660
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@121177e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179953c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134ce4a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d381d2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11a1e20
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1777b1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3319f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ecd78
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3849c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x11ba370
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1202d69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1855562
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a89ce3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d439fe
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@148f8c8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x11c91a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x17c160
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410190014 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.683 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.148 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.368 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.154 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.385 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410190014 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410191432 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x154300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x148830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410193493 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.124 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410191432 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x154300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@15e234c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6548
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x148830
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410193493 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 1.999 sec
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.859 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 4.789 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.859 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410201369 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@97d026
[junit] BB.1: java.lang.Object@97d026
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.527 sec
[junit] BB.X
[junit] ------------- Standard Error -----------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410202815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] SLOCK [T main @ 1356410201369 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@97d026
[junit] BB.1: java.lang.Object@97d026
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356410202815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.051 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.527 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410201369 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@97d026
[junit] BB.1: java.lang.Object@97d026
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356410202815 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410204069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@135b1f3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@caf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51ef4e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135f44e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13a34af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d6980
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c3a08, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cb42cf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f2ca6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e1530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x168240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x174770
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.708 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410204069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@135b1f3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@caf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51ef4e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135f44e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13a34af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c3a08, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cb42cf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f2ca6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e1530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x168240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x174770
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356410210695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.445 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.053 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.47 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.481 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.513 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.78 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.414 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.434 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.503 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.416 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.708 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] SLOCK [T main @ 1356410210695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410204069 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3f9b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4845aa
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5c0f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1701bdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12c01e0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1021f34
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x18f680
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d840cd
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12dc510
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee260
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e90943, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15f1f9c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12d56f0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@135b1f3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185572a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x12ee800
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@caf0ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@146b6db
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f1be9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1bce90
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1858aa0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51ef4e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135f44e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13a34af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1d6980
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10c3a08, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cb42cf
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f2ca6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x12e1530
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x168240
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x174770
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356410210695 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410211849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257f1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1284fd4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ce16ad[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@719f1f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@185ad79[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19c7c21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <996cca, b57e9a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f98d58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@56b93a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19abd2b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c6e818, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afb0c7, 17f1841>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bd09e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d41e2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@166bfd8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1df5f21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1de891b, fb6c5f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c1186f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1478a2d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c09624[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@180b22e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31fb31, 162522b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cade31
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bccb2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@127f79d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f19d6e, 96b5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d1402, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ed5d9d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19d12cc[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c0c8b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b914b3, fdfc58>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bbfa5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1818f80
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x195c70
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c8290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1267050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fe4169[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@178920a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@114025, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8a52b6, 13c550f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] SLOCK [T main @ 1356410219964 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.197 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1284fd4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ce16ad[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@719f1f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@185ad79[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19c7c21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <996cca, b57e9a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@56b93a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19abd2b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c6e818, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afb0c7, 17f1841>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@166bfd8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1df5f21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1de891b, fb6c5f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1478a2d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c09624[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@180b22e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31fb31, 162522b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@127f79d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f19d6e, 96b5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ed5d9d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19d12cc[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c0c8b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b914b3, fdfc58>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fe4169[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@178920a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@114025, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8a52b6, 13c550f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410211849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257f1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f98d58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bd09e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d41e2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c1186f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cade31
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bccb2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d1402, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bbfa5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1818f80
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x195c70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c8290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1267050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356410219964 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.395 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.222 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.65 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.654 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.794 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.692 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.646 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.652 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.649 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.665 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 8.197 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1284fd4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@ce16ad[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@96212a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b675e, df83e5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@719f1f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@185ad79[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@164b9b6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1dc64a5, 53c3f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f533[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@12922f6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@19c7c21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <996cca, b57e9a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@56b93a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19abd2b[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1c6e818, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1afb0c7, 17f1841>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1931579[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@166bfd8[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1df5f21, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1de891b, fb6c5f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1478a2d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1c09624[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@180b22e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <31fb31, 162522b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@687ea9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@538974[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@127f79d, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f19d6e, 96b5c2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@ed5d9d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@19d12cc[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@c0c8b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <b914b3, fdfc58>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fe4169[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@178920a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@114025, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <8a52b6, 13c550f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410211849 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257f1b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c0f66
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x192d90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1401d28, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x197140
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12c9557
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9f0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ca3783
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1944c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f98d58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@aea710
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a2eaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@adae91
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1289080
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bd09e8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d58ce2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14627a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d41e2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x128e040
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c1186f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b3349
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134263a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b9b8d0
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x127b050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6545d2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cade31
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c1a0eb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bccb2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1277bf0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13d1402, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@eca36e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dd9891
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6b02
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1a59d0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bbfa5c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10d95cd
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5f46e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1818f80
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x195c70
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x12c8290
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x1267050
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356410219964 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410221164 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.129 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410221164 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] SLOCK [T main @ 1356410223211 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1356410223211 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 1.968 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.129 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410221164 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), i386 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit true, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 4 / 4
[junit] int32 4 / 4, int64 8 / 4
[junit] float 4 / 4, double 8 / 4, ldouble 16 / 16
[junit] pointer 4 / 4, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) Client VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@1db484d
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] Profiles
[junit] texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1356410223211 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410224169 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11a05b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c18a4c, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a8430
[junit] 1 s: 60 f / 1041 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.359 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410224169 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] SLOCK [T main @ 1356410228442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11a05b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c18a4c, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a8430
[junit] 1 s: 60 f / 1041 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1356410228442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.312 sec
[junit] Testcase: test01_GLDefault took 2.578 sec
[junit] Testcase: test01_GL3 took 1.148 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.359 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410224169 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@121b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11a05b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c18a4c, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15e92d7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fa681c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c92507
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1a8430
[junit] 1 s: 60 f / 1041 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1356410228442 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410229392 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17e4dee, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356410233897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.587 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410229392 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17e4dee, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356410233897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 3.03 sec
[junit] Testcase: test02_GL3 took 1.236 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.587 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410229392 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1fc1a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19ecd80
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c5aa00
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c0d60
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1d1940
[junit] 0 s: 60 f / 976 ms, 61.4 fps, 16 ms/f; total: 60 f, 61.4 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17e4dee, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12e7c6a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ea5461
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1cfe20
[junit] 0 s: 60 f / 975 ms, 61.5 fps, 16 ms/f; total: 60 f, 61.5 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356410233897 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410234832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.505 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410234832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356410236256 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.038 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.505 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410234832 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@81a197
[junit] BB.1: java.lang.Object@81a197
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356410236256 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410236256 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410237547 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb6e2[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x118d189, handle 0x1155ab0, jogamp.opengl.gl4.GL4bcImpl@1884a40,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1884a40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x16a160,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x17b700,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x11c7cd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.849 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410237547 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb6e2[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x118d189, handle 0x1155ab0, jogamp.opengl.gl4.GL4bcImpl@1884a40,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] SLOCK [T main @ 1356410240296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1884a40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x16a160,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x17b700,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x11c7cd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1356410240296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.33 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.849 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410237547 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7eb6e2[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x118d189, handle 0x1155ab0, jogamp.opengl.gl4.GL4bcImpl@1884a40,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] Handle 0x164b30,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x18330bf], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0xbf053f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1f54c5f],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0xa23610], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16917ee], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x18b8914],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x164b30, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <1d49247, cf829d>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1884a40, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x16a160,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b533b8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x17b700,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1e78c96,
[junit] handle 0x11c7cd0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@6b9c84[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1356410240296 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410241464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.364 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410241464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] SLOCK [T main @ 1356410256744 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1356410256744 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.77 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.242 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.517 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.366 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.364 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410241464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1356410256744 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410262575 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1169080
[junit] 1 s: 60 f / 1096 ms, 54.7 fps, 18 ms/f; total: 60 f, 54.7 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2924.686ms
[junit] GLProfile.initSingleton(): 1333.017ms
[junit] Demo Code: 1589.195ms
[junit] GLProfile.shutdown(): 2.474ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x141c40
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1646.425ms
[junit] GLProfile.initSingleton(): 558.695ms
[junit] Demo Code: 1087.661ms
[junit] GLProfile.shutdown(): 0.069ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x13fb20
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1685.534ms
[junit] GLProfile.initSingleton(): 584.229ms
[junit] Demo Code: 1101.238ms
[junit] GLProfile.shutdown(): 0.067ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x16f5a0
[junit] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.159ms
[junit] GLProfile.initSingleton(): 560.163ms
[junit] Demo Code: 1187.897ms
[junit] GLProfile.shutdown(): 0.099ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.17 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410262575 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1169080
[junit] 1 s: 60 f / 1096 ms, 54.7 fps, 18 ms/f; total: 60 f, 54.7 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2924.686ms
[junit] GLProfile.initSingleton(): 1333.017ms
[junit] Demo Code: 1589.195ms
[junit] GLProfile.shutdown(): 2.474ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x141c40
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1646.425ms
[junit] GLProfile.initSingleton(): 558.695ms
[junit] Demo Code: 1087.661ms
[junit] GLProfile.shutdown(): 0.069ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] SLOCK [T main @ 1356410270664 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x13fb20
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1685.534ms
[junit] GLProfile.initSingleton(): 584.229ms
[junit] Demo Code: 1101.238ms
[junit] GLProfile.shutdown(): 0.067ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x16f5a0
[junit] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.159ms
[junit] GLProfile.initSingleton(): 560.163ms
[junit] Demo Code: 1187.897ms
[junit] GLProfile.shutdown(): 0.099ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1356410270664 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 2.927 sec
[junit] Testcase: test01AnotherLife took 1.647 sec
[junit] Testcase: test01TwoLifes took 3.435 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.17 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410262575 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14a75bb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@167d7fb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bf1d3b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x1169080
[junit] 1 s: 60 f / 1096 ms, 54.7 fps, 18 ms/f; total: 60 f, 54.7 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 2924.686ms
[junit] GLProfile.initSingleton(): 1333.017ms
[junit] Demo Code: 1589.195ms
[junit] GLProfile.shutdown(): 2.474ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x141c40
[junit] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1646.425ms
[junit] GLProfile.initSingleton(): 558.695ms
[junit] Demo Code: 1087.661ms
[junit] GLProfile.shutdown(): 0.069ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ff9053, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c7734
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@96212a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b675e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x13fb20
[junit] 1 s: 60 f / 1004 ms, 59.7 fps, 16 ms/f; total: 60 f, 59.7 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1685.534ms
[junit] GLProfile.initSingleton(): 584.229ms
[junit] Demo Code: 1101.238ms
[junit] GLProfile.shutdown(): 0.067ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@103de90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b6ef8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a29c6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x16f5a0
[junit] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1748.159ms
[junit] GLProfile.initSingleton(): 560.163ms
[junit] Demo Code: 1187.897ms
[junit] GLProfile.shutdown(): 0.099ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1356410270664 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410271600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf068, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c297a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bf900
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.104 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410271600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] SLOCK [T main @ 1356410274623 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf068, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c297a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bf900
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1356410274623 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.053 sec
[junit] Testcase: test02GL2 took 0.584 sec
[junit] Testcase: test02ES2 took 0 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.104 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410271600 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2016b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b0fa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ebf068, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f44ec7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@602b6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c297a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1bf900
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1356410274623 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410275555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] windowClosing() called ..
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356410276396 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.921 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410275555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356410276396 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 0.788 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.921 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410275555 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356410276396 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410277635 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118278a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x183dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@313170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x199910
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x184ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1180ca0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.568 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410277635 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118278a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x183dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356410281124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@313170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x199910
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x184ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1180ca0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356410281124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 2.026 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.568 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410277635 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@118278a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d67067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db724
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@112da40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x183dc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@313170
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x199910
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x184ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1180ca0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356410281124 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410282081 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b17d49, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16f70a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14c5b37
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8acdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@189635d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da9ea4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e555bd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ff916
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aa0e3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ee3ec
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135da43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4133b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a86d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190d8e1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8eae04
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b6772a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@498713
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14323d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e580e1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2182, fps 8437.5]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2183, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d19cdf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.125 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410282081 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b17d49, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16f70a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14c5b37
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8acdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@189635d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da9ea4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e555bd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ff916
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aa0e3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ee3ec
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135da43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4133b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a86d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190d8e1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8eae04
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b6772a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@498713
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14323d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e580e1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2182, fps 8437.5]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2183, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d19cdf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1356410290125 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 2.926 sec
[junit] Testcase: testFPSAnimatorResumePause took 1.04 sec
[junit] Testcase: testFPSAnimatorContinue took 0.994 sec
[junit] Testcase: testAnimatorStartStop took 0.98 sec
[junit] Testcase: testAnimatorResumePause took 0.972 sec
[junit] Testcase: testAnimatorContinue took 1.032 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.125 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410282081 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b17d49, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16f70a4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14c5b37
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8acdc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 9, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b4660
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@189635d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da9ea4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e555bd
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ff916
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x128adf0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1aa0e3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16ee3ec
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135da43
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1b51a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4133b0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a86d12
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@190d8e1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8eae04
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x127af10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b6772a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@498713
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14323d5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e580e1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12af4e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2182, fps 8437.5]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2183, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d19cdf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19214b1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c8aea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f42731
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 256, frames 2196, fps 8437.5]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 734, frames 2492, fps 3351.4985]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1710d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1356410290125 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410290125 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.401 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.332 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.401 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410293810 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410295851 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.12 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410293810 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410295851 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 1.954 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.12 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410293810 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410295851 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410296918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410298899 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.061 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410296918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410298899 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 1.898 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.061 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410296918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356410298899 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410299842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2d00
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.174 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410299842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] SLOCK [T main @ 1356410302918 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2d00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1356410302918 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 2.99 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.174 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410299842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16de067
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a7c45e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d2af2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c2d00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1356410302918 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410303868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1c18a4c,
[junit] handle 0x17a660,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a660
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356410305968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.18 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410303868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1c18a4c,
[junit] handle 0x17a660,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a660
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356410305968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.013 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.18 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410303868 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1c18a4c,
[junit] handle 0x17a660,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@193c0cf[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x17a660
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356410305968 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410306897 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356410306938 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.12 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410306897 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356410306938 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.002 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.12 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410306897 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356410306938 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410307989 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a5af9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1de200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b8520, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x12e16b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a5ec6c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d990
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@278e83
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd66a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x1e9830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356410311586 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.678 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410307989 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a5af9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1de200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b8520, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x12e16b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a5ec6c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d990
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@278e83
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd66a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x1e9830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356410311586 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.315 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.582 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.605 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.678 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410307989 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1c486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b32627
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8dcd5d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a5af9f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x1de200
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15b8520, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18105e8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aacd5f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@913dc1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x12e16b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1a5ec6c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44d990
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@278e83
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fd66a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x1e9830
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356410311586 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410312532 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 60000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 840 f, 93333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 92727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 98181.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 103636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 109090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 110000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 115000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 127500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 131250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 130588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 134117.6 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47100 f, 130110.5 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47280 f, 130607.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47340 f, 130773.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47400 f, 130578.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47460 f, 130743.8 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47580 f, 131074.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47640 f, 131239.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47700 f, 131404.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47760 f, 131570.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47820 f, 131735.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47880 f, 131538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47940 f, 131703.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48000 f, 131868.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48060 f, 132032.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48120 f, 132197.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48180 f, 132362.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48240 f, 132527.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48300 f, 132328.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 132493.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48420 f, 132657.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 132821.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 132986.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 133150.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 133315.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 133114.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 133278.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 133442.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 133606.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 133770.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 133934.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 134098.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 134262.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 134059.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 134223.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 134386.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 134550.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 134713.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 134877.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 135040.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 134836.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 135163.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 135326.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 135489.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 135652.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 135815.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 135978.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 135772.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 135934.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 136097.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 136260.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 136422.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 136585.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 136747.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 136540.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 136702.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 136864.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 137027.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 137189.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 137351.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 137513.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 137675.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 137837.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 137628.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 137789.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 137951.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 138113.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 138274.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 138436.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 138598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 138387.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 138548.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 138709.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 138870.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 139032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 139193.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 139354.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 139142.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 139302.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 139463.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 139624.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 139785.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 139946.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 140107.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 139893.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 140053.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 140213.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 140374.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 140534.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 140695.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 140855.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 140640.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 140800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 140960.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 141120.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 141280.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53040 f, 141440.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53100 f, 141600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53160 f, 141760.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53220 f, 141542.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53280 f, 141702.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53340 f, 141861.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53400 f, 142021.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53460 f, 142180.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53520 f, 142340.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53580 f, 142500.0 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18cb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19e0d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16a470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185530
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11844f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1166a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x119fc90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a721, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b3290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c0a9f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a4690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a6f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b5940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356410319077 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.627 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410312532 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 60000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 840 f, 93333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 92727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 98181.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 103636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 109090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 110000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 115000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 127500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 131250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 130588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 134117.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 137647.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 141176.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 144705.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 143333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 146666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 153333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 156666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 151578.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 154736.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 157894.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 161052.6 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47880 f, 131538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 47940 f, 131703.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48000 f, 131868.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48060 f, 132032.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48120 f, 132197.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48180 f, 132362.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48240 f, 132527.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48300 f, 132328.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48360 f, 132493.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48420 f, 132657.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 132821.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 132986.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 133150.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 133315.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 133114.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 133278.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 133442.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 133606.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 133770.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 133934.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 134098.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 134262.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 134059.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 134223.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 134386.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 134550.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 134713.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 134877.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 135040.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 134836.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 135163.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 135326.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 135489.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 135652.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 135815.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 135978.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 135772.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 135934.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 136097.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 136260.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 136422.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 136585.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 136747.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 136540.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 136702.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 136864.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 137027.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 137189.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 137351.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 137513.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 137675.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 137837.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 137628.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 137789.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 137951.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 138113.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 138274.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 138436.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 138598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 138387.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 138548.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 138709.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 138870.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 139032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 139193.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 139354.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 139142.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 139302.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 139463.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 139624.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 139785.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 139946.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 140107.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 139893.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 140053.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 140213.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 140374.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 140534.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 140695.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 140855.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 140640.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 140800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 140960.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 141120.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 141280.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53040 f, 141440.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53100 f, 141600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53160 f, 141760.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53220 f, 141542.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53280 f, 141702.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53340 f, 141861.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53400 f, 142021.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53460 f, 142180.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53520 f, 142340.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53580 f, 142500.0 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18cb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19e0d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16a470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185530
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11844f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1166a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x119fc90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a721, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b3290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c0a9f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a4690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a6f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b5940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356410319077 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 3.318 sec
[junit] Testcase: test02FPSAnimator took 1.266 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.868 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.627 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410312532 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 60000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 100000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 156000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 840 f, 93333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 90000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 92727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 98181.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 103636.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 109090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 110000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 115000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 107142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 111428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 108000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 116000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 124000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 128000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 127500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 131250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 130588.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 134117.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 137647.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 141176.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 144705.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 143333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 146666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 150000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 153333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 156666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 151578.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 154736.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 157894.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 161052.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 164210.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 159000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3240 f, 162000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3300 f, 165000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3360 f, 160000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3420 f, 162857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3480 f, 165714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3540 f, 168571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3600 f, 171428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3660 f, 166363.6 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48480 f, 132821.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48540 f, 132986.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48600 f, 133150.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48660 f, 133315.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48720 f, 133114.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48780 f, 133278.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48840 f, 133442.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48900 f, 133606.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 48960 f, 133770.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49020 f, 133934.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49080 f, 134098.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49140 f, 134262.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49200 f, 134059.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49260 f, 134223.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49320 f, 134386.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49380 f, 134550.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49440 f, 134713.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49500 f, 134877.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49560 f, 135040.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49620 f, 134836.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49680 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49740 f, 135163.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49800 f, 135326.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49860 f, 135489.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49920 f, 135652.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 49980 f, 135815.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50040 f, 135978.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50100 f, 135772.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50160 f, 135934.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50220 f, 136097.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50280 f, 136260.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50340 f, 136422.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50400 f, 136585.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50460 f, 136747.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50520 f, 136540.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50580 f, 136702.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50640 f, 136864.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50700 f, 137027.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50760 f, 137189.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50820 f, 137351.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50880 f, 137513.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 50940 f, 137675.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51000 f, 137837.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51060 f, 137628.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51120 f, 137789.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51180 f, 137951.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51240 f, 138113.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51300 f, 138274.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51360 f, 138436.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51420 f, 138598.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51480 f, 138387.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51540 f, 138548.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51600 f, 138709.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51660 f, 138870.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51720 f, 139032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51780 f, 139193.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51840 f, 139354.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51900 f, 139142.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 51960 f, 139302.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52020 f, 139463.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52080 f, 139624.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52140 f, 139785.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52200 f, 139946.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52260 f, 140107.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52320 f, 139893.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52380 f, 140053.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52440 f, 140213.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52500 f, 140374.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52560 f, 140534.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52620 f, 140695.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52680 f, 140855.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52740 f, 140640.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52800 f, 140800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52860 f, 140960.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52920 f, 141120.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 52980 f, 141280.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53040 f, 141440.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53100 f, 141600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53160 f, 141760.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53220 f, 141542.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53280 f, 141702.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53340 f, 141861.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53400 f, 142021.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53460 f, 142180.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53520 f, 142340.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 53580 f, 142500.0 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf53e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e75a5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19da967
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dcc2a3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x18cb00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@137d4a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x19e0d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cda59b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33788d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12fb0af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x16a470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9abc69, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1185530
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2b349d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dafbaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1c92b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17e4dee
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11844f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@104e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1166a40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6320
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffd135
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1000bcf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x119fc90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@63a721, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@719f1f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b3290
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@951a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ce1bea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8acfc3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14e0e90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a2560
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@103de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@108f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a3df0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c0a9f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f9338f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a80aea
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a4690
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1474ea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107bd0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10ca208
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1a6f30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ca3783, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a6ff
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21d23b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7124af
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1b5940
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356410319077 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410320661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1193510
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1187fe0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
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[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 446 ms, 134.5 fps, 7 ms/f; total: 360 f, 805.3 fps, 1 ms/f
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[junit] About to setTitle: <f 21, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 134.52914,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4620 f, 288750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4680 f, 292500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4740 f, 278823.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4800 f, 282352.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4860 f, 285882.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4920 f, 289411.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 4980 f, 292941.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5040 f, 296470.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5100 f, 283333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5160 f, 286666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 290000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 293333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 287368.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 290526.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 293684.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 282000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 285000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 282857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 285714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 288571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 291428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 286363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 289090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 291818.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 294545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 297272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 302727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 294782.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 297391.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 280800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 283200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 281538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 277777.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 272142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 276428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 278571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 271034.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 273103.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 275172.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 277241.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 279310.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 272000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 274000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 269032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 270967.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 266250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 268125.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 271875.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 273750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 275625.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 277500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 270909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 272727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 274545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 276363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 271764.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 273529.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 275294.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 269142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 270857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 272571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 271666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 273333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 275000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 269189.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10020 f, 270810.8 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1192e40
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 30, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1134350
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11c9380
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a7410
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53c3f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166340c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x199eb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.62 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410320661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1193510
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1187fe0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 446 ms, 134.5 fps, 7 ms/f; total: 360 f, 805.3 fps, 1 ms/f
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[junit] About to setTitle: <f 21, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 134.52914,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5220 f, 290000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5280 f, 293333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5340 f, 296666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5400 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5460 f, 287368.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5520 f, 290526.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5580 f, 293684.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 282000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 285000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 282857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 285714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 288571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 291428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 286363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 289090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 291818.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 294545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 297272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 302727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 294782.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 297391.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 280800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 283200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 281538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 277777.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 272142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 276428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 278571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 271034.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 273103.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 275172.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 277241.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 279310.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 272000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 274000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 269032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 270967.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 266250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 268125.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 271875.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 273750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 275625.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 277500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 270909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 272727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 274545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 276363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 271764.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 273529.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 275294.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 269142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 270857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 272571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 271666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 273333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 275000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 269189.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10020 f, 270810.8 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1192e40
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 30, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1134350
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11c9380
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a7410
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53c3f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166340c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x199eb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356410328195 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.287 sec
[junit] Testcase: test01Animator took 1.169 sec
[junit] Testcase: test02FPSAnimator took 1.268 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.717 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.62 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410320661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e3570c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@94cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1193510
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ecb67f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c16b18
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e222e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15fb38
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1187fe0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 446 ms, 134.5 fps, 7 ms/f; total: 360 f, 805.3 fps, 1 ms/f
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[junit] About to setTitle: <f 21, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 134.52914> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 134.52914,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 134.52914,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
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[junit] SLOCK [T main @ 1356410328195 ms --- localhost/127.0.0.1:59999 - Unlock ok
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5640 f, 282000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5700 f, 285000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5760 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5820 f, 291000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5880 f, 294000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 5940 f, 282857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6000 f, 285714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6060 f, 288571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6120 f, 291428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6180 f, 294285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6240 f, 297142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6300 f, 286363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6360 f, 289090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6420 f, 291818.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6480 f, 294545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6540 f, 297272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6600 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6660 f, 302727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6720 f, 292173.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6780 f, 294782.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6840 f, 297391.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6900 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6960 f, 290000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7020 f, 280800.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7080 f, 283200.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7140 f, 285600.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7200 f, 288000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7260 f, 290400.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7320 f, 281538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7380 f, 283846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7440 f, 286153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7500 f, 277777.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7560 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7620 f, 272142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7680 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7740 f, 276428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7800 f, 278571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7860 f, 271034.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7920 f, 273103.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 7980 f, 275172.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8040 f, 277241.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8100 f, 279310.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8160 f, 272000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8220 f, 274000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8280 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8340 f, 269032.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8400 f, 270967.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8460 f, 272903.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8520 f, 266250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8580 f, 268125.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8640 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8700 f, 271875.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8760 f, 273750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8820 f, 275625.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8880 f, 277500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 8940 f, 270909.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9000 f, 272727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9060 f, 274545.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9120 f, 276363.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9180 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9240 f, 271764.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9300 f, 273529.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9360 f, 275294.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9420 f, 269142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9480 f, 270857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9540 f, 272571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9600 f, 274285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9660 f, 276000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9720 f, 270000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9780 f, 271666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9840 f, 273333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9900 f, 275000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 9960 f, 269189.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 10020 f, 270810.8 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1021f34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eb043
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163956
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10e434d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1192e40
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 30, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ea5461, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49cf9f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1de0b5e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bc5596
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1134350
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1000bcf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@754fc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15c998a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6458a6
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@719f1f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@238016
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ae4646
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a85b0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14e0e90, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e11a1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@979f67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62610b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x11c9380
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a29c6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cc0a7f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c52200
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1a7410
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@53c3f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@166340c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e33e18
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101ac93
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x199eb0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356410328195 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410329377 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0x11999a0,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x94cb8b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbf1d3b],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xcc0e01], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x118278a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], hasSamplesSink true, state OK, obj 0xab7165],
[junit] Surface JAWT-Window[windowHandle 0x11335c0, surfaceHandle 0x11999a0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1a1c42f, 1570945>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] fps: 47.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.063 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0x11999a0,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x94cb8b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbf1d3b],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xcc0e01], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x118278a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], hasSamplesSink true, state OK, obj 0xab7165],
[junit] Surface JAWT-Window[windowHandle 0x11335c0, surfaceHandle 0x11999a0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] SLOCK [T main @ 1356410333360 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1a1c42f, 1570945>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410329377 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 47.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1356410333360 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 3.902 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.063 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] Handle 0x11999a0,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x94cb8b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xbf1d3b],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0xcc0e01], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x118278a], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x167d7fb], hasSamplesSink true, state OK, obj 0xab7165],
[junit] Surface JAWT-Window[windowHandle 0x11335c0, surfaceHandle 0x11999a0, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1db484d,
[junit] handle 0x11999a0,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@4ee70b[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <1a1c42f, 1570945>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410329377 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 47.666668
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1356410333360 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410334498 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dba30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dbaa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1356410337064 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.645 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410334498 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dba30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dbaa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1356410337064 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.487 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.645 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410334498 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@16eb6bc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14b6bed
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9aba32
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366573
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dba30
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@115d06c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17dc1cb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e15f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x11dbaa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1356410337064 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410337995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1afb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1183bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1356410340511 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.597 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410337995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1afb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1183bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1356410340511 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 2.426 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.597 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410337995 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c6e818
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1afb0c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17f1841
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x1183bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1356410340511 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410341601 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1412e75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x167750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12781b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126fba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c5482, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x126b0e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@873723, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134eb84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1522de2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1755f0
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126f110
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1356410350200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.68 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410341601 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1412e75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x167750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12781b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126fba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c5482, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x126b0e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@873723, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134eb84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1522de2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1755f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126f110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1356410350200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 3.823 sec
[junit] Testcase: test02GL2 took 3.297 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.68 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410341601 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1412e75, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6504bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19f9d2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16089a5
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x167750
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f7708, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d61e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x12781b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d2380, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@135b1f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35e6e3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c9630a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126fba0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6c5482, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145f939
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ed32c4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x126b0e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@873723, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@134eb84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1522de2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@425743
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1755f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3a835d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1867df9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b86944
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@107108e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x126f110
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1356410350200 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410351329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.006 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410351329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1356410354254 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 0.961 sec
[junit] Testcase: testTextRendererDraw3D took 0.564 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1356410354254 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.006 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410351329 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1356410354254 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410355192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] Image right side up
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.698 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410355192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1356410356809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.419 sec
[junit] Testcase: test01StencilFBO took 0.047 sec
[junit] Testcase: test01DefaultPBuffer took 0.044 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.035 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.698 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410355192 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1356410356809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1356410356809 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410358045 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.89 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410358045 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356410360855 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 2.164 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.279 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.284 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356410360855 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.89 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410358045 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356410360855 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410361782 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1381960, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1192650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1356410364058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.367 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410361782 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1381960, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1192650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1356410364058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.84 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.367 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410361782 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1381960, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1412e75
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1192650
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1356410364058 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410364987 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366805 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1758e0
[junit] 1 s: 60 f / 1149 ms, 52.2 fps, 19 ms/f; total: 60 f, 52.2 fps, 19 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410367987 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.195 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410364987 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366805 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1758e0
[junit] 1 s: 60 f / 1149 ms, 52.2 fps, 19 ms/f; total: 60 f, 52.2 fps, 19 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410367987 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356410368101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.035 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356410368101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.195 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410364987 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366805 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410366808 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19a37a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c97b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aecc3a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e22f2b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1758e0
[junit] 1 s: 60 f / 1149 ms, 52.2 fps, 19 ms/f; total: 60 f, 52.2 fps, 19 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410367987 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356410368101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410369021 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x119e470
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.204 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410369021 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x119e470
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1356410371146 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.728 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.204 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410369021 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@65b738, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x119e470
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1356410371146 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1356410371146 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410372065 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373976 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373978 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373979 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1415056,
[junit] handle 0x1158260,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410374029 d 0ms]]
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375056 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375060 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356410375153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.167 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410372065 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373976 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373978 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373979 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1415056,
[junit] handle 0x1158260,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410374029 d 0ms]]
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375056 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375060 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356410375153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.579 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.167 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410372065 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373976 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373978 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410373979 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1415056,
[junit] handle 0x1158260,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@2acc57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1014e21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410374029 d 0ms]]
[junit] 1 s: 60 f / 1052 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375056 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410375060 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356410375153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410376098 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377814 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2,
[junit] handle 0x188e20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@15aed57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377866 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f
[junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 501.3 fps, 1 ms/f
[junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 240 f, 511.7 fps, 1 ms/f
[junit] 0 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 300 f, 542.4 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378386 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378390 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.505 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410376098 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377814 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2,
[junit] handle 0x188e20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@15aed57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377866 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f
[junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 501.3 fps, 1 ms/f
[junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 240 f, 511.7 fps, 1 ms/f
[junit] 0 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 300 f, 542.4 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378386 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378390 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1356410378523 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] SLOCK [T main @ 1356410378523 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testcase: test01 took 1.053 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.505 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410376098 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377814 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@111ded2,
[junit] handle 0x188e20,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@15aed57[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410377866 d 0ms]]
[junit] 0 s: 60 f / 148 ms, 405.4 fps, 2 ms/f; total: 60 f, 405.4 fps, 2 ms/f
[junit] 0 s: 60 f / 104 ms, 576.9 fps, 1 ms/f; total: 120 f, 476.1 fps, 2 ms/f
[junit] 0 s: 60 f / 107 ms, 560.7 fps, 1 ms/f; total: 180 f, 501.3 fps, 1 ms/f
[junit] 0 s: 60 f / 110 ms, 545.4 fps, 1 ms/f; total: 240 f, 511.7 fps, 1 ms/f
[junit] 0 s: 60 f / 84 ms, 714.2 fps, 1 ms/f; total: 300 f, 542.4 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378386 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356410378390 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1356410378523 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410379464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1356410381672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.287 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410379464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1356410381672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.809 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.287 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410379464 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@f894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1356410381672 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410382602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.487 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410382602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356410385008 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.328 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356410385008 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.487 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410382602 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356410385008 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410385948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356410388893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.025 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410385948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356410388893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.867 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.025 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410385948 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356410388893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410389817 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x163290
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x147cc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356410392398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.66 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410389817 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x163290
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x147cc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356410392398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.79 sec
[junit] Testcase: testOffscreenWritePNG took 0.38 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.66 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410389817 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x163290
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c70b0d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x147cc0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356410392398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410393358 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@578073, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x19eee0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x19eee0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x19eee0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x19eee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1a6a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.375 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410393358 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@578073, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x19eee0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x19eee0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x19eee0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x19eee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1a6a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1356410396645 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.211 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.611 sec
[junit] SLOCK [T main @ 1356410396645 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.375 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410393358 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@578073, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x19eee0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x19eee0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x19eee0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x19eee0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c70b0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a6a1a7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bef361
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c98f3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x1a6a60
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xe2ecc7, handle 0x11aefc0, jogamp.opengl.gl4.GL4bcImpl@c70b0d,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] Handle 0x1a6a60,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x8b567c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x2d7440], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1dafbaf],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x17e4dee], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1c1c92b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x12e7c6a],
[junit] Surface JAWT-Window[windowHandle 0x1a6ea0, surfaceHandle 0x1a6a60, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@1bf7b23,
[junit] handle 0x1a6a60,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@53ab04[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <ea5461, 49cf9f>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x1a6a60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1356410396645 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410397807 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.328 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410397807 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1356410409037 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 2.935 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.196 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.085 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.185 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.184 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.184 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.183 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.184 sec
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.328 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410397807 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1356410409037 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410409037 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410410160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356410412666 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.587 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410410160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356410412666 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.036 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.587 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410410160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356410412666 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410413598 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
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[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
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[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
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[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@120540c
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1356410416603 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.086 sec
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410413598 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@120540c
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1356410416603 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.58 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.086 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410413598 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@120540c
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1356410416603 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410418859 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410420709 d 81ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421950 d 4ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421954 d 8ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423165 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1d9320
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423172 d 18ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423824 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356410423908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.13 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410418859 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410420709 d 81ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421950 d 4ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421954 d 8ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423165 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1d9320
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423172 d 18ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423824 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356410423908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.599 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.13 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410418859 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57ea52, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44f787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d6fbb3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d3df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410420709 d 81ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421950 d 4ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x1d9320
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410421954 d 8ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423165 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x1d9320
[junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423172 d 18ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356410423824 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356410423908 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410424875 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@dd75a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x191430
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1a8650
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bfed5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0xf0d0590
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.238 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410424875 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@dd75a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x191430
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1a8650
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bfed5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0xf0d0590
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1356410438033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 4.557 sec
[junit] Testcase: test02GLCanvas took 5.719 sec
[junit] SLOCK [T main @ 1356410438033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.238 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410424875 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@23f1bb,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@dd75a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a2f02e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@467991
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d75c47
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x191430
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f38fc6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1642bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@179f36b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15bfdbd
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1a8650
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bfed5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77eb97
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@10c3a08
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b6235b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0xf0d0590
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1356410438033 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410439177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.732 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410439177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1356410441828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.566 sec
[junit] SLOCK [T main @ 1356410441828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.732 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410439177 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1356410441828 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410442821 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1afdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.605 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410442821 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] SLOCK [T main @ 1356410445345 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1afdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1356410445345 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 2.436 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.605 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410442821 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ca208, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@682406
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x1afdc0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1356410445345 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410446306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448210 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e93999, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x12a0770
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448494 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451404 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451621 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451733 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452057 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@89e2f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1637d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452274 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410455747 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468866 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468982 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.011 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410446306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448210 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e93999, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x12a0770
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448494 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451404 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451621 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451733 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452057 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@89e2f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1637d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452274 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410455747 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468866 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468982 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356410469238 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.328 sec
[junit] Testcase: testFocus02RobotFocus took 17.221 sec
[junit] SLOCK [T main @ 1356410469238 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..]
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.011 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410446306 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448210 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e93999, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x12a0770
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410448494 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451404 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451621 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451631 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451733 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410451745 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452057 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@89e2f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x1637d0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410452274 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410455747 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468866 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468878 d 8ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468982 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410468994 d 1ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356410469238 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410470661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472660 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x176cf0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472882 d 1ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475673 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475871 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475984 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@159d510/[I@b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18041e0/[I@16504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477633 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480181 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480392 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480505 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d835f/[I@cbd8dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10a5c21/[I@12696c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@739f3f/[I@dc0435, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15f4a7f/[I@113e9fd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481243 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@670479/[I@156b386, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12462b3/[I@1cbfa42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482216 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1759d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f7345b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e609b
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1bd6d0
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482472 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410485846 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1265109/[I@9260ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496331 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19b4748/[I@164cbde, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498958 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499073 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499290 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f9e31e/[I@adf5be, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 9ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500831 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] 2012-12-25 05:41:40.893 java[19478:6c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410503865 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1efe475/[I@7ff5b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9065/[I@8beff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1362a63/[I@118cb3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c67a88/[I@96ad7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57ae58/[I@775121, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16f70a4/[I@14c5b37, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f8acdc/[I@11cc367, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511729 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@160c4b0/[I@114025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8a52b6/[I@13c550f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a9876e/[I@fa70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1f94884/[I@1080876, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@63b2e6/[I@1762fc7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516972 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517088 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3aef16/[I@126c6ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cd43ce/[I@1eb0c6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e7b3f2/[I@1d709a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@ba6c13/[I@10d9151, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517823 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bf68a9/[I@1706eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74db2c/[I@1e16483, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8ddb93/[I@14ab51b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518227 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b82d69/[I@ad6513, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6d11a/[I@1ca209e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356410518778 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.196 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410470661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472660 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x176cf0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472882 d 1ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475673 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475871 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475984 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@159d510/[I@b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18041e0/[I@16504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477633 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480181 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480392 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480505 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d835f/[I@cbd8dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10a5c21/[I@12696c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@739f3f/[I@dc0435, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15f4a7f/[I@113e9fd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481243 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@670479/[I@156b386, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12462b3/[I@1cbfa42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482216 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1759d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f7345b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e609b
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1bd6d0
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482472 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410485846 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1265109/[I@9260ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496331 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19b4748/[I@164cbde, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498958 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499073 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499290 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f9e31e/[I@adf5be, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 9ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500831 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410503865 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1efe475/[I@7ff5b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9065/[I@8beff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1362a63/[I@118cb3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c67a88/[I@96ad7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57ae58/[I@775121, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16f70a4/[I@14c5b37, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f8acdc/[I@11cc367, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511729 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@160c4b0/[I@114025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8a52b6/[I@13c550f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a9876e/[I@fa70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1f94884/[I@1080876, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@63b2e6/[I@1762fc7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516972 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517088 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3aef16/[I@126c6ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cd43ce/[I@1eb0c6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e7b3f2/[I@1d709a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@ba6c13/[I@10d9151, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517823 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bf68a9/[I@1706eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74db2c/[I@1e16483, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8ddb93/[I@14ab51b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518227 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b82d69/[I@ad6513, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6d11a/[I@1ca209e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356410518778 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 9.991 sec
[junit] Testcase: testFocus02RobotFocus took 36.573 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.196 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410470661 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472660 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12a73d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8b1a4f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c5482
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205756
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x176cf0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410472882 d 1ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475673 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475871 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475881 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475984 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410475995 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1c6e818/[I@1afb0c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@17f1841/[I@1117a20, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@68cd79/[I@89e2f1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476206 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@159d510/[I@b31b77, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@d0357a/[I@166f9b9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410476723 d 6ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@18041e0/[I@16504fa, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477126 d 10ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410477633 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480181 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480392 d 9ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480403 d 10ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480505 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480516 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@16d835f/[I@cbd8dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10a5c21/[I@12696c2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@739f3f/[I@dc0435, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410480727 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@15f4a7f/[I@113e9fd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481243 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@670479/[I@156b386, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@12462b3/[I@1cbfa42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481244 d 3ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1fcf790/[I@e14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1a7789c/[I@1df5f21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1de891b/[I@fb6c5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410481647 d 7ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482216 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1759d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9b2a51
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f7345b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18e609b
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1bd6d0
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410482472 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410485846 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@96b5c2/[I@76db09, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1265109/[I@9260ee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d6af/[I@5db5ae, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410488469 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@174aa60/[I@5d855f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1df2964/[I@1681ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1ab600f/[I@2fb002, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410491091 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@cc7439/[I@e2892b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@9b688e/[I@ed5d9d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19d12cc/[I@13d1402, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410493711 d 4ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@eca36e/[I@1dd9891, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496331 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@14b6b02/[I@5e8d7d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 7ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@19b4748/[I@164cbde, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410496332 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498958 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410498969 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499073 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499084 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c0c8b5/[I@b914b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499290 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@fdfc58/[I@c22a3b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1629e71/[I@1904e0d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499291 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f449b8/[I@13fba1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1ed27e4/[I@d61aef, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@82674b/[I@14b84c7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410499808 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1b17d49/[I@19855ed, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@31688f/[I@1c794cc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 8ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1f9e31e/[I@adf5be, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500211 d 9ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410500831 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410503865 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1efe475/[I@7ff5b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9065/[I@8beff2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1362a63/[I@118cb3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410506489 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c67a88/[I@96ad7c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@57ae58/[I@775121, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@16f70a4/[I@14c5b37, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410509110 d 11ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1f8acdc/[I@11cc367, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511729 d 4ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@160c4b0/[I@114025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@8a52b6/[I@13c550f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410511730 d 3ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1a9876e/[I@fa70a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1f94884/[I@1080876, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@63b2e6/[I@1762fc7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410514348 d 8ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516972 d 2ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410516984 d 1ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517088 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517099 d 6ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3aef16/[I@126c6ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@cd43ce/[I@1eb0c6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@e7b3f2/[I@1d709a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517305 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@ba6c13/[I@10d9151, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517823 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1bf68a9/[I@1706eb7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@74db2c/[I@1e16483, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410517824 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@8ddb93/[I@14ab51b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518227 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b82d69/[I@ad6513, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6d11a/[I@1ca209e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410518228 d 7ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356410518778 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410520237 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522110 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522198 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3987
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c4d04d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147917a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522404 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1da680
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522521 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1da680
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522638 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1da680
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522771 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1da680
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522871 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522914 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1da680
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.866 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522110 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522198 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522404 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522521 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522638 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522771 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522871 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522914 d 1ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410520237 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3987
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c4d04d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147917a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1da680
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1da680
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1356410523023 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 2.704 sec
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1356410523023 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.866 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522110 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522198 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522404 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522521 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522638 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522771 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522871 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410522914 d 1ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410520237 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e576d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c3987
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c4d04d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147917a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x1da680
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x1da680
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x1da680
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1356410523023 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410524263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c4470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c75b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.628 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410524263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c4470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c75b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1356410526810 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.046 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.416 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.628 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410524263 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@167e3a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@118278a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@cc0e01
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c4470
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f7708
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1bfbfb8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c3e9ba
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c75b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1356410526810 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410526810 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410527737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24de7d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.539 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410527737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24de7d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1356410530196 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.372 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.539 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410527737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7124af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11daa0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@879860
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24de7d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x1c0600
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1356410530196 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410530196 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410532580 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x126ac50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1ce1bea/[I@8acfc3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533183 d 1ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533287 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b40fe/[I@e7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534866 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9f0d/[I@ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534969 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfbfb8/[I@1c3e9ba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10c6cfc/[I@c72243, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535072 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9766/[I@57e787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1217e67/[I@1f1bd98, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537170 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537272 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f21c50/[I@20f237, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537376 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fe315d/[I@5aebd9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@132021a/[I@2803d5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539550 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539653 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad157f/[I@15e538e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfa3d3/[I@9c82f4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c8570c/[I@caf0ed, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@146b6db, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541828 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e46a68/[I@105eb6f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541881 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a3ca10/[I@26f9e5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e06703/[I@8b1a4f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5482/[I@205756, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541984 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145f939/[I@ed32c4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fea8a/[I@df2d38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542138 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b7c76/[I@883357, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e2afb2/[I@17cfd38, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542449 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542501 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@aea710/[I@5a2eaa, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542604 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@adae91/[I@9fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c71d2/[I@c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2006a0/[I@9300cc, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1198ff2/[I@1397e5c, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a0ab1/[I@940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544608 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544660 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b82d2/[I@179d854, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544712 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69a4cb/[I@1c20eb7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1541147/[I@3a835d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1867df9/[I@b86944, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@107108e/[I@cfe049, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546786 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1bc1fb9/[I@1c6e818, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546838 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1117a20/[I@68cd79, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547141 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@89e2f1/[I@92668c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547392 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18a9fc8/[I@2515, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547444 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547696 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b31b77/[I@d0357a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547748 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548000 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548051 d 1ms]]]
[junit] 2012-12-25 05:42:28.080 java[19492:a827] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548304 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548356 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.486 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410532580 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x126ac50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1ce1bea/[I@8acfc3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533183 d 1ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533287 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b40fe/[I@e7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534866 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9f0d/[I@ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534969 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfbfb8/[I@1c3e9ba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10c6cfc/[I@c72243, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535072 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9766/[I@57e787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1217e67/[I@1f1bd98, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537170 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537272 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f21c50/[I@20f237, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537376 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fe315d/[I@5aebd9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@132021a/[I@2803d5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539550 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539653 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad157f/[I@15e538e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfa3d3/[I@9c82f4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c8570c/[I@caf0ed, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@146b6db, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541828 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e46a68/[I@105eb6f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541881 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a3ca10/[I@26f9e5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e06703/[I@8b1a4f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5482/[I@205756, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541984 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145f939/[I@ed32c4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fea8a/[I@df2d38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542138 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b7c76/[I@883357, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e2afb2/[I@17cfd38, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542449 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542501 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@aea710/[I@5a2eaa, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542604 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@adae91/[I@9fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c71d2/[I@c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2006a0/[I@9300cc, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1198ff2/[I@1397e5c, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a0ab1/[I@940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544608 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544660 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b82d2/[I@179d854, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544712 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69a4cb/[I@1c20eb7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1541147/[I@3a835d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1867df9/[I@b86944, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@107108e/[I@cfe049, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546786 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1bc1fb9/[I@1c6e818, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546838 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1117a20/[I@68cd79, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547141 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@89e2f1/[I@92668c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547392 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18a9fc8/[I@2515, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547444 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547696 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b31b77/[I@d0357a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547748 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548000 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548051 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548304 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548356 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410549990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.182 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.375 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.379 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.779 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.176 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.692 sec
[junit] SLOCK [T main @ 1356410549990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.486 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410532580 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@104e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x126ac50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1ce1bea/[I@8acfc3, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533183 d 1ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@979f67/[I@62610b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533287 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d12eea/[I@15f157b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17b40fe/[I@e7f6eb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410533288 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61f533/[I@12922f6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534866 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b66b06/[I@12c9557, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9f0d/[I@ca3783, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534917 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a6ff/[I@21d23b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410534969 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7124af/[I@1f7708, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfbfb8/[I@1c3e9ba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535020 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10c6cfc/[I@c72243, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535072 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dc9766/[I@57e787, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1217e67/[I@1f1bd98, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410535124 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@115126e/[I@6d2380, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537170 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@135b1f3/[I@35e6e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c9630a/[I@185572a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537221 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11daa0e/[I@879860, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537272 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@24de7d/[I@8b058b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1192059/[I@9ac0f5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537324 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f21c50/[I@20f237, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537376 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@fe315d/[I@5aebd9, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@132021a/[I@2803d5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410537427 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dd75a4/[I@1568654, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539550 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18d30fb/[I@8ab08f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14d921a/[I@1b32627, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539601 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8dcd5d/[I@1a5af9f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539653 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@ad157f/[I@15e538e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1bfa3d3/[I@9c82f4, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539704 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159780d/[I@d8ca48, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c8570c/[I@caf0ed, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18f6559/[I@146b6db, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410539808 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541828 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e46a68/[I@105eb6f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541881 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1a3ca10/[I@26f9e5, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e06703/[I@8b1a4f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541932 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c5482/[I@205756, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410541984 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@145f939/[I@ed32c4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fea8a/[I@df2d38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542035 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542086 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@eb67e8/[I@f2ea42, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542138 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542344 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b7c76/[I@883357, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e2afb2/[I@17cfd38, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d480ea/[I@15b8520, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542449 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18105e8/[I@1aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542501 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@16d8196/[I@56b93a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19abd2b/[I@1f98d58, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542552 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@aea710/[I@5a2eaa, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542604 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@adae91/[I@9fe84e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c71d2/[I@c4bc34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542655 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2006a0/[I@9300cc, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1198ff2/[I@1397e5c, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410542707 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a0ab1/[I@940f82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544608 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@864e43/[I@17c2891, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544660 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b82d2/[I@179d854, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544712 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69a4cb/[I@1c20eb7, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1541147/[I@3a835d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544763 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1867df9/[I@b86944, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@107108e/[I@cfe049, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544815 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18e18a3/[I@1f38fc6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1642bd6/[I@179f36b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410544866 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@a8e586/[I@74cb02, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546786 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1bc1fb9/[I@1c6e818, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410546838 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1afb0c7/[I@17f1841, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547090 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1117a20/[I@68cd79, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547141 d 1ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@89e2f1/[I@92668c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547392 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18a9fc8/[I@2515, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547444 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182c132/[I@159d510, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547696 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b31b77/[I@d0357a, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410547748 d 1ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166f9b9/[I@19518cc, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548000 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@18efaea/[I@1fb3211, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548051 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940b84/[I@18041e0, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548304 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@16504fa/[I@129e5e9, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356410548356 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410549990 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410552507 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dccedd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x12351d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@12412e7/[I@1552b76, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552816 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@165b7e/[I@1d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 4ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554194 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1493102/[I@30ae41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554296 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1236cd5/[I@be49e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554400 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc994/[I@15d3388, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@93df2c/[I@20f443, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556473 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18488ef/[I@3a1834, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b1cd0/[I@190a0d6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2f729e/[I@10deb5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556576 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d7b7d9/[I@671f95, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a9a7d/[I@1e4a47e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1eb5666/[I@1754699, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556679 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e1dec/[I@16ea269, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68cb6b/[I@2e323, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558853 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221e9e/[I@83e1e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1264eab/[I@1f6f27b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558956 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a01dd/[I@70610a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f31652/[I@3e96cf, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559059 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@94af2f/[I@1797795, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19a0203/[I@1fa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e34726/[I@15428dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561184 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12f1bf0/[I@1d32e45, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561287 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182ef6b/[I@1347124, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f02b85/[I@b957ea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3aff84/[I@15d4de6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a53de4/[I@827968, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f0b7d3/[I@b4be3d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561440 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561491 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8ae45a/[I@95da38, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561593 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@29c204/[I@180cf2a, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a0d866/[I@df48c4, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1226a77/[I@7be8c2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ee3aa7/[I@4cd580, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54f9f1/[I@e576d4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561747 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561798 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f08ed8/[I@322bce, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561901 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d9e282/[I@1a5db4b, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e0512a/[I@1f0aecc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64023c/[I@1cebc9f, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1ac46/[I@1557c0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d95b3/[I@bf5555, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563917 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17b4703/[I@73305c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563968 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c1a82/[I@1408a92, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564020 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4977e2/[I@15db13f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc1a6/[I@e29820, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@718242/[I@1ec58a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3afb99/[I@5c3987, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c4d04d/[I@147917a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19fe451/[I@46b90a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ce16ad/[I@32bd65, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566092 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@130633a/[I@1c286e2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566143 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257f1b/[I@1bbdd48, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566396 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bcb23e/[I@5a3923, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566447 d 4ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15d616e/[I@1a7b0bf, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566700 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@44f787/[I@1d6fbb3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566751 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d3df/[I@2016b0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567003 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b1a4e2/[I@c00025, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567055 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@149a794/[I@9903f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567307 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d2b9b7/[I@19ecd80, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567358 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c5aa00/[I@11c0d60, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b23d12/[I@1c783c5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567662 d 8ms]]]
[junit] 2012-12-25 05:42:47.818 java[19502:12203] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410569262 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.833 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410552507 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dccedd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x12351d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@12412e7/[I@1552b76, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552816 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@165b7e/[I@1d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 4ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554194 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1493102/[I@30ae41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554296 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1236cd5/[I@be49e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554400 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc994/[I@15d3388, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@93df2c/[I@20f443, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556473 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18488ef/[I@3a1834, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b1cd0/[I@190a0d6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2f729e/[I@10deb5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556576 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d7b7d9/[I@671f95, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a9a7d/[I@1e4a47e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1eb5666/[I@1754699, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556679 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e1dec/[I@16ea269, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68cb6b/[I@2e323, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558853 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221e9e/[I@83e1e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1264eab/[I@1f6f27b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558956 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a01dd/[I@70610a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f31652/[I@3e96cf, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559059 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@94af2f/[I@1797795, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19a0203/[I@1fa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e34726/[I@15428dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561184 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12f1bf0/[I@1d32e45, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561287 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182ef6b/[I@1347124, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f02b85/[I@b957ea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3aff84/[I@15d4de6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a53de4/[I@827968, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f0b7d3/[I@b4be3d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561440 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561491 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8ae45a/[I@95da38, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561593 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@29c204/[I@180cf2a, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a0d866/[I@df48c4, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1226a77/[I@7be8c2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ee3aa7/[I@4cd580, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54f9f1/[I@e576d4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561747 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561798 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f08ed8/[I@322bce, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561901 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d9e282/[I@1a5db4b, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e0512a/[I@1f0aecc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64023c/[I@1cebc9f, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1ac46/[I@1557c0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d95b3/[I@bf5555, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563917 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17b4703/[I@73305c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563968 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c1a82/[I@1408a92, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564020 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4977e2/[I@15db13f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc1a6/[I@e29820, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@718242/[I@1ec58a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3afb99/[I@5c3987, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c4d04d/[I@147917a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19fe451/[I@46b90a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ce16ad/[I@32bd65, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566092 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@130633a/[I@1c286e2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566143 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257f1b/[I@1bbdd48, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566396 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bcb23e/[I@5a3923, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566447 d 4ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15d616e/[I@1a7b0bf, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566700 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@44f787/[I@1d6fbb3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566751 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d3df/[I@2016b0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567003 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b1a4e2/[I@c00025, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567055 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@149a794/[I@9903f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567307 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d2b9b7/[I@19ecd80, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567358 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c5aa00/[I@11c0d60, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b23d12/[I@1c783c5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567662 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410569262 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.181 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.376 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.38 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.785 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.176 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.69 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.833 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410552507 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1dccedd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x12351d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1684706/[I@10efd7c, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@12412e7/[I@1552b76, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552714 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@988707/[I@1c8ef56, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552816 d 4ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@d90453/[I@1ab11b0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@165b7e/[I@1d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410552817 d 4ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195dd5b/[I@1f78b68, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554194 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e183e9/[I@19b46dc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1493102/[I@30ae41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554244 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4204/[I@ee1ede, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554296 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@12c8fa8/[I@8b8a47, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1236cd5/[I@be49e0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554348 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e41bc3/[I@1dacccc, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554400 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1bb9a58/[I@1922f46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5dc994/[I@15d3388, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410554451 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@93df2c/[I@20f443, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556473 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18488ef/[I@3a1834, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b1cd0/[I@190a0d6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556524 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2f729e/[I@10deb5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556576 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d7b7d9/[I@671f95, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a9a7d/[I@1e4a47e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556627 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1eb5666/[I@1754699, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556679 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6e1dec/[I@16ea269, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68cb6b/[I@2e323, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410556730 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13043d2/[I@1b4c1d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558853 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@221e9e/[I@83e1e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1264eab/[I@1f6f27b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558904 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1a99347/[I@430b6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410558956 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11a01dd/[I@70610a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f31652/[I@3e96cf, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559007 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11ef443/[I@1367e28, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559059 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@94af2f/[I@1797795, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19a0203/[I@1fa39bb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410559110 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@e34726/[I@15428dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561133 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46d228/[I@18f7386, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561184 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e99681/[I@1980630, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1be4777/[I@145e2d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561236 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12f1bf0/[I@1d32e45, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561287 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@182ef6b/[I@1347124, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f02b85/[I@b957ea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561338 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3aff84/[I@15d4de6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a53de4/[I@827968, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561389 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f0b7d3/[I@b4be3d, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561440 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@35bb0f/[I@18bd7f1, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561491 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e4245/[I@20fa83, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11eb199/[I@1de498, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561542 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@8ae45a/[I@95da38, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561593 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@29c204/[I@180cf2a, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a0d866/[I@df48c4, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561644 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1226a77/[I@7be8c2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@ee3aa7/[I@4cd580, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561695 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@54f9f1/[I@e576d4, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561747 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@dc86eb/[I@1db5ec, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561798 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@92b1a1/[I@cbf9bd, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17918f0/[I@1546dbc, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561849 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f08ed8/[I@322bce, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561901 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d9e282/[I@1a5db4b, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1e0512a/[I@1f0aecc, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410561952 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@64023c/[I@1cebc9f, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c1ac46/[I@1557c0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410562003 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d95b3/[I@bf5555, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563917 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@17b4703/[I@73305c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410563968 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c1a82/[I@1408a92, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564020 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4977e2/[I@15db13f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc1a6/[I@e29820, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564071 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@718242/[I@1ec58a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3afb99/[I@5c3987, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564123 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c4d04d/[I@147917a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19fe451/[I@46b90a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410564174 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ce16ad/[I@32bd65, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566092 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@130633a/[I@1c286e2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566143 d 0ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@257f1b/[I@1bbdd48, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566396 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@bcb23e/[I@5a3923, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566447 d 4ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@15d616e/[I@1a7b0bf, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566700 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@44f787/[I@1d6fbb3, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410566751 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@126d3df/[I@2016b0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567003 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b1a4e2/[I@c00025, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567055 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@149a794/[I@9903f4, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567307 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1d2b9b7/[I@19ecd80, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567358 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@c5aa00/[I@11c0d60, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567610 d 5ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@b23d12/[I@1c783c5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410567662 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410569262 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410571933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12e1890
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24de7d/[I@8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fe315d/[I@5aebd9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574226 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12a73d9/[I@1bdb58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574330 d 12ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@146b6db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576406 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f1be9/[I@717d91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576509 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@82d210/[I@ad2c30, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1302fc5/[I@903025, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576613 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e46a68/[I@105eb6f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a3ca10/[I@26f9e5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578787 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578890 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578993 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581064 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581117 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18105e8/[I@1aacd5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581219 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a2eaa/[I@adae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fe84e/[I@4c71d2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c4bc34/[I@2006a0, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581372 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9300cc/[I@1198ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581423 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1397e5c/[I@196e136, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@91f005, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581526 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a835d/[I@1867df9, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581681 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581733 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581835 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6e818/[I@1afb0c7, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583850 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583901 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583952 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d0357a/[I@166f9b9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19518cc/[I@18efaea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fb3211/[I@940b84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18041e0/[I@16504fa, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61cd2/[I@14e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586027 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1ef7de4/[I@3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586079 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586331 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@639bf1/[I@1931579, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586382 d 3ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166bfd8/[I@bd09e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586635 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d58ce2/[I@14627a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586687 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d41e2/[I@20807c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586939 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1d38b87/[I@16d835f, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586991 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@cbd8dc/[I@10a5c21, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587242 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12696c2/[I@739f3f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587293 d 3ms]]]
[junit] 2012-12-25 05:43:07.542 java[19506:ec07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587545 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15f4a7f/[I@113e9fd, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587597 d 6ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410589249 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.392 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410571933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12e1890
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24de7d/[I@8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fe315d/[I@5aebd9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574226 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12a73d9/[I@1bdb58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574330 d 12ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@146b6db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576406 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f1be9/[I@717d91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576509 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@82d210/[I@ad2c30, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1302fc5/[I@903025, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576613 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e46a68/[I@105eb6f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a3ca10/[I@26f9e5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578787 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578890 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578993 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581064 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581117 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18105e8/[I@1aacd5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581219 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a2eaa/[I@adae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fe84e/[I@4c71d2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c4bc34/[I@2006a0, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581372 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9300cc/[I@1198ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581423 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1397e5c/[I@196e136, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@91f005, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581526 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a835d/[I@1867df9, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581681 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581733 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581835 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6e818/[I@1afb0c7, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583850 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583901 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583952 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d0357a/[I@166f9b9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19518cc/[I@18efaea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fb3211/[I@940b84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18041e0/[I@16504fa, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61cd2/[I@14e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586027 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1ef7de4/[I@3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586079 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586331 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@639bf1/[I@1931579, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586382 d 3ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166bfd8/[I@bd09e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586635 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d58ce2/[I@14627a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586687 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d41e2/[I@20807c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586939 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1d38b87/[I@16d835f, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586991 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@cbd8dc/[I@10a5c21, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587242 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12696c2/[I@739f3f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587293 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587545 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15f4a7f/[I@113e9fd, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587597 d 6ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410589249 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.181 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.38 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.783 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.392 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410571933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b66b06, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x12e1890
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@24de7d/[I@8b058b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574123 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1192059/[I@9ac0f5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f21c50/[I@20f237, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574174 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@fe315d/[I@5aebd9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574226 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@132021a/[I@2803d5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@113981b/[I@1672bbb, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574278 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@12a73d9/[I@1bdb58, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574330 d 12ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@dd75a4/[I@1568654, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18d30fb/[I@8ab08f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410574381 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@146b6db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576406 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@18f1be9/[I@717d91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eafb71/[I@121df2a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576458 d 0ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c26b16/[I@4ab2f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576509 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@82d210/[I@ad2c30, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1302fc5/[I@903025, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576561 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@48f675/[I@2c9103, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576613 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e46a68/[I@105eb6f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a3ca10/[I@26f9e5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410576664 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11e831/[I@1a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578787 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@467991/[I@d75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@eb67e8/[I@f2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578839 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1f1cbf6/[I@1858aa0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578890 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@504ec1/[I@628704, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@8e4805/[I@11a4bd4, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578942 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16877f8/[I@19c7c21, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410578993 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@996cca/[I@b57e9a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18adae2/[I@1283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410579045 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@16ef705/[I@1b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581064 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1e2afb2/[I@17cfd38, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581117 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d480ea/[I@15b8520, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18105e8/[I@1aacd5f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581168 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@913dc1/[I@16d8196, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581219 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56b93a/[I@19abd2b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f98d58/[I@aea710, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581270 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a2eaa/[I@adae91, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9fe84e/[I@4c71d2, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581321 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c4bc34/[I@2006a0, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581372 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9300cc/[I@1198ff2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581423 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1397e5c/[I@196e136, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9bad5a/[I@91f005, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581474 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1250ff2/[I@3a0ab1, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581526 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@940f82/[I@864e43, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17c2891/[I@4b82d2, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581577 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@179d854/[I@69a4cb, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c20eb7/[I@1541147, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581629 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3a835d/[I@1867df9, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581681 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b86944/[I@107108e, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581733 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@cfe049/[I@18e18a3, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f38fc6/[I@1642bd6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581784 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@179f36b/[I@15bfdbd, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581835 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6f8b2b/[I@119e583, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12b19c5/[I@a8e586, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581886 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74cb02/[I@1bc1fb9, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c6e818/[I@1afb0c7, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410581938 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92668c/[I@18a9fc8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583850 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2515/[I@182c132, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583901 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@159d510/[I@b31b77, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410583952 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@d0357a/[I@166f9b9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@19518cc/[I@18efaea, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584003 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1fb3211/[I@940b84, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18041e0/[I@16504fa, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584055 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@129e5e9/[I@1b5391b, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b85c17/[I@1a5ec6c, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410584107 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61cd2/[I@14e4e31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586027 d 7ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1ef7de4/[I@3228a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586079 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10980e7/[I@edbe39, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586331 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@639bf1/[I@1931579, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586382 d 3ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@166bfd8/[I@bd09e8, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586635 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@d58ce2/[I@14627a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586687 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d41e2/[I@20807c, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586939 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1d38b87/[I@16d835f, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410586991 d 9ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@cbd8dc/[I@10a5c21, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587242 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@12696c2/[I@739f3f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587293 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98350a/[I@c24193, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587545 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@15f4a7f/[I@113e9fd, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410587597 d 6ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356410589249 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410590688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12663e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x156dd0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410595887 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.278 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410590688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12663e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x156dd0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410595887 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.649 sec
[junit] Testcase: test02NewtCanvasAWT took 2.071 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.278 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410590688 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12663e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x156dd0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410595887 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410596846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117e370
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11f28c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.55 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410596846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117e370
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11f28c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410614316 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 7.821 sec
[junit] Testcase: test02NewtCanvasAWT took 8.218 sec
[junit] SLOCK [T main @ 1356410614316 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.55 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410596846 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8aeb74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x117e370
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1198ff2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11f28c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410614316 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410615253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x135fe0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@adae91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a3bf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.346 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410615253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x135fe0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] SLOCK [T main @ 1356410635519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@adae91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a3bf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410635519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.178 sec
[junit] Testcase: test02NewtCanvasAWT took 9.606 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.346 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410615253 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@15983b7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x135fe0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@adae91, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a3bf0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410635519 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410636463 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12ccd0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x167460
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.697 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410636463 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12ccd0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x167460
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410644076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 2.841 sec
[junit] Testcase: test02NewtCanvasAWT took 3.306 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.697 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410636463 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1d33a6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x12ccd0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x167460
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] requestFocus: click, d: 301 ms
[junit] SLOCK [T main @ 1356410644076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410644076 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410645026 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xf15cbc0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a7420
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.309 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410645026 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xf15cbc0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a7420
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410648255 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 0.693 sec
[junit] Testcase: test02NewtCanvasAWT took 1.148 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.309 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410645026 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xf15cbc0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14d921a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1a7420
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356410648255 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410648255 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410649199 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] 2012-12-25 05:44:11.833 java[19528:d0b] CGSSetTrackingAreaOption returned CG error 1001
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410669398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.284 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410649199 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410669398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.386 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.103 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.15 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.311 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.292 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.572 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.284 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410649199 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x178a50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@272961, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c1e20
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cbce0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b6ef8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11c6e60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@35e6e3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1cca80
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1cca80
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f1cbf6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x1d1f00
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410669398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410670728 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3468f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.356 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410670728 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3468f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1356410679003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.79 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 3.051 sec
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1356410679003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.356 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410670728 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3468f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a7730
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b54362, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11a8550
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1356410679003 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410680245 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.781 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410680245 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410685946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.389 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.828 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.781 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410680245 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x1b9880
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@106daba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11ecbb0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410685946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410685946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410687223 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17c2891, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.331 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410687223 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17c2891, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410695472 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.439 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.4 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410695472 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.331 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410687223 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1bdb58, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x1d5ab0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@17c2891, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x12b7ad0
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356410695472 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410696429 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@130633a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c286e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257f1b
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698258 d 83ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698344 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698376 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698436 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698485 d 2ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698482 d 22ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 12ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699127 d 29ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699180 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699161 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699208 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700334 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700453 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e0e515, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700452 d 24ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700477 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700494 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700514 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700503 d 41ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700544 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700819 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700820 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701195 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701248 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701226 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701273 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702400 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 40ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702494 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 22ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703697 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703817 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703815 d 31ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703846 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703865 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703871 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410705028 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.783 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410696429 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@130633a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c286e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257f1b
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698258 d 83ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698344 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698376 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698436 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698485 d 2ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698482 d 22ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 12ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699127 d 29ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699180 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699161 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699208 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700334 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700453 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e0e515, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700452 d 24ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700477 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700494 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700514 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700503 d 41ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700544 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700819 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700820 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701195 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701248 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701226 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701273 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702400 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 40ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702494 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 22ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703697 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703817 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703815 d 31ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703846 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703865 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703871 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410705028 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1356410705126 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.932 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.053 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.295 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.329 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.783 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410696429 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698257 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@130633a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c286e2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257f1b
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698258 d 83ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698344 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698376 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698436 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698485 d 2ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698482 d 22ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410698750 d 12ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699123 d 4ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699127 d 29ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x186220
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699180 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699161 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410699208 d 12ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700334 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700453 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@e0e515, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfcb47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9abc69
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c792d4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700452 d 24ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700477 d 14ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700494 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700514 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700503 d 41ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700544 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700819 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410700820 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701193 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701195 d 26ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x11af580
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701248 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701226 d 46ms]]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 1081679872 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410701273 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702400 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ae4646, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@187b287
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d9e2c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b7ae22
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702454 d 40ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x11af1c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702494 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702510 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410702544 d 22ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703697 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703817 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1b994de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dc9766
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57e787
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1217e67
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703815 d 31ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x196980
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703846 d 17ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703865 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410703871 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410705028 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1356410705126 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410705126 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410706254 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c0bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x175610
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x175610
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.119 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410706254 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c0bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x175610
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x175610
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1356410711293 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.691 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.921 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.119 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410706254 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19c0bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c7865b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@186dda3
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1295fe8
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x175610
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x175610
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@970c0e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@987197
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@497904
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x1789a0
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1474e45, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@185ad79
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1401d28
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a6e5c
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x11c1170
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1356410711293 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410711293 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410712230 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.625 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410712230 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1356410720775 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.732 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.428 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.625 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410712230 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@13e75a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2f356f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3560
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x1a8a20
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1732ed2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1071521
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc3c84
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11a3250
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x11b8a80
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1356410720775 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410720775 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410722076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723834 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723858 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725066 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725377 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725684 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726002 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726311 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726613 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726916 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727327 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727444 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728558 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728872 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729189 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729503 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729815 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730019 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730322 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.674 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410722076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723834 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723858 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725066 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725377 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725684 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726002 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726311 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726613 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726916 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727327 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727444 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728558 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728872 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729189 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729503 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729815 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730019 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730322 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1356410730671 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.861 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.29 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.674 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410722076 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723834 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1827d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410723858 d 1ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb904d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4eeaaf
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a3780
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725066 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725069 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725377 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410725684 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726002 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726311 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726613 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410726916 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727327 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c52200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b4b1e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c0a9f9
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d72200
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410727444 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x1a4e40
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728558 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410728872 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729189 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729503 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410729815 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730019 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410730322 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1356410730671 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356410730671 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410731966 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9903f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1e0a80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.454 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410731966 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9903f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1e0a80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1356410734338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.878 sec
[junit] SLOCK [T main @ 1356410734338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.454 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356410731966 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@a89ce3[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9903f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15b0333
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f2295
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@878c4c
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x1e0a80
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1356410734338 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410736059 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test)
[apply] 2012-12-25 05:45:36.126 java[19556:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:45:36.127 java[19556:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-4]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-5]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-6]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-7]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-8]
[apply] ..[R-n shallStop false, disposed false]
[apply] [K-9]
[apply] .*R-Exit* shallStop true, disposed false
[apply] *K-Exit*
[apply] junit.framework.TestListener: endTest(test)
[apply] [R-i shallStop true, disposed true]
[apply] [R-i shallStop true, disposed true]
[apply] [R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.69 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410736059 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [K-2]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-4]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-5]
[apply] .[R-n shallStop false, disposed false]
[apply] [K-6]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false,SLOCK [T Thread-1 @ 1356410740682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-7]
[apply] [R-i shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-8]
[apply] ..[R-n shallStop false, disposed false]
[apply] [K-9]
[apply] .*R-Exit* shallStop true, disposed false
[apply] *K-Exit*
[apply] [R-i shallStop true, disposed true]
[apply] [R-i shallStop true, disposed true]
[apply] [R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SLOCK [T Thread-1 @ 1356410740682 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 4.547 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410741945 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2012-12-25 05:45:42.243 java[19559:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:45:42.245 java[19559:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e8a021, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145e2d5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x144d50
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x144d50
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@313170
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x173aa0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x173aa0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c6f734, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e265d0
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1145720
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1145720
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.727 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410741945 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e8a021, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1980630
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1be4777
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@145e2d5
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x144d50
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x144d50
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e1bc8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191f801
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@313170
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x173aa0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x173aa0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c6f734, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8f9a32
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d47b2b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e265d0
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1145720
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1145720
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1356410746604 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.388 sec
[apply] Testcase: preAttach_NoAnimator took 0.701 sec
[apply] Testcase: postAttach_WithAnimator took 0.614 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.647 sec
[apply] SLOCK [T Thread-1 @ 1356410746604 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410747849 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test)
[apply] junit.framework.TestListener: endTest(test)
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1356410748041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.259 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410747849 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1356410748041 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.024 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410749247 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] 2012-12-25 05:45:49.404 java[19565:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:45:49.405 java[19565:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165b7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@114b82b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147358f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5eb7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x18c3a0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x117c880
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x117c880
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@cc0e01, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x182d20
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.28 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410749247 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@165b7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@114b82b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@147358f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5eb7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x18c3a0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e29820, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@718242
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1ec58a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3afb99
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x117c880
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x117c880
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@cc0e01, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ab7165
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a1c42f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1570945
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x182d20
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x182d20
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1356410753460 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.337 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.774 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 1.027 sec
[apply] SLOCK [T Thread-1 @ 1356410753460 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410754685 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2012-12-25 05:45:54.985 java[19568:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:45:55.104 java[19568:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] junit.framework.TestListener: endTest(test)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.663 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410754685 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1356410757282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.223 sec
[apply] SLOCK [T Thread-1 @ 1356410757282 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410758599 ms +++ localhost/127.0.0.1:59999 - Lockjunit.framework.TestListener: tests to run: 2
[apply] ed
[apply] 2012-12-25 05:45:58.899 java[19571:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:45:58.901 java[19571:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10efd7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1b60
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] SLOCK [T Thread-1 @ 1356410762069 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.537 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410758599 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@10efd7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1922f46
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dc994
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15d3388
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x1b1b60
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1356410762069 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.058 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.475 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml
[apply] 2012-12-25 05:46:03.491 java[19574:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:46:03.492 java[19574:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410764514 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2798e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x176a90
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x176a90
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReljunit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply] ease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@54f9f1/[I@e576d4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766245 d 120ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@dc86eb/[I@1db5ec, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766245 d 120ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92b1a1/[I@cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766347 d 18ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@17918f0/[I@1546dbc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766349 d 16ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f08ed8/[I@322bce, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766349 d 16ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d9e282/[I@1a5db4b, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766364 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e0512a/[I@1f0aecc, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766410 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64023c/[I@1cebc9f, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766410 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1ac46/[I@1557c0, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766467 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1342a67/[I@1cbda0a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766513 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57ea52/[I@1d8d39f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766513 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d95b3/[I@bf5555, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766570 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17b4703/[I@73305c, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766616 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c1a82/[I@1408a92, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766616 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c4d04d/[I@147917a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767384 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19fe451/[I@46b90a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767430 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11e67ac/[I@1284fd4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767430 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3f96ee/[I@ce16ad, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767487 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@32bd65/[I@130633a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767532 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c286e2/[I@257f1b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767532 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bbdd48/[I@bcb23e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767589 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a3923/[I@15d616e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767635 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a7b0bf/[I@44f787, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767635 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19ecd80/[I@c5aa00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768503 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11c0d60/[I@b23d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768548 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c783c5/[I@19c0bd6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768548 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cd280b/[I@29ac, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768605 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b0095d/[I@136d9d8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768651 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1827d1/[I@1de45e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768651 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1be2893/[I@159e154, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768708 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d87b85/[I@1958bf9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768754 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@118958e/[I@102b2b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768754 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1926e90/[I@98ce7e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769522 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cb7a1/[I@15bc6c8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769568 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769625 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f8395f/[I@7e9ce2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769625 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c6eff5/[I@b3f9b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769671 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cfb802/[I@39c8c1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769717 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1ab2b55/[I@aa0877, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769717 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@111ded2/[I@3bc20e, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769773 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1415056/[I@1014e21, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769773 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b09697/[I@16eb6bc, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769819 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19f03d7/[I@b51c29, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769875 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4bf53e/[I@d1e7c2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769932 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c68a98/[I@b51404, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769932 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@354749/[I@1db484d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769978 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@167d7fb/[I@94cb8b, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770035 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf1d3b/[I@118278a, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770035 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@cc0e01/[I@ab7165, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770080 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a1c42f/[I@1570945, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770080 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@121b59a/[I@19a37a, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770138 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13bdd36/[I@1381960, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770184 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fa8f/[I@120dbf3, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770229 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4845aa/[I@d5c0f9, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770229 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1701bdc/[I@1353249, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770286 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1786286/[I@8c5ea2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770332 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@198defc/[I@1579a30, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770332 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4bfe6b/[I@12c5431, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770389 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14b6bed/[I@9aba32, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770389 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@633d51/[I@14eaec9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771055 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b533b8/[I@569c60, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771101 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3468f4/[I@d67067, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771158 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6db724/[I@112da40, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771203 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b6d6ab/[I@1c7865b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771203 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45c97b/[I@1aecc3a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771261 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e22f2b/[I@186dda3, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771261 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1412e75/[I@510e39, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771306 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17cf6b6/[I@1295fe8, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771306 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@650892/[I@115d06c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771972 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@65b738/[I@1dfd868, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772035 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f894ce/[I@1f1680f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772280 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1e6e305/[I@14275d4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772337 d 0ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@106daba/[I@1021f34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772583 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4eb043/[I@163956, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772639 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10e434d/[I@16477d9, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772884 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1ae9aaa/[I@2c17f7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772941 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d9896e/[I@1cda59b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773186 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@33788d/[I@12fb0af, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773243 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f8bd0d/[I@143bf3d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773501 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c06258/[I@789869, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773547 d 0ms]]]
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.052 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410764514 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2798e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x176a90
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x176a90
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@54f9f1/[I@e576d4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766245 d 120ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@dc86eb/[I@1db5ec, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766245 d 120ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92b1a1/[I@cbf9bd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766347 d 18ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@17918f0/[I@1546dbc, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766349 d 16ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1f08ed8/[I@322bce, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766349 d 16ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@1d9e282/[I@1a5db4b, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766364 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1e0512a/[I@1f0aecc, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766410 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64023c/[I@1cebc9f, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766410 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c1ac46/[I@1557c0, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766467 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1342a67/[I@1cbda0a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766513 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@57ea52/[I@1d8d39f, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766513 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d95b3/[I@bf5555, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766570 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@17b4703/[I@73305c, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766616 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c1a82/[I@1408a92, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410766616 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c4d04d/[I@147917a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767384 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@19fe451/[I@46b90a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767430 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@11e67ac/[I@1284fd4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767430 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3f96ee/[I@ce16ad, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767487 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@32bd65/[I@130633a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767532 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c286e2/[I@257f1b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767532 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1bbdd48/[I@bcb23e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767589 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a3923/[I@15d616e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767635 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a7b0bf/[I@44f787, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410767635 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19ecd80/[I@c5aa00, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768503 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@11c0d60/[I@b23d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768548 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c783c5/[I@19c0bd6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768548 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cd280b/[I@29ac, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768605 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b0095d/[I@136d9d8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768651 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1827d1/[I@1de45e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768651 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1be2893/[I@159e154, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768708 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1d87b85/[I@1958bf9, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768754 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@118958e/[I@102b2b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410768754 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1926e90/[I@98ce7e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769522 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cb7a1/[I@15bc6c8, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769568 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@578073/[I@b20352, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769625 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f8395f/[I@7e9ce2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769625 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@c6eff5/[I@b3f9b8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769671 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1cfb802/[I@39c8c1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769717 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1ab2b55/[I@aa0877, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769717 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@111ded2/[I@3bc20e, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769773 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1415056/[I@1014e21, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769773 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b09697/[I@16eb6bc, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769819 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19f03d7/[I@b51c29, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769875 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4bf53e/[I@d1e7c2, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769932 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@c68a98/[I@b51404, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769932 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@354749/[I@1db484d, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410769978 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@167d7fb/[I@94cb8b, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770035 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bf1d3b/[I@118278a, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770035 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@cc0e01/[I@ab7165, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770080 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1a1c42f/[I@1570945, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770080 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@121b59a/[I@19a37a, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770138 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@13bdd36/[I@1381960, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770184 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9fa8f/[I@120dbf3, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770229 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4845aa/[I@d5c0f9, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770229 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1701bdc/[I@1353249, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770286 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1786286/[I@8c5ea2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770332 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@198defc/[I@1579a30, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770332 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4bfe6b/[I@12c5431, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770389 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@14b6bed/[I@9aba32, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410770389 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@633d51/[I@14eaec9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771055 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b533b8/[I@569c60, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771101 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3468f4/[I@d67067, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771158 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6db724/[I@112da40, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771203 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b6d6ab/[I@1c7865b, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771203 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45c97b/[I@1aecc3a, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771261 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e22f2b/[I@186dda3, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771261 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1412e75/[I@510e39, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771306 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@17cf6b6/[I@1295fe8, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771306 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@650892/[I@115d06c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410771972 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@65b738/[I@1dfd868, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772035 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f894ce/[I@1f1680f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772280 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1e6e305/[I@14275d4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772337 d 0ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@106daba/[I@1021f34, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772583 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4eb043/[I@163956, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772639 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10e434d/[I@16477d9, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772884 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@1ae9aaa/[I@2c17f7, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410772941 d 0ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d9896e/[I@1cda59b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773186 d 12ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@33788d/[I@12fb0af, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773243 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1f8bd0d/[I@143bf3d, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773501 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@c06258/[I@789869, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410773547 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T Thread-1 @ 1356410774503 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 0.918 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.118 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.119 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 1.533 sec
[apply] Testcase: testPressAllButtonsInSequence took 0.916 sec
[apply] Testcase: testSingleButtonClickAndDrag took 2.44 sec
[apply] SLOCK [T Thread-1 @ 1356410774503 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410775784 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2012-12-25 05:46:16.077 java[19577:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:46:16.079 java[19577:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68cb6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x124de70
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x124de70
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1356410778469 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.751 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410775784 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68cb6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x124de70
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x124de70
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1356410778469 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.358 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410779700 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 2
[apply] 2012-12-25 05:46:20.085 java[19581:d0b] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 05:46:20.087 java[19581:d0b] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e45b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1de498, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1226a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7be8c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee3aa7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1329, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@650892
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115d06c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.292 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356410779700 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@e45b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1de498, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1226a77
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7be8c2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee3aa7
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x116fd10
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1174020
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@d1329, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@650892
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@115d06c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126a29c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1a3f10
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x1194f20
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1356410785925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.677 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 2.167 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1356410785925 ms --- localhost/127.0.0.1:59999 - Unlock ok
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[move] Moving 349 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[move] Moving 157 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results-x32
[mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
junit.run.local:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.noui:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFloatUtil01MatrixMatrixMultNOUI
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.089 sec
[junit]
[junit] Testcase: testCM_m1xm2 took 0.005 sec
[junit] Testcase: testCM_m2xm1 took 0 sec
[junit] Testcase: testRM_m1xm2 took 0 sec
[junit] Testcase: testRM_m2xm1 took 0 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.089 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectDoubleNOUI
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.095 sec
[junit]
[junit] Testcase: test took 0.017 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.095 sec
[junit]
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestGluUnprojectFloatNOUI
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec
[junit]
[junit] Testcase: testNaN took 0.016 sec
[junit] Testcase: test01 took 0.001 sec
[junit] Testcase: test02 took 0.001 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.099 sec
[junit]
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.headless:
[echo] Testing com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410791364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testRegionRendererR2T01)
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] junit.framework.TestListener: endTest(testRegionRendererR2T01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01)
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01)
[apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02)
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
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[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410793403 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.112 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410791364 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
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[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
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[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] gca_Vertices: false
[apply] gca_TexCoords: false
[apply] ], activeAttributes [
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] ], managedAttributes [
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true]
[apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true]
[apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true]
[apply] ], activeUniforms [
[apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ]
[apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] ], managedUniforms [
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
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[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
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[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
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[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
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[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
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[apply] ]
[apply] ]
[apply] ]
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -20.0/0.0 x-300.0 @0.0
[apply] Reshape: RenderState[ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
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[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
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[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
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[apply] ]
[apply] ]
[apply] ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410793403 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRegionRendererR2T01 took 1.411 sec
[apply] Testcase: testRegionRendererMSAA01 took 0.29 sec
[apply] Testcase: testRegionRendererMSAA02 took 0.265 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00
[apply] junit.framework.TestListener: tests to run: 1
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410795013 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-Ujunit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.469 sec
[apply] ------------- Standard Error -----------------
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[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410795013 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410797379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 2.121 sec
[apply] serApp-JUnitTestRunner @ 1356410797379 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01
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[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] GL MSAA SETUP:
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[apply] Caps sample buffers false, samples 0
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
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[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
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[apply] GL MSAA SETUP:
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[apply] Caps sample buffers true, samples 4
[apply] GL MULTISAMPLE true
[apply] GL SAMPLE_BUFFERS 1, SAMPLES 4
[apply] GL CSAA SETUP:
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[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] junit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410804880 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.034 sec
[apply] ------------- Standard Output ---------------
[apply] GL MSAA SETUP:
[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers false, samples 0
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[apply] GL SAMPLE_BUFFERS 0, SAMPLES 0
[apply] GL CSAA SETUP:
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[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
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[apply] Caps realised GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Caps sample buffers true, samples 4
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[apply] GL SAMPLE COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_COVERAGE false
[apply] GL SAMPLE_ALPHA_TO_ONE false
[apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410798914 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] *** 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] *** GLDebugMessage false
[apply] Matrix: -400.0/-30.0 x-1000.0 @0.0
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[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0
[apply] Ubuntu
[apply] Regular
[apply] DaltonMaagLtd: Ubuntu Regular 0.71
[apply] Ubuntu
[apply] Version 0.71
[apply] Ubuntu
[apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd.
[apply] Dalton Maag Ltd
[apply] Dalton Maag Ltd
[apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens.
[apply]
[apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years.
[apply] http://www.daltonmaag.com/
[apply] http://www.daltonmaag.com/
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data
[apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0]
[apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]]
[apply] ]
[apply] ]
[apply] ]
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421.
[apply] Lucida Bright
[apply] Regular
[apply] Lucida Bright Regular: B&H:2000
[apply] Lucida Bright Regular
[apply] January 28, 2000; 1.10 (JAVA)
[apply] LucidaBright
[apply] Lucida is a registered trademark of Bigelow & Holmes Inc.
[apply]
[apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410804880 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererR2T01 took 3.929 sec
[apply] Testcase: testTextRendererMSAA01 took 1.957 sec
[echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410806678 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] junit.framework.TestListener: startTest(testTextRendererMSAA01)
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x27a897a9, handle 0x7fe2ad113350, jogamp.opengl.gl4.GL4bcImpl@6490832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b947496,
[apply] Handle 0x7fe2abc79b80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe2ad1113a0
[apply] , SurfaceHandle 0x7fe2abc79b80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f724a9d, 2880cac9>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-Ujunit.framework.TestListener: endTest(testTextRendererMSAA01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.084 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410806678 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] Requested: GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x27a897a9, handle 0x7fe2ad113350, jogamp.opengl.gl4.GL4bcImpl@6490832e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@4b947496,
[apply] Handle 0x7fe2abc79b80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fe2ad1113a0
[apply] , SurfaceHandle 0x7fe2abc79b80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 800x400
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f724a9d, 2880cac9>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ** new frame ** (sleep: 100ms)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410808681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testTextRendererMSAA01 took 1.792 sec
[apply] serApp-JUnitTestRunner @ 1356410808681 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410810146 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x6426d607, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6426d607, handle 0x7faa514691e0, jogamp.opengl.gl4.GL4bcImpl@7a0d85cc,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a0d85cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dcb52ae[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31b446d1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x4b142196, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b142196, handle 0x7faa514691e0, jogamp.opengl.gl4.GL4bcImpl@3313beb5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal)
[apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x59556d12, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x59556d12, handle 0x7faa5142cb20, jogamp.opengl.gl4.GL4bcImpl@7d5718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4)
[apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4)
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x48ff4cf, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48ff4cf, handle 0x7faa5142cb20, jogamp.opengl.gl4.GL4bcImpl@558352d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal)
[apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4)
[apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4)
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.449 sec
[apply] ------------- Standard Output ---------------
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x6426d607, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x6426d607, handle 0x7faa514691e0, jogamp.opengl.gl4.GL4bcImpl@7a0d85cc,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa51469140,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa51469140, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4bd53f5b, 1d329642>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x6825c828], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x1e22ab57], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x877ef83]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@dcb52ae[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31b446d1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x4b142196, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b142196, handle 0x7faa514691e0, jogamp.opengl.gl4.GL4bcImpl@3313beb5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148a1e0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148a1e0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x71f1235b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x205ddb6e], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xe4865ce]
[apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x3ad3c6a3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x16a9255c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x25961581]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@554d7745[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@50d17ec3[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x59556d12, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x59556d12, handle 0x7faa5142cb20, jogamp.opengl.gl4.GL4bcImpl@7d5718f2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5146f1a0,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5146f1a0, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x1a0fced4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3d3cdaa]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x239a029e], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x466355dc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4cedf389], hasSamplesSink true, state OK, obj 0x5421e554]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@6126f827[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@456dfa45[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL -1.-1, options 0x0, null, this 0x48ff4cf, handle 0x0, null,
[apply] quirks: n/a,
[apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Realized GLAD: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init GLAD: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48ff4cf, handle 0x7faa5142cb20, jogamp.opengl.gl4.GL4bcImpl@558352d8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2802bd3a,
[apply] Handle 0x7faa5148b530,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b],
[apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7faa5148b530, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6aba4211, 6a47a0d4>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Init GLAD: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7e9ffe3f], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x39ed1b0b]
[apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x132789d2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x7d8a8ce2], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x7114460], hasSamplesSink true, state OK, obj 0x8c943d1]
[apply] Fin: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@20b40ec4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@d3576a2[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410810146 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7a0d85cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c3c2378
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cc262
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x6825c828]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7faa51469140
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3313beb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x3ad3c6a3]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7faa5148a1e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x1a0fced4]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff8c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@595e2ccd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35cf7491
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@558352d8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 400x300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] **** Reshape: 200x150
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7e9ffe3f]
[apply] **** Reshape: 800x600
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] **** Reshape: 600x450
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7faa5148b530
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0600x0450.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] EGL ES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410812529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 1.42 sec
[apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.294 sec
[apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.267 sec
[apply] Testcase: testGL2ES2_FBODemoMSAA4 took 0.332 sec
[apply] Testcase: testEGLES2_Demo0Normal took 0 sec
[apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410812529 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410814067 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x1052439a0, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x105244b60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8993865bd0
[apply] , SurfaceHandle 0x105244b60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.627 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410814067 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7a0d85cc, handle 0x1052439a0, jogamp.opengl.gl4.GL4bcImpl@c68c26c,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@31b446d1,
[apply] Handle 0x105244b60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f8993865bd0
[apply] , SurfaceHandle 0x105244b60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 200x150
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <32955cd5, 6c01bde4>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] resize: 0 -> 1 - 200x150
[apply] resize: 1 -> 2 - 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] resize: 2 -> 3 - 600x450
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0600x0450.png
[apply] resize: 3 -> 4 - 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410816612 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.478 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410816612 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_Main)
[apply] junit.framework.TestListener: endTest(test01_Main)
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410818095 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.93 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410818095 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.teaSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410820942 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] rDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 128x128
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@496614e7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] **** Init
[apply] **** Reshape: 128x128
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 128x128, c 1
[apply] XXX: 128x128, c 2
[apply] XXX: 128x128, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 128x128, c 4
[apply] XXX: 128x128, c 5
[apply] XXX: 128x128, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 128x128, c 7
[apply] XXX: 128x128, c 8
[apply] XXX: 128x128, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] window moved: 128/150 128x128
[apply] window moved: 192/108 128x128
[apply] window resized: 192/108 384x384
[apply] window moved: 192/108 384x384
[apply] **** Reshape: 384x384
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 384x384, c 1
[apply] XXX: 384x384, c 2
[apply] XXX: 384x384, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 384x384, c 4
[apply] XXX: 384x384, c 5
[apply] XXX: 384x384, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 384x384, c 7
[apply] XXX: 384x384, c 8
[apply] XXX: 384x384, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0384x0384.png
[apply] window moved: 384/216 384x384
[apply] window moved: 576/152 384x384
[apply] window resized: 576/152 640x640
[apply] window moved: 576/152 640x640
[apply] **** Reshape: 640x640
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] XXX: 640x640, c 1
[apply] XXX: 640x640, c 2
[apply] XXX: 640x640, c 3
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 0 -> 4
[apply] XXX: 640x640, c 4
[apply] XXX: 640x640, c 5
[apply] XXX: 640x640, c 6
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] **** NumSamples: 4 -> 8
[apply] XXX: 640x640, c 7
[apply] XXX: 640x640, c 8
[apply] XXX: 640x640, c 9
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0640x0640.png
[apply] window moved: 1152/304 640x640
[apply] window moved: 1728/200 640x640
[apply] window resized: 1728/200 896x896
[apply] window moved: 1728/200 896x896
[apply] **** Reshape: 896x896
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7ffca0c84390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410820942 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_Main took 0.002 sec
[apply] Testcase: test01 took 2.774 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410822442 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71475500
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71475500,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71475500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c5b0668, handle 0x7f9a71473880, jogamp.opengl.gl4.GL4bcImpl@3fb6101e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71475500,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71475500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a7146acb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48cbdb20, handle 0x7f9a7293d270, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a7146acb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@421fbfd6[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71495c20,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71495c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x62acc57, handle 0x7f9a71496200, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71495c20,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71495c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.836 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410822442 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3fb6101e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71475500
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@33589e56[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71475500,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71475500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c5b0668, handle 0x7f9a71473880, jogamp.opengl.gl4.GL4bcImpl@3fb6101e,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71475500,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6833f0de], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x36d1c778], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2a0ab444],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x774acfcd], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x24c0f1ec], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5090d8ea],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71475500, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <559113f8, 27b62aab>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a7146acb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x48cbdb20, handle 0x7f9a7293d270, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a7146acb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410825205 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] OSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f9a72937420
[apply] , SurfaceHandle 0x7f9a7146acb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@28ab54eb, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@8542529, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@4c53ab04, ], windowLock <900bac2, ee51b2c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] FBOD2 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@421fbfd6[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71495c20,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71495c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x62acc57, handle 0x7f9a71496200, jogamp.opengl.gl4.GL4bcImpl@36f0b7f8,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@5f0ab09f,
[apply] Handle 0x7f9a71495c20,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x7971f189], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x12d56b37], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x27a897a9],
[apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x6490832e], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x2d7cec96], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4b947496],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7f9a71495c20, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] XXX: 256x256, c 2
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] XXX: 768x768, c 2
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Timer-0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9a71475500
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f9a71495c20
[apply] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410825205 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.694 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410826776 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ffaa0c72410
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f033a6f[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c72410,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffaa0c72410, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c01d5a0, handle 0x7ffaa0c58f20, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c72410,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffaa0c72410, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c548f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3f9f3736, handle 0x7ffaa1857e10, jogamp.opengl.gl4.GL4bcImpl@66941db6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c548f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ffaa0c72410
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ffaa0c72410
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ffaa0c72410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.647 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410826776 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@49dc423f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ffaa0c72410
[apply] FBOD1 FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7f033a6f[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c72410,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffaa0c72410, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3c01d5a0, handle 0x7ffaa0c58f20, jogamp.opengl.gl4.GL4bcImpl@49dc423f,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c72410,
[apply] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 1, front 0, num 2,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2a0ab444], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x67eb366], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x24c0f1ec],
[apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x5090d8ea], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x774acfcd], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x559113f8],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7ffaa0c72410, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <27b62aab, 28ab54eb>[count 0, qsz 0, owner <NULL>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c548f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3f9f3736, handle 0x7ffaa1857e10, jogamp.opengl.gl4.GL4bcImpl@66941db6,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@36d1c778,
[apply] Handle 0x7ffaa0c548f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7ffaa184fd00
[apply] , SurfaceHandle 0x7ffaa0c548f0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@8542529, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@4c53ab04, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@900bac2, ], windowLock <ee51b2c, 635aed57>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]]
[apply] XXX: 256x256, c 1
[apply] NW chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] XXX: 256x256, c 2
[apply] XXX: 256x256, c 3
[apply] XXX: 256x256, c 4
[apply] XXX: 256x256, c 5
[apply] XXX: 256x256, c 6
[apply] XXX: 256x256, c 7
[apply] XXX: 256x256, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] XXX: 256x256, c 9
[apply] window moved: 128/150 256x256
[apply] window moved: 192/108 256x256
[apply] window resized: 192/108 512x512
[apply] window moved: 192/108 512x512
[apply] XXX: 512x512, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ffaa0c72410
[apply] XXX: 512x512, c 2
[apply] XXX: 512x512, c 3
[apply] XXX: 512x512, c 4
[apply] XXX: 512x512, c 5
[apply] XXX: 512x512, c 6
[apply] XXX: 512x512, c 7
[apply] XXX: 512x512, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] XXX: 512x512, c 9
[apply] window moved: 384/216 512x512
[apply] window moved: 576/152 512x512
[apply] window resized: 576/152 768x768
[apply] window moved: 576/152 768x768
[apply] XXX: 768x768, c 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ffaa0c72410
[apply] XXX: 768x768, c 2
[apply] XXX: 768x768, c 3
[apply] XXX: 768x768, c 4
[apply] XXX: 768x768, c 5
[apply] XXX: 768x768, c 6
[apply] XXX: 768x768, c 7
[apply] XXX: 768x768, c 8
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0768x0768.png
[apply] XXX: 768x768, c 9
[apply] window moved: 1152/304 768x768
[apply] window moved: 1728/200 768x768
[apply] window resized: 1728/200 1024x1024
[apply] window moved: 1728/200 1024x1024
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ffaa0c72410
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410829358 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.514 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410829358 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 16
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410830851 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <35cf7491, 46edf730>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowLisThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] teners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@30ff94b1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b7b0998, 6ab30913>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <3288df60, 3801318b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@565bb966, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fe903d5, 7afaa550>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <195ed659, 214a7a12>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@209444d1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6632060c, 5e2b323e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc070530
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc07aae0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb451fe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2092dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc05c710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc094ae0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfc05c710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c1989b5[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a00185[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x7fdcfb43e850,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdcfb43e850, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb05acd, handle 0x7fdcfb45acd0, jogamp.opengl.gl4.GL4bcImpl@4934ce4a,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x7fdcfb43e850,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdcfb43e850, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@29d381d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cf01771, 76933bcb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@29d381d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cf01771, 76933bcb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 3.319 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <35cf7491, 46edf730>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@30ff94b1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b7b0998, 6ab30913>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <3288df60, 3801318b>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@565bb966, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fe903d5, 7afaa550>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 1, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <195ed659, 214a7a12>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@209444d1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6632060c, 5e2b323e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6,SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410834097 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Surface jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@28787c16, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7e1a9d1b, 540984b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: jogamp.newt.OffscreenWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] fboI back 0, front 0, num 0,
[apply] FBO front read 0, null,
[apply] FBO back write 0, null,
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600], displayHandle 0x0, surfaceHandle 0x0, size 800x600, UOB[ WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 0, qsz 0, owner <NULL>] ]]
[apply] Fin Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@29d381d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cf01771, 76933bcb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410830851 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7f033a6f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb449e20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb45acf0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a47a0d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfc0657e0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33682598, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1309de5b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3f64b09c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb43e850
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5983e7de, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc070530
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc07aae0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfb451fe0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2092dcdb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fdcfc05c710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fdcfc094ae0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fdcfc05c710
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: [
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6c1989b5[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a00185[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x7fdcfb43e850,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdcfb43e850, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb05acd, handle 0x7fdcfb45acd0, jogamp.opengl.gl4.GL4bcImpl@4934ce4a,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@45b34126,
[apply] Handle 0x7fdcfb43e850,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4fa4ded3], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6c3c9c31], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5121177e],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7fdcfb43e850, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <538d7ace, 6d79953c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-8, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x105
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$2@29d381d2, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cf01771, 76933bcb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4934ce4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410834097 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.896 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.62 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.381 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.242 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.189 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.203 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.217 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.214 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.195 sec
[apply] Testcase: testES2OnScreenSglBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.004 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT
[apply] junit.framework.TestListener: tests to run: 18
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410835697 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c01bde4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a56860b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fa12495[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@32955cd5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@57ac3379[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a6779e6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68de462[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a1752c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1018f51f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5684ce7a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a155520
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e5d391d,
[apply] Handle 0x7fb838c4c730,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb838c4c730, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <341049d3, 195ed659>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb1cc87, handle 0x7fb83a12f3d0, jogamp.opengl.gl4.GL4bcImpl@214a7a12,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e5d391d,
[apply] Handle 0x7fb838c4c730,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb838c4c730, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <341049d3, 195ed659>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ab7b3f9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3288df60[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410838558 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 18, Failures: 0, Errors: 0, Time elapsed: 2.957 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1fa12495[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@32955cd5[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4a48edb5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@79ee2c2c[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@50d17ec3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@69d95da8[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@57ac3379[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a6779e6[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3749eb9f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@560c3014[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6655bb93[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68de462[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1018f51f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5684ce7a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Fin Drawable: GLOffscreenAutoDrawableImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ab7b3f9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3288df60[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface
[apply] Drawable Caps Pre_GL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (1): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Fin Drawable: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] UpstreamWidget: null]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410835697 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c01bde4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14fdb00d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b31303f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a56860b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb838c5fd90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d358f03
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a168320
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a164d90
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a1715d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4d8ce14a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c1ae90c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6aba4211
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a114c00
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@290fd7f6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a1752c0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3801318b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565bb966
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fe903d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb83a155520
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb83a165290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4aeaf40c[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@73c6641[init false], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e5d391d,
[apply] Handle 0x7fb838c4c730,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb838c4c730, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <341049d3, 195ed659>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eb1cc87, handle 0x7fb83a12f3d0, jogamp.opengl.gl4.GL4bcImpl@214a7a12,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@e5d391d,
[apply] Handle 0x7fb838c4c730,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x34d507e9], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xa50a649], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0xdfa6d18],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 400x300], displayHandle 0x0, surfaceHandle 0x7fb838c4c730, size 400x300, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <341049d3, 195ed659>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@214a7a12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410838558 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.881 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.366 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.192 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.213 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.182 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.192 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.211 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.187 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.176 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.179 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0.002 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410840118 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] junit.framework.TestListener: tests to run: 28
[apply] junit.framework.TestListener: startTest(testAvailableInfo)
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] junit.framework.TestListener: endTest(testAvailableInfo)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTFin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67a5a19[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f033a6f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] estRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@39ed1b0b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d8a8ce2, 132789d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30ff8c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@595e2ccd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3288df60[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3801318b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@73c6641, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e5d391d, a50a649>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@649a8a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5df4e571[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c78bc3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a8ddc4c, 477a1767>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@75bc16f0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f8622f3[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ca522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d860038, 28787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a00185[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8c3c315[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1118fa47, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ed75415, 6ad16fc1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b41fab6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b1756a4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@193936e1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@39697b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c24c4a3, 11e9c82e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aa89ce3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@19202d69[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f855562[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26aae86e, 1e81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1f758500[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c6ed322[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@71bfc4fc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <651db6bb, 1c7e2da>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2094257f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924b8a30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61578aab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a51127a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@35ecfe07, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a199939, 469a9b65>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d1e233
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215983b7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd6747b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd9247eca0
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd9247eca0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c23f1bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bd33a6b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@730efd7c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d2412e7, 6b552b76>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68302e67[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3336a1a1[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@47ad6b4b,
[apply] Handle 0x7ffd92492230,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffd92492230, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5e6214f5, 794e113b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4a738d08, handle 0x7ffd9247eca0, jogamp.opengl.gl4.GL4bcImpl@744d76b4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@47ad6b4b,
[apply] Handle 0x7ffd92492230,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffd92492230, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5e6214f5, 794e113b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9ac5f13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1395dd5b, 53f78b68>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@744d76b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68302e67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3336a1a1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9ac5f13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1395dd5b, 53f78b68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf)
[apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf)
[apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf)
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 5.181 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@67a5a19[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7f033a6f[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7b7a4989, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <197200b4, b8c3679>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@714ae2c1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b6d2702[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@5ddc0e7a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1a3a9bba, 7dc5ddc9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@39ed1b0b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7d8a8ce2, 132789d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30ff8c74[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@595e2ccd[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@663257b8, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3288df60[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3801318b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 576/642 (auto false), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@73c6641, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <e5d391d, a50a649>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@649a8a68[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5df4e571[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]]
[apply] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410845220 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2c78bc3b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a8ddc4c, 477a1767>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@75bc16f0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f8622f3[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7ca522a6, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3d860038, 28787c16>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@a00185[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@8c3c315[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1118fa47, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ed75415, 6ad16fc1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1b1756a4[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@193936e1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@39697b67, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c24c4a3, 11e9c82e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@19202d69[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@f855562[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-10-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-10, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7a2d189c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <26aae86e, 1e81a197>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1f758500[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5c6ed322[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]]
[apply] , NEWT-Screen[.macosx_nil-11-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-11, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@71bfc4fc, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <651db6bb, 1c7e2da>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61578aab[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3a51127a[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-12-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-12, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@35ecfe07, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5a199939, 469a9b65>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c23f1bb[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bd33a6b[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[apply] , NEWT-Screen[.macosx_nil-13-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-13, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@730efd7c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5d2412e7, 6b552b76>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]
[apply] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Window: com.jogamp.newt.opengl.GLWindow
[apply] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface
[apply] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface
[apply] Fin: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68302e67[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3336a1a1[init false], ],
[apply] Drawable: null,
[apply] Context: null,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-14, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x0
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 800x600
[apply] , Visible false, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9ac5f13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1395dd5b, 53f78b68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410840118 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2cf18e8e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93017500
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b1c2b67, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924a2c70
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@bb273cc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93039270
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@35cf7491, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46edf730
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93015290
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@565bb966, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7afaa550
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d7b6643
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924ab460
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@79038de7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd92484120
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f60877b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a5eb489
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f9ec4ed
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2092dcdb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93034f20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c3c9c31, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5121177e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd924abde0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b41fab6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28b301f2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44cbbe
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@249c2715
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd930394a0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7aa89ce3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53d439fe
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd930253d0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42f1916f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd93024e30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-11-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2094257f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd924b8a30
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-12-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@68a0864f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d1e233
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215983b7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd6747b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffd9247eca0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffd92421d20
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffd9247eca0
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-13-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@68302e67[init true], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3336a1a1[init false], ],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@47ad6b4b,
[apply] Handle 0x7ffd92492230,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffd92492230, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5e6214f5, 794e113b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4a738d08, handle 0x7ffd9247eca0, jogamp.opengl.gl4.GL4bcImpl@744d76b4,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@47ad6b4b,
[apply] Handle 0x7ffd92492230,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 0, num 1,
[apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x2eb0a3f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4a5f2db0], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x4edc41c5],
[apply] Surface WrappedSurface[ DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 400x300], displayHandle 0x0, surfaceHandle 0x7ffd92492230, size 400x300, UOB[ OWNS_SURFACE | WINDOW_INVISIBLE ], surfaceLock <5e6214f5, 794e113b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.OffscreenWindow[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]]
[apply] , NEWT-Screen[.macosx_nil-14-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-14, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x108
[apply] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto true), size 400x300
[apply] , Visible true, focus false
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9ac5f13, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1395dd5b, 53f78b68>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 0]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@744d76b4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 400x300
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[apply] Gears: Reshape 0/0 200x150
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[apply] Gears: Reshape 0/0 800x600
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410845220 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testAvailableInfo took 0.913 sec
[apply] Testcase: testGL2OnScreenSglBuf took 0.691 sec
[apply] Testcase: testGL2OnScreenDblBuf took 0.386 sec
[apply] Testcase: testGL2OnScreenDblBufStencil took 0.355 sec
[apply] Testcase: testGL2OnScreenDblBufMSAA took 0.4 sec
[apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.368 sec
[apply] Testcase: testGL2OffScreenAutoDblBuf took 0.239 sec
[apply] Testcase: testGL2OffScreenFBOSglBuf took 0.197 sec
[apply] Testcase: testGL2OffScreenFBODblBuf took 0.2 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.195 sec
[apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.203 sec
[apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.211 sec
[apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.218 sec
[apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.219 sec
[apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.199 sec
[apply] Testcase: testES2OnScreenSglBuf took 0.003 sec
[apply] Testcase: testES2OnScreenDblBuf took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencil took 0 sec
[apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec
[apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenAutoDblBuf took 0.002 sec
[apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBuf took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufMSAA took 0 sec
[apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec
[apply] Testcase: testES2OffScreenPbufferDblBuf took 0.001 sec
[apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410846958 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContext)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836c50
[apply] 1 - switch - START 1010
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d6985af70
[apply] 1 - switch - END 1010
[apply] 2 - switch - START 2064
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836c50
[apply] 2 - switch - END 2064
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d698247a0
[apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContext)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemo)
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6ea50
[apply] 1 - A w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6e6e0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d68ca2280
[apply] 1 - B w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6e6e0
[apply] 1 - B w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6ea50
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2057
[apply] 2 - A w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6e6e0
[apply] 2 - A w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6ea50
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d698247a0
[apply] 2 - B w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6ea50
[apply] 2 - B w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6e6e0
[apply] 2 - switch - END 2057
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemo)
[apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7f9d69836e00,-ctx 0x7f9d68c7f440
[apply] 1 - A w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c6ea50
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] 1 - B w1-h 0x7f9d69836e00,-ctx 0x7f9d68c6ea50
[apply] 1 - B w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c7f440
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2049
[apply] 2 - A w1-h 0x7f9d69836e00,-ctx 0x7f9d68c6ea50
[apply] 2 - A w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c7f440
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x7f9d69836e00,-ctx 0x7f9d68c7f440
[apply] 2 - B w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c6ea50
[apply] 2 - switch - END 2049
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemo)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.068 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410846958 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@18b1aebf, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-8-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836c50
[apply] 1 - switch - START 1010
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d6985af70
[apply] 1 - switch - END 1010
[apply] 2 - switch - START 2064
[apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836c50
[apply] 2 - switch - END 2064
[apply] Thread[Thread-8,5,main] GearsES2.dispose ...
[apply] Thread[Thread-8,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2WindowSingleContext
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-12-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-12-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d698247a0
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6ea50
[apply] 1 - A w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6e6e0
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d68ca2280
[apply] 1 - B w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6e6e0
[apply] 1 - B w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6ea50
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2057
[apply] 2 - A w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6e6e0
[apply] 2 - A w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6ea50
[apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d698247a0
[apply] 2 - B w1-h 0x7f9d698247a0,-ctx 0x7f9d68c6ea50
[apply] 2 - B w2-h 0x7f9d68ca2280,-ctx 0x7f9d68c6e6e0
[apply] 2 - switch - END 2057
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-12-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowOneDemo
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-16-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d93f6e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7402d5a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@661736e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-16-Animator-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-16-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a747fa2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] Thread[Thread-16-Animator-3,5,main] RedSquareES2.reshape FIN
[apply] 1 - switch - START 1009
[apply] 1 - A w1-h 0x7f9d69836e00,-ctx 0x7f9d68c7f440
[apply] 1 - A w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c6ea50
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] 1 - B w1-h 0x7f9d69836e00,-ctx 0x7f9d68c6ea50
[apply] 1 - B w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c7f440
[apply] 1 - switch - END 1009
[apply] 2 - switch - START 2049
[apply] 2 - A w1-h 0x7f9d69836e00,-ctx 0x7f9d68c6ea50
[apply] 2 - A w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c7f440
[apply] Thread[Thread-16,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9d69836e00
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9d69824fb0
[apply] Thread[Thread-16,5,main] RedSquareES2.reshape FIN
[apply] 2 - B w1-h 0x7f9d69836e00,-ctx 0x7f9d68c7f440
[apply] 2 - B w2-h 0x7f9d69824fb0,-ctx 0x7f9d68c6ea50
[apply] 2 - switch - END 2049
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-16-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410854946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSwitch2WindowSingleContext took 2.39 sec
[apply] Testcase: testSwitch2GLWindowOneDemo took 2.282 sec
[apply] Testcase: testSwitch2GLWindowEachWithOwnDemo took 2.368 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextDrawableSwitchNEWT - testSwitch2GLWindowEachWithOwnDemo
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410854946 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410856428 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe10ac682c0
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe10ac682c0
[apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes)
[apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 485
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe10b8473f0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] start resize thread 2
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 1: END: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] Animatr 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Animatr 2: END: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 165x165, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 166x166, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 167x167, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 168x168, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 169x169, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 170x170, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 171x171, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 172x172, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 173x173, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 174x174, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 175x175, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 176x176, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 177x177, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 178x178, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 179x179, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 180x180, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 181x181, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 182x182, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 183x183, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 184x184, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 185x185, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 186x186, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 187x187, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 188x188, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 189x189, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7fe10b8473f0
[apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes)
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 743
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410870449 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.087 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410856428 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe10ac682c0
[apply] animThreadCount 1, frameCount 200
[apply] reszThreadCount 1, resizeCount 100
[apply] tasks 2, threads 2
[apply] create anim task/thread 0
[apply] create resz task/thread 0
[apply] start resize thread 0
[apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start anim thread 0
[apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 66x66, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 67x67, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 74x74, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 77x77, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 102x102, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 103x103, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 104x104, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 105x105, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 106x106, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 108x108, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 109x109, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 111x111, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 112x112, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 113x113, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 114x114, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 115x115, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 116x116, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 117x117, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 118x118, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 119x119, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 120x120, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 121x121, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 122x122, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 123x123, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 124x124, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 125x125, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 126x126, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 127x127, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 129x129, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 130x130, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 131x131, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 132x132, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 133x133, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 134x134, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 135x135, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 136x136, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 137x137, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 138x138, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 139x139, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 140x140, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 141x141, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 142x142, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 143x143, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 144x144, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 145x145, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 146x146, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 147x147, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 148x148, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 149x149, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 150x150, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 151x151, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 152x152, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 153x153, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 154x154, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 155x155, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 156x156, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 157x157, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 158x158, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 159x159, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 160x160, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 161x161, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 162x162, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 163x163, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 164x164, swapInterval 0, drawable 0x7fe10ac682c0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 100, displays 485
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5773ec72, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7fe10b8473f0
[apply] animThreadCount 3, frameCount 100
[apply] reszThreadCount 3, resizeCount 50
[apply] tasks 6, threads 6
[apply] create anim task/thread 0
[apply] create anim task/thread 1
[apply] create anim task/thread 2
[apply] create resz task/thread 0
[apply] create resz task/thread 1
[apply] create resz task/thread 2
[apply] start resize thread 0
[apply] start anim thread 0
[apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] start resize thread 1
[apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0
[apply] start anim thread 1
[apply] start resize thread 2
[apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1
[apply] start anim thread 2
[apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7fe10b8473f0
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[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 190x190, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 191x191, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 192x192, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 193x193, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 194x194, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 195x195, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 196x196, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 197x197, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 198x198, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 199x199, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 201x201, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 202x202, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 203x203, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 204x204, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 205x205, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 206x206, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 207x207, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 208x208, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 209x209, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 210x210, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 211x211, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 212x212, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 213x213, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 214x214, swapInterval 0, drawable 0x7fe10b8473f0
[apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** reshapes: 150, displays 743
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410870449 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_1A1RThreads_100Resizes took 5.939 sec
[apply] Testcase: test01_3A3RThreads_50Resizes took 8.016 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GLDebugDisabled)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410872047 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] junit.framework.TestListener: endTest(test01GLDebugDisabled)
[apply] junit.framework.TestListener: startTest(test01GLDebugEnabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] junit.framework.TestListener: endTest(test01GLDebugEnabled)
[apply] junit.framework.TestListener: startTest(test02GLDebugError)
[apply] junit.framework.TestListener: endTest(test02GLDebugError)
[apply] junit.framework.TestListener: startTest(test03GLDebugInsert)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] junit.framework.TestListener: endTest(test03GLDebugInsert)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.499 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410872047 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410873480 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebugDisabled took 1.032 sec
[apply] Testcase: test01GLDebugEnabled took 0.238 sec
[apply] Testcase: test02GLDebugError took 0.05 sec
[apply] Testcase: test03GLDebugInsert took 0.048 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410873480 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410874944 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled)
[apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled)
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled)
[apply] junit.framework.TestListener: startTest(test02GLDebug01Error)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] junit.framework.TestListener: endTest(test02GLDebug01Error)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410876398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.52 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410874944 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] glDebug extension: null
[apply] glDebug enabled: false
[apply] glDebug sync: true
[apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410876398 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GLDebug01Disabled took 1.059 sec
[apply] Testcase: test01GLDebug01Enabled took 0.263 sec
[apply] Testcase: test02GLDebug01Error took 0.068 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(test01FFP__GL2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410877867 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] junit.framework.TestListener: endTest(test01FFP__GL2)
[apply] junit.framework.TestListener: startTest(test02FFP__ES1)
[apply] junit.framework.TestListener: endTest(test02FFP__ES1)
[apply] junit.framework.TestListener: startTest(test03FFP__ES2)
[apply] junit.framework.TestListener: endTest(test03FFP__ES2)
[apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2)
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2)
[apply] junit.framework.TestListener: startTest(test11GLSL_GL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] junit.framework.TestListener: endTest(test11GLSL_GL2)
[apply] junit.framework.TestListener: startTest(test12GLSL_ES2)
[apply] junit.framework.TestListener: endTest(test12GLSL_ES2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410879960 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 2.159 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410877867 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410879960 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01FFP__GL2 took 1.329 sec
[apply] Testcase: test02FFP__ES1 took 0 sec
[apply] Testcase: test03FFP__ES2 took 0 sec
[apply] Testcase: test04FFP__GL2ES2 took 0.451 sec
[apply] Testcase: test11GLSL_GL2 took 0.238 sec
[apply] Testcase: test12GLSL_ES2 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testInitSingleton)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410881426 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] junit.framework.TestListener: endTest(testInitSingleton)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410882399 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.037 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410881426 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410882399 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testInitSingleton took 0.913 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410883974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
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[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: tests to run: 12
[apply] junit.framework.TestListener: startTest(testVersion)
[apply] -----------------------------------------------------------------------------------------------------
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[apply] Specification Vendor: JogAmp Community
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[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
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[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
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[apply] Specification Version: null
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[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
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[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
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[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
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[apply] Specification Vendor: null
[apply] Specification Version: null
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[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] junit.framework.TestListener: endTest(testVersion)
[apply] junit.framework.TestListener: startTest(testGLProfileDefault)
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
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[apply] GLES2 false
[apply] Profiles
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[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
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[apply] Swap Interval -1
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[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileDefault)
[apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable)
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
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[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
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[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1)
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[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
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[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1)
[apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2)
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@22a98932
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2)
[apply] junit.framework.TestListener: startTest(testGL4bc)
[apply] junit.framework.TestListener: endTest(testGL4bc)
[apply] junit.framework.TestListener: startTest(testGL3bc)
[apply] junit.framework.TestListener: endTest(testGL3bc)
[apply] junit.framework.TestListener: startTest(testGL2)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@5090d8ea
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] junit.framework.TestListener: endTest(testGL2)
[apply] junit.framework.TestListener: startTest(testGL4)
[apply] junit.framework.TestListener: endTest(testGL4)
[apply] junit.framework.TestListener: startTest(testGL3)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@ee51b2c
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410886317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testGL3)
[apply] junit.framework.TestListener: startTest(testGLES1)
[apply] junit.framework.TestListener: endTest(testGLES1)
[apply] junit.framework.TestListener: startTest(testGLES2)
[apply] junit.framework.TestListener: endTest(testGLES2)
[apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 2.417 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw]
[apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw]
[apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw]
[apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410883974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.nativewindow
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.newt
[apply] Extension Name: null
[apply] Specification Title: null
[apply] Specification Vendor: null
[apply] Specification Version: null
[apply] Implementation Title: null
[apply] Implementation Vendor: null
[apply] Implementation Vendor ID: null
[apply] Implementation URL: null
[apply] Implementation Version: null
[apply] Implementation Branch: null
[apply] Implementation Commit: null
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@53343ed0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@2c979e8b
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@359eda2c
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@22a98932
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] Profile GL4bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] Profile GL3bc n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@5090d8ea
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] Profile GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL3/GL3.hw]
[apply] CTX VERSION 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@ee51b2c
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 3.2 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.50
[apply] GL_EXTENSIONS 16
[apply] GL_ARB_instanced_arrays GL_ARB_occlusion_query2 GL_ARB_shader_bit_encoding GL_ARB_timer_query GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] Profile GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] Profile GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410886317 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testVersion took 1.108 sec
[apply] Testcase: testGLProfileDefault took 0.242 sec
[apply] Testcase: testGLProfileMaxProgrammable took 0.196 sec
[apply] Testcase: testGLProfileGL2ES1 took 0.182 sec
[apply] Testcase: testGLProfileGL2ES2 took 0.196 sec
[apply] Testcase: testGL4bc took 0.001 sec
[apply] Testcase: testGL3bc took 0.001 sec
[apply] Testcase: testGL2 took 0.181 sec
[apply] Testcase: testGL4 took 0.001 sec
[apply] Testcase: testGL3 took 0.166 sec
[apply] Testcase: testGLES1 took 0.001 sec
[apply] Testcase: testGLES2 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test01_ES1)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410887836 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] junit.framework.TestListener: endTest(test01_ES1)
[apply] junit.framework.TestListener: startTest(test02__ES2)
[apply] junit.framework.TestListener: endTest(test02__ES2)
[apply] junit.framework.TestListener: startTest(test03_GL2)
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] junit.framework.TestListener: endTest(test03_GL2)
[apply] junit.framework.TestListener: startTest(test04_GL3)
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] junit.framework.TestListener: endTest(test04_GL3)
[apply] junit.framework.TestListener: startTest(test05_GL4)
[apply] junit.framework.TestListener: endTest(test05_GL4)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410889127 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.356 sec
[apply] ------------- Standard Output ---------------
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] - GL_MAX_TEXTURE_SIZE: 8192
[apply] - GL_ACTIVE_TEXTURE: 33984
[apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16
[apply] - GL_MAX_COLOR_ATTACHMENTS: 8
[apply] - GL_MAX_SAMPLES: 8
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410887836 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] GLES1 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test01_ES1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test02__ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test03_GL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] GL UnitTester
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] - pre GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] - GL-Error 0x0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test04_GL3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] GL4 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLUnitsNEWT - test05_GL4
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410889127 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01_ES1 took 0.919 sec
[apply] Testcase: test02__ES2 took 0 sec
[apply] Testcase: test03_GL2 took 0.173 sec
[apply] Testcase: test04_GL3 took 0.132 sec
[apply] Testcase: test05_GL4 took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410890594 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB)
[apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410892506 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.98 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410890594 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190
[apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550
[apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410892506 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 1.274 sec
[apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 0.104 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 0.135 sec
[apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 0.1 sec
[apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 0.132 sec
[apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 0.102 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410893976 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710121c0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7046cf60
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.608s
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710837c0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae70465db0
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71083240
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7047f0c0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.648s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71091140
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7047a700
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7108d650
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710d87f0
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7045c220
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71618180
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7161f440
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716309b0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704a5d10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704b8ba0
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704c01e0
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@20968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716827e0
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f9ec4ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704ea190
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b12e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716c1ac0
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb05acd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c3c315
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704f3290
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae74100780
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] total: 2.054s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410898547 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.636 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410893976 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710121c0
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@28ab54eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7046cf60
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] total: 1.608s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@680e2291, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710837c0
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae70465db0
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71083240
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7047f0c0
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] total: 0.648s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] JOGLTask 0: START: 0/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 1: START: 150/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 2: START: 300/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 3: START: 450/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 4: START: 600/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 5: START: 750/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 6: START: 900/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 7: START: 1050/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 8: START: 1200/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 9: START: 1350/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 10: START: 1500/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 11: START: 1650/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 12: START: 1800/0, reuse true - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 13: START: 0/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 14: START: 150/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 15: START: 300/150, reuse true - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a8046f4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71091140
[apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1018f51f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7047a700
[apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt3
[apply] JOGLTask 3: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ce53220
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7108d650
[apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42ef83d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab7b3f9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3288df60
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3801318b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae710d87f0
[apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5076e8a7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7045c220
[apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b035079, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae71618180
[apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a50a649, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae7161f440
[apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@209444d1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6632060c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2b323e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65efb4be
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716309b0
[apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3677eaf8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704a5d10
[apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62ebcdbb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704b8ba0
[apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@c2f8b5a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704c01e0
[apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@20968fda, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75bc16f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716827e0
[apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f9ec4ed, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9e1be92
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43a6684f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704ea190
[apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2b12e7f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48fd918a
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae716c1ac0
[apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb05acd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c3c315
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae704f3290
[apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7cf01771, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76933bcb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c3ac93e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37722456
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fae74100780
[apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]] - Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: RUNNING: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] JOGLTask 0: END: Thread-4-UserApp-JUnitTestRunner-jt0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 3: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 3: END: Thread-4-UserApp-JUnitTestRunner-jt3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] JOGLTask 2: END: Thread-4-UserApp-JUnitTestRunner-jt2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 5: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] JOGLTask 5: END: Thread-4-UserApp-JUnitTestRunner-jt5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] JOGLTask 1: END: Thread-4-UserApp-JUnitTestRunner-jt1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 9: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] JOGLTask 9: END: Thread-4-UserApp-JUnitTestRunner-jt9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 4: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] JOGLTask 4: END: Thread-4-UserApp-JUnitTestRunner-jt4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 7: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] JOGLTask 7: END: Thread-4-UserApp-JUnitTestRunner-jt7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 10: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] JOGLTask 10: END: Thread-4-UserApp-JUnitTestRunner-jt10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] JOGLTask 6: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] JOGLTask 6: END: Thread-4-UserApp-JUnitTestRunner-jt6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 8: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] JOGLTask 8: END: Thread-4-UserApp-JUnitTestRunner-jt8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 11: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] JOGLTask 11: END: Thread-4-UserApp-JUnitTestRunner-jt11
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 13: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] JOGLTask 13: END: Thread-4-UserApp-JUnitTestRunner-jt13
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 12: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] JOGLTask 12: END: Thread-4-UserApp-JUnitTestRunner-jt12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 14: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] JOGLTask 14: END: Thread-4-UserApp-JUnitTestRunner-jt14
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-jt0-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] JOGLTask 15: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] JOGLTask 15: END: Thread-4-UserApp-JUnitTestRunner-jt15
[apply] total: 2.054s
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410898547 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 1.716 sec
[apply] Testcase: test02FourThreads took 0.649 sec
[apply] Testcase: test16SixteenThreads took 2.054 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410900141 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] junit.framework.TestListener: startTest(test02TwoThreads)
[apply] junit.framework.TestListener: endTest(test02TwoThreads)
[apply] junit.framework.TestListener: startTest(test02FourThreads)
[apply] junit.framework.TestListener: endTest(test02FourThreads)
[apply] junit.framework.TestListener: startTest(test16SixteenThreads)
[apply] junit.framework.TestListener: endTest(test16SixteenThreads)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410900281 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.206 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410900141 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410900281 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test02TwoThreads took 0.002 sec
[apply] Testcase: test02FourThreads took 0 sec
[apply] Testcase: test16SixteenThreads took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testMain)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410901732 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testMain)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@2c8376b
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.271 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410901732 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] -----------------SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410902939 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------------------------------------------------------------------------------
[apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[apply] int8 1 / 1, int16 2 / 2
[apply] int 4 / 4, long 8 / 8
[apply] int32 4 / 4, int64 8 / 8
[apply] float 4 / 4, double 8 / 8, ldouble 16 / 16
[apply] pointer 8 / 8, page 4096
[apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: false
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: com.jogamp.common
[apply] Extension Name: com.jogamp.common
[apply] Specification Title: GlueGen Java Bindings Generator
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: GlueGen Run-Time
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b615-20121224
[apply] Implementation Branch: master
[apply] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[apply] -----------------------------------------------------------------------------------------------------
[apply] -----------------------------------------------------------------------------------------------------
[apply] Package: javax.media.opengl
[apply] Extension Name: javax.media.opengl
[apply] Specification Title: Java Bindings for OpenGL API Specification
[apply] Specification Vendor: JogAmp Community
[apply] Specification Version: 2.0
[apply] Implementation Title: Java Bindings for OpenGL Runtime Environment
[apply] Implementation Vendor: JogAmp Community
[apply] Implementation Vendor ID: com.jogamp
[apply] Implementation URL: http://jogamp.org/
[apply] Implementation Version: 2.0-b875-20121225
[apply] Implementation Branch: master
[apply] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[apply] -----------------------------------------------------------------------------------------------------
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply]
[apply] Desktop Capabilities:
[apply] none
[apply]
[apply] EGL Capabilities:
[apply] none
[apply]
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@2c8376b
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410902939 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testMain took 1.143 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410904403 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testWriteRead01a)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] junit.framework.TestListener: endTest(testWriteRead01a)
[apply] junit.framework.TestListener: startTest(testWriteRead01b)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410905692 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWriteRead01b)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.353 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410904403 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410905692 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWriteRead01a took 1.186 sec
[apply] Testcase: testWriteRead01b took 0.041 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer)
[apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.124 sec
[apply]
[apply] Testcase: testX11WindowMemoryLeak took 1.836 sec
[apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.124 sec
[apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.11 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410910660 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8460c4ddd0
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f846188d470
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.837 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410910660 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f8460c4ddd0
[apply] swap group max groups -1, barriers -1, false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@17094d48, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67eb366
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f846188d470
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410912434 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.832 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410912434 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410913912 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] junit.framework.TestListener: startTest(test00MatrixToString)
[apply] junit.framework.TestListener: endTest(test00MatrixToString)
[apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess)
[apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess)
[apply] junit.framework.TestListener: startTest(test03MvTranslate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp:junit.framework.TestListener: endTest(test03MvTranslate)
[apply] junit.framework.TestListener: startTest(test04MvTranslateRotate)
[apply] junit.framework.TestListener: endTest(test04MvTranslateRotate)
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 1.368 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410913912 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] PMV-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-C-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 4x4:
[apply] [ 1.00000 0.00000 0.00000 1.00000 ]
[apply] [ 0.00000 1.00000 0.00000 2.00000 ]
[apply] [ 0.00000 0.00000 1.00000 3.00000 ]
[apply] [ 0.00000 0.00000 0.00000 1.00000 ]
[apply]
[apply]
[apply] FLU-R-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 2x3:
[apply] [ 1.00000 2.00000 3.00000 ]
[apply] [ 4.00000 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-R-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] FLU-C-O 3x2:
[apply] [ 1.00000 2.00000 ]
[apply] [ 3.00000 4.00000 ]
[apply] [ 5.00000 6.00000 ]
[apply]
[apply]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test00MatrixToString
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test03MvTranslate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410915205 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00MatrixToString took 0.014 sec
[apply] Testcase: test01MviUpdateTraditionalAccess took 0.22 sec
[apply] Testcase: test02MviUpdateShaderAccess took 0.072 sec
[apply] Testcase: test03MvTranslate took 0.005 sec
[apply] Testcase: test04MvTranslateRotate took 0.003 sec
[apply] com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix01NEWT - test04MvTranslateRotate
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410915205 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPMVMatrix02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: endTest(testLookAtNegZIsNoOp)
[apply] junit.framework.TestListener: startTest(testLookAtPosY)
[apply] junit.framework.TestListener: endTest(testLookAtPosY)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.063 sec
[apply]
[apply] Testcase: testLookAtNegZIsNoOp took 0.007 sec
[apply] Testcase: testLookAtPosY took 0.001 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410918112 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@31ad98ef[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa7148081f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xdcb52ae], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x877ef83], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1fa12495],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x31b446d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x32955cd5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fa7148081f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c138c63, handle 0x7fa714802a30, jogamp.opengl.gl4.GL4bcImpl@1d766806,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa7148081f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xdcb52ae], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x877ef83], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1fa12495],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x31b446d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x32955cd5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fa7148081f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d766806, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d5311bd[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713c9a170,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eda18ac, handle 0x7fa71483b250, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713c9a170,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@359eda2c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713cba260,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1fcef4f7, handle 0x7fa713cba600, jogamp.opengl.gl4.GL4bcImpl@22a98932,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713cba260,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5f0ab09f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa71485ee80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36d1c778, handle 0x7fa713cc3100, jogamp.opengl.gl4.GL4bcImpl@774acfcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa71485ee80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] junit.framework.TestListener: endTest(test01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410920091 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.05 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410918112 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] Gears: Init: FBOImpl[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@31ad98ef[init true], ],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa7148081f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xdcb52ae], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x877ef83], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1fa12495],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x31b446d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x32955cd5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fa7148081f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7c138c63, handle 0x7fa714802a30, jogamp.opengl.gl4.GL4bcImpl@1d766806,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa7148081f0,
[apply] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[apply] fboI back 0, front 1, num 2,
[apply] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0xdcb52ae], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x877ef83], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1fa12495],
[apply] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x31b446d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0xc68c26c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x32955cd5],
[apply] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fa7148081f0, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>] ]], mode NSOPENGL] ,
[apply] UpstreamWidget: null]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1d766806, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3d5311bd[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713c9a170,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7eda18ac, handle 0x7fa71483b250, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713c9a170,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713c8e590
[apply] , SurfaceHandle 0x7fa713c9a170 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@455fc40c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <12401369, 2cba5bdb>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ee49dcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 2, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@359eda2c[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713cba260,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1fcef4f7, handle 0x7fa713cba600, jogamp.opengl.gl4.GL4bcImpl@22a98932,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa713cba260,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa713cb5490
[apply] , SurfaceHandle 0x7fa713cba260 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4c349471, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <ffdadcd, 579d75ee>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 3, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5f0ab09f[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa71485ee80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x36d1c778, handle 0x7fa713cc3100, jogamp.opengl.gl4.GL4bcImpl@774acfcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6825c828,
[apply] Handle 0x7fa71485ee80,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa71484ad40
[apply] , SurfaceHandle 0x7fa71485ee80 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6833f0de, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2a0ab444, 24c0f1ec>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410920091 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.998 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410921672 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32042d710,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7fd32044e3c0, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32042d710,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1260, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67a5a19[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32046a3b0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f033a6f, handle 0x7fd3210727c0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32046a3b0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7987, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@46238a47[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd320472f10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x12401369, handle 0x7fd320472c70, jogamp.opengl.gl4.GL4bcImpl@b07f45d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd320472f10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 6174, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@373c0b53[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32048c3f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x63b0bdc8, handle 0x7fd32048ec20, jogamp.opengl.gl4.GL4bcImpl@50059a34,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32048c3f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] junit.framework.TestListener: endTest(test01)
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.336 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410921672 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@48a77106[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32042d710,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x194835fb, handle 0x7fd32044e3c0, jogamp.opengl.gl4.GL4bcImpl@3c50507,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32042d710,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32105f240
[apply] , SurfaceHandle 0x7fd32042d710 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@7c5b0668, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3c01d5a0, 1c701a27>[count 2, qsz 0, owner <Thread-8-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c50507, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 1260, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@67a5a19[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32046a3b0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f033a6f, handle 0x7fd3210727c0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32046a3b0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32107c170
[apply] , SurfaceHandle 0x7fd32046a3b0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@49dc423f, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 2, qsz 1, owner <Thread-8-Animator-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7987, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@46238a47[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd320472f10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x12401369, handle 0x7fd320472c70, jogamp.opengl.gl4.GL4bcImpl@b07f45d,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd320472f10,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 3, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd32046a980
[apply] , SurfaceHandle 0x7fd320472f10 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@2cba5bdb, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 2, qsz 1, owner <Thread-8-Animator-2>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b07f45d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 6174, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@373c0b53[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32048c3f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x63b0bdc8, handle 0x7fd32048ec20, jogamp.opengl.gl4.GL4bcImpl@50059a34,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@53cffeb4,
[apply] Handle 0x7fd32048c3f0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 4, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd320475840
[apply] , SurfaceHandle 0x7fd32048c3f0 (lockedExt window false, surface false)
[apply] , Pos 0/278 (auto false), size 256x256
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@687bc899, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16aeea66, 359eda2c>[count 2, qsz 0, owner <Thread-8-Animator-3>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-8-Animator-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@50059a34, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list reused: 1
[apply] gear2 list reused: 2
[apply] gear3 list reused: 3
[apply] Gears: Reshape 0/0 256x256
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410924945 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 2.331 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410924945 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410926475 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6825c828, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(test01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410928380 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.969 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410926475 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6825c828, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1fcef4f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@774acfcd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39cf4a2c
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@580eac5a
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2b5575e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27b62aab, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@900bac2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@ee51b2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@635aed57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410928380 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.944 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410929862 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff15c039d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c044690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4af240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4afa60
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen)
[apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff15c094390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c05c680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c08c990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4b3810
[apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen)
[apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 5.605 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410929862 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff15c039d70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5090d8ea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c044690
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4af240
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@326b9c84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4afa60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@205ddb6e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff15c094390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67e13e07, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@291946c2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c05c680
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7b7a4989, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15c08c990
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2f74219d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1
[apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702
[apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff15b4b3810
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia,
[apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO.
[apply] Seems to run fine on 10.6.8/NVidia.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410935402 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCommonAnimatorSharedOnscreen took 2.366 sec
[apply] Testcase: testCommonAnimatorSharedOffscreen took 2.197 sec
[apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410935402 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410936881 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01OneLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab844ea0
[apply] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] junit.framework.TestListener: endTest(test01OneLife)
[apply] junit.framework.TestListener: startTest(test01AnotherLife)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2277.659ms
[apply] GLProfile.initSingleton(): 930.291ms
[apply] Demo Code: 1345.432ms
[apply] GLProfile.shutdown(): 2.535ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab82d330
[apply] 1 s: 60 f / 1013 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01AnotherLife)
[apply] junit.framework.TestListener: startTest(test01TwoLifes)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1745.058ms
[apply] GLProfile.initSingleton(): 546.007ms
[apply] Demo Code: 1199.051ms
[apply] GLProfile.shutdown(): 0.094ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab85fc10
[apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1767.329ms
[apply] GLProfile.initSingleton(): 547.841ms
[apply] Demo Code: 1219.488ms
[apply] GLProfile.shutdown(): 0.112ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89aac81140
[apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test01TwoLifes)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.598 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410936881 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@53f64158, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@470b9279
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab844ea0
[apply] 1 s: 60 f / 1010 ms, 59.4 fps, 16 ms/f; total: 60 f, 59.4 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Total: 2277.659ms
[apply] GLProfile.initSingleton(): 930.291ms
[apply] Demo Code: 1345.432ms
[apply] GLProfile.shutdown(): 2.535ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab82d330
[apply] 1 s: 60 f / 1013 ms, 59.2 fps, 16 ms/f; total: 60 f, 59.2 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1745.058ms
[apply] GLProfile.initSingleton(): 546.007ms
[apply] Demo Code: 1199.051ms
[apply] GLProfile.shutdown(): 0.094ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@f593af, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89ab85fc10
[apply] 1 s: 60 f / 1011 ms, 59.3 fps, 16 ms/f; total: 60 f, 59.3 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1767.329ms
[apply] GLProfile.initSingleton(): 547.841ms
[apply] Demo Code: 1219.488ms
[apply] GLProfile.shutdown(): 0.112ms
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@341049d3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@214a7a12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@209444d1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f89aac81140
[apply] 1 s: 60 f / 1006 ms, 59.6 fps, 16 ms/f; total: 60 f, 59.6 fps, 16 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1654.907ms
[apply] GLProfile.initSingleton(): 562.026ms
[apply] Demo Code: 1092.88ms
[apply] GLProfile.shutdown(): 0.105ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410944414 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OneLife took 2.296 sec
[apply] Testcase: test01AnotherLife took 1.746 sec
[apply] Testcase: test01TwoLifes took 3.424 sec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Total: 1654.907ms
[apply] GLProfile.initSingleton(): 562.026ms
[apply] Demo Code: 1092.88ms
[apply] GLProfile.shutdown(): 0.105ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410944414 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01DefaultFBO)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410945883 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultFBO)
[apply] junit.framework.TestListener: startTest(test01StencilFBO)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01StencilFBO)
[apply] junit.framework.TestListener: startTest(test01DefaultPBuffer)
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01DefaultPBuffer)
[apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] Image right side up
[apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.248 sec
[apply] ------------- Standard Output ---------------
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] Image right side up
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410945883 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[apply] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] below: 0xff0000
[apply] above: 0xff00
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410947065 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01DefaultFBO took 1.036 sec
[apply] Testcase: test01StencilFBO took 0.021 sec
[apply] Testcase: test01DefaultPBuffer took 0.033 sec
[apply] Testcase: test01AccumStencilPBuffer took 0.029 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410947065 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410948557 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] junit.framework.TestListener: tests to run: 8
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2)
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2)
[apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4)
[apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410951269 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 2.797 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410948557 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply]
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply]
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410951269 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.273 sec
[apply] Testcase: testOnscreenMultiSampleAA2 took 0.261 sec
[apply] Testcase: testOnscreenMultiSampleAA4 took 0.233 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.202 sec
[apply] Testcase: testOffscreenMultiSampleAA0 took 0.163 sec
[apply] Testcase: testOffscreenMultiSampleAA2 took 0.165 sec
[apply] Testcase: testOffscreenMultiSampleAA4 took 0.17 sec
[apply] Testcase: testOffsreenMultiSampleAA8 took 0.175 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410952828 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8)
[apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0)
[apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8)
[apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410954714 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 1.952 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410952828 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply]
[apply] req. msaa: false
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: false
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-11-Display-.macosx_nil-4-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] NEWT offscreen FBO Window n/a yet
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410954714 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenMultiSampleAA0 took 1.268 sec
[apply] Testcase: testOnscreenMultiSampleAA8 took 0.203 sec
[apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 0.174 sec
[apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 0.171 sec
[apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec
[apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410956208 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] junit.framework.TestListener: startTest(test01OpaqueDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc22a848cb0
[apply] junit.framework.TestListener: endTest(test01OpaqueDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentDecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc22a84fe00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] junit.framework.TestListener: endTest(test01TransparentDecorated)
[apply] junit.framework.TestListener: startTest(test01TransparentUndecorated)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc229c613f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] junit.framework.TestListener: endTest(test01TransparentUndecorated)
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.244 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410956208 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17094d48
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63b0bdc8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc22a848cb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ab54eb
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc22a84fe00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@62acc57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc229c613f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410959388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01OpaqueDecorated took 0.858 sec
[apply] Testcase: test01TransparentDecorated took 0.761 sec
[apply] Testcase: test01TransparentUndecorated took 0.6 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410959388 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410960884 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410963110 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.29 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410960884 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0480.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410963110 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.16 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test00)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410964576 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserAjunit.framework.TestListener: endTest(test00)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.197 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410964576 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestRedSquareEpp-JUnitTestRunner @ 1356410966708 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] S1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410966708 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00 took 2.067 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410968175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969181 d 0ms]]
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969163 d 153ms]]
[apply] WindowUpdateEvent[[ 41680182 / 1402880464 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969161 d 1174ms]]]
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
[apply] 7 s: 60 f / 7935 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.553 sec
[apply] ------------- Standard Output ---------------
[apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500
[apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1306094
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410968175 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969181 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969163 d 153ms]]
[apply] WindowUpdateEvent[[ 41680182 / 1402880464 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410969161 d 1174ms]]]
[apply] 7 s: 60 f / 7935 ms, 7.5 fps, 132 ms/f; total: 60 f, 7.5 fps, 132 ms/f
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410977600 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410977663 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testElektronenMultiplizierer01 took 8.524 sec
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356410977600 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410977663 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410979152 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d53844f80
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d52c7fbb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.502 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410982575 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410979152 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c65216, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d53844f80
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] requested: vsync 1, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window resized: 64/64 640x480
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d52c7fbb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410982575 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.146 sec
[apply] Testcase: test02GL3 took 1.209 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410984042 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test01GL2ES2)
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f63065e70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1074 ms, 55.8 fps, 17 ms/f; total: 60 f, 55.8 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test01GL2ES2)
[apply] junit.framework.TestListener: startTest(test02GL3)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f63082cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1032 ms, 58.1 fps, 17 ms/f; total: 60 f, 58.1 fps, 17 ms/f
[apply] junit.framework.TestListener: endTest(test02GL3)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.483 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410984042 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] Loop 1/1
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4ab122a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f63065e70
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1074 ms, 55.8 fps, 17 ms/f; total: 60 f, 55.8 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] requested: vsync false, GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] NW chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] GL chosen: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 3.2 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.50
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL3/GL3.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a0ab444, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8f63082cc0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] RedSquareES2.reshape FIN
[apply] 1 s: 60 f / 1032 ms, 58.1 fps, 17 ms/f; total: 60 f, 58.1 fps, 17 ms/f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410987460 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2ES2 took 2.16 sec
[apply] Testcase: test02GL3 took 1.192 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410987460 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410988955 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(test01)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
[apply] Handle 0x7fd1d1868d20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4c3c2378, handle 0x7fd1d1844ce0, jogamp.opengl.gl4.GL4bcImpl@33589e56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
[apply] Handle 0x7fd1d1868d20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] junit.framework.TestListener: endTest(test01)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.819 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410988955 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] Gears: Init: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]], GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@32955cd5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
[apply] Handle 0x7fd1d1868d20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4c3c2378, handle 0x7fd1d1844ce0, jogamp.opengl.gl4.GL4bcImpl@33589e56,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3cc262,
[apply] Handle 0x7fd1d1868d20,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd1d0c2cc70
[apply] , SurfaceHandle 0x7fd1d1868d20 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOGears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410990710 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] nTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@14fdb00d, com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, ], MouseListeners num 0 [], KeyListeners num 2 [com.jogamp.opengl.test.junit.util.QuitAdapter@1b31303f, com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT$1@3a56860b, ], windowLock <67a5a19, 4ab122a1>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]]
[apply] Gears (GL2) init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@33589e56, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 list created: 1
[apply] gear2 list created: 2
[apply] gear3 list created: 3
[apply] Gears: Reshape 0/0 640x480
[apply] Gears: Dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410990710 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 0.806 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410992188 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1fa12495, handle 0x7fd5d305f870, jogamp.opengl.gl4.GL4bcImpl@32955cd5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d24577d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d305db20
[apply] , SurfaceHandle 0x7fd5d24577d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6659fb21, 1d766806>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test01ShaderState_Validation)
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] junit.framework.TestListener: endTest(test01ShaderState_Validation)
[apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7fd5d2452950, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d246a590,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2465cf0
[apply] , SurfaceHandle 0x7fd5d246a590 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2fa918d5, handle 0x7fd5d3079cd0, jogamp.opengl.gl4.GL4bcImpl@46238a47,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d2465500,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d3060420
[apply] , SurfaceHandle 0x7fd5d2465500 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <474b5f4a, 255d17d7>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled)
[apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.461s: 600f, 410.6 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x12401369, handle 0x7fd5d3059170, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d3068980,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2469c90
[apply] , SurfaceHandle 0x7fd5d3068980 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable)
[apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2c979e8b, handle 0x7fd5d3026fb0, jogamp.opengl.gl4.GL4bcImpl@12b754b2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d2465ab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2469c90
[apply] , SurfaceHandle 0x7fd5d2465ab0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <42197bb7, 17094d48>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble)
[apply] testShaderState01PerformanceDouble: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 5.486 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410997608 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410992188 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x1fa12495, handle 0x7fd5d305f870, jogamp.opengl.gl4.GL4bcImpl@32955cd5,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d24577d0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d305db20
[apply] , SurfaceHandle 0x7fd5d24577d0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6659fb21, 1d766806>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7fd5d2452950, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d246a590,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2465cf0
[apply] , SurfaceHandle 0x7fd5d246a590 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2fa918d5, handle 0x7fd5d3079cd0, jogamp.opengl.gl4.GL4bcImpl@46238a47,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d2465500,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d3060420
[apply] , SurfaceHandle 0x7fd5d2465500 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <474b5f4a, 255d17d7>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable false: 1.461s: 600f, 410.6 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x12401369, handle 0x7fd5d3059170, jogamp.opengl.gl4.GL4bcImpl@7ee49dcd,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d3068980,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2469c90
[apply] , SurfaceHandle 0x7fd5d3068980 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53343ed0, b07f45d>[count 1, qsz 0, owner <Thread-13>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] testShaderState00PerformanceSingle toggleEnable true: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x2c979e8b, handle 0x7fd5d3026fb0, jogamp.opengl.gl4.GL4bcImpl@12b754b2,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6c01bde4,
[apply] Handle 0x7fd5d2465ab0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-5, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fd5d2469c90
[apply] , SurfaceHandle 0x7fd5d2465ab0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <42197bb7, 17094d48>[count 1, qsz 0, owner <Thread-15>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 0.864s: 600f, 694.4 fps, 1 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410997608 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test00NoShaderState_Validation took 1.285 sec
[apply] Testcase: test01ShaderState_Validation took 0.107 sec
[apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 1.785 sec
[apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 1.091 sec
[apply] Testcase: test04ShaderState_PerformanceDouble took 1.083 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410999094 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fa5db82fee0, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5dac8bdb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5db81d880
[apply] , SurfaceHandle 0x7fa5dac8bdb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7fa5db828e80, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5daca4270,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5dac97ce0
[apply] , SurfaceHandle 0x7fa5daca4270 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked)
[apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked)
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked)
[apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble)
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b0ea9ba, handle 0x7fa5dac7e950, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5db833a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5db844b10
[apply] , SurfaceHandle 0x7fa5db833a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <46238a47, 474b5f4a>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.436s: 600f, 417.8 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411002564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.535 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356410999094 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7fa5db82fee0, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5dac8bdb0,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5db81d880
[apply] , SurfaceHandle 0x7fa5dac8bdb0 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x3d5311bd, handle 0x7fa5db828e80, jogamp.opengl.gl4.GL4bcImpl@39478a43,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5daca4270,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-2, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5dac97ce0
[apply] , SurfaceHandle 0x7fa5daca4270 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c65216, 6d372656>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true]
[apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
[apply] screen #1
[apply] screen #2
[apply] screen #3
[apply] screen #4
[apply] screen #10
[apply] screen #20
[apply] screen #30
[apply] screen #40
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x4b0ea9ba, handle 0x7fa5dac7e950, jogamp.opengl.gl4.GL4bcImpl@69d6065,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7fa5db833a60,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fa5db844b10
[apply] , SurfaceHandle 0x7fa5db833a60 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 480x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <46238a47, 474b5f4a>[count 1, qsz 0, owner <Thread-11>], surfaceLockCount 1]], mode NSOPENGL]
[apply] screen #1
[apply] screen #2
[apply] screen #1
[apply] screen #2
[apply] testShaderState01PerformanceDouble: 1.436s: 600f, 417.8 fps, 2 ms/f
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411002564 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testShaderState01ValidationSP1Linked took 1.432 sec
[apply] Testcase: testShaderState01ValidationSP1Unlinked took 0.193 sec
[apply] Testcase: testShaderState01PerformanceDouble took 1.779 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411004048 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGLSLCompilation01)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.sejunit.framework.TestListener: endTest(testGLSLCompilation01)
[apply] junit.framework.TestListener: startTest(testGLSLUse01)
[apply] tUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc939934ce0
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] junit.framework.TestListener: endTest(testGLSLUse01)
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.556 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411004048 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a56860b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc939934ce0
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-11-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411005540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGLSLCompilation01 took 1.1 sec
[apply] Testcase: testGLSLUse01 took 0.327 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411005540 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411007030 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test01)
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7f983494ddd0, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7f9834978d30,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f983496ec40
[apply] , SurfaceHandle 0x7f9834978d30 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] junit.framework.TestListener: endTest(test01)
[apply] t1-t0: 924.908ms
[apply] t3-t0: 1427.999ms
[apply] t3-t2: 10.696ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411008526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.56 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411007030 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x223, 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xdcb52ae, handle 0x7f983494ddd0, jogamp.opengl.gl4.GL4bcImpl@31b446d1,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@32955cd5,
[apply] Handle 0x7f9834978d30,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7f983496ec40
[apply] , SurfaceHandle 0x7f9834978d30 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c01bde4, 6659fb21>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL]
[apply] [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Screen dim 518 x 324
[apply] Screen siz 1920 x 1200
[apply] Screen pixel/cm 37.065636, 37.037037
[apply] t1-t0: 924.908ms
[apply] t3-t0: 1427.999ms
[apply] t3-t2: 10.696ms
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411008526 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01 took 1.431 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411009989 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK)
[apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.427 sec
[apply] ------------- Standard Output ---------------
[apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1
[apply] ERROR: Could not find transform feedback binding for 'PPPosition.'
[apply]
[apply]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411009989 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411011351 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 1.238 sec
[apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 0.058 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411011351 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411012811 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] INFO: PBuffer supported: true
[apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61423ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61473b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer)
[apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145c5f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614661a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha)
[apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555)
[apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] Create Window 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61416770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614546c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145ac60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Create Window 1
[apply] Create Window 2
[apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer)
[apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6295b4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145ac60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614761a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer)
[apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Create Window 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b62948060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411014636 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 1.891 sec
[apply] ------------- Standard Output ---------------
[apply] INFO: PBuffer supported: true
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 0
[apply] Create Window 1
[apply] Create Window 2
[apply] Create Window 1
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411012811 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ceeea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61423ca0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01aOffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:116)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@474b5f4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61473b50
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01bOffscreenWindowPBufferStencil(TestOffscreen01GLPBufferNEWT.java:127)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@48bd6a5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145c5f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBufferStencilAlpha(TestOffscreen01GLPBufferNEWT.java:139)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@42197bb7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614661a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:102)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.do01OffscreenWindowPBuffer(TestOffscreen01GLPBufferNEWT.java:105)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test01cOffscreenWindowPBuffer555(TestOffscreen01GLPBufferNEWT.java:152)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b61416770
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@286e4365, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[apply] null
[apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614546c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@5f0ab09f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true)
[apply] null
[apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145ac60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:201)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test02Offscreen3Windows1DisplayPBuffer(TestOffscreen01GLPBufferNEWT.java:204)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c53ab04, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true)
[apply] null
[apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6295b4c0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b6145ac60
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true)
[apply] null
[apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b614761a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:253)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test03Offscreen3Windows3DisplaysPBuffer(TestOffscreen01GLPBufferNEWT.java:256)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b947496, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true)
[apply] null
[apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8b62948060
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:291)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.test04OffscreenSnapshotWithDemoPBuffer(TestOffscreen01GLPBufferNEWT.java:294)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411014636 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01aOffscreenWindowPBuffer took 0.161 sec
[apply] Testcase: test01bOffscreenWindowPBufferStencil took 0.066 sec
[apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 0.068 sec
[apply] Testcase: test01cOffscreenWindowPBuffer555 took 0.067 sec
[apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 0.118 sec
[apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 0.214 sec
[apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 0.18 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411018113 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap)
[apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.211 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411018113 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefauThread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runnltEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:90)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test11OffscreenWindowPixmap(TestOffscreen02BitmapNEWT.java:93)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2e00e753, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:129)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.test14OffscreenSnapshotWithDemoPixmap(TestOffscreen02BitmapNEWT.java:132)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411019260 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test11OffscreenWindowPixmap took 1.037 sec
[apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 0.048 sec
[apply] ers.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411019260 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411020764 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test01GL2Normal)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b142196
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16a9255c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3ad3c6a3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCjunit.framework.TestListener: endTest(test01GL2Normal)
[apply] junit.framework.TestListener: startTest(test03GL2FFPEmu)
[apply] ase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@62ebcdbb ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@62ebcdbb
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@9ba6076 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@9ba6076
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48fd918a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f5e2075
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ca522a6
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] junit.framework.TestListener: endTest(test03GL2FFPEmu)
[apply] junit.framework.TestListener: startTest(test04GL2ES1Normal)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76027982, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1c778255
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a0da90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26d58939
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] junit.framework.TestListener: endTest(test04GL2ES1Normal)
[apply] junit.framework.TestListener: startTest(test05ES2FFPEmu)
[apply] junit.framework.TestListener: endTest(test05ES2FFPEmu)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411035934 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.24 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411020764 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@14fdb00d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a48edb5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4b142196
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@16a9255c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3ad3c6a3
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-3: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-4: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@62ebcdbb ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@62ebcdbb
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-5: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:FixedFuncImpl [ implementing javax.media.opengl.GL2ES1,
[apply] prolog: jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook (, matrixDirty: true
[apply] , FixedFunction: FixedFuncPipeline[, textureEnabled: 0x0, DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , textureCoordEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] lightingEnabled: false, lightsEnabled: DirectIntBufferU[pos 0, lim 8, cap 8, remaining 8; array false, direct true, r/w true: 0, 0, 0, 0, 0, 0, 0, 0]
[apply] , shaderProgramColor: ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] , shaderProgramColorTexture2: null
[apply] , shaderProgramColorTexture4: null
[apply] , shaderProgramColorTexture8: null
[apply] , shaderProgramColorLight: null
[apply] , shaderProgramColorTexture8Light: null
[apply] , ShaderState: ShaderState[
[apply] ShaderProgram[id=2, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ColorEnabled, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_AlphaTestRef, location 11, size 1x1, count 1, data 0.0]
[apply] GLUniformData[name mgl_ColorStatic, location 10, size 1x4, count 1, data DirectFloatBufferU[pos 0, lim 4, cap 4, remaining 4; array false, direct true, r/w true: 1.0, 1.0, 1.0, 1.0]]
[apply] GLUniformData[name mgl_AlphaTestFunc, location 9, size 1x1, count 1, data -8]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 4, data
[apply] 0: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 2: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 2: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] 3: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 1.00000 0.00000 ]
[apply] 3: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]]jogamp.opengl.gl4.GL4bcImpl@9ba6076 ),
[apply] downstream: jogamp.opengl.gl4.GL4bcImpl@9ba6076
[apply] ], 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48fd918a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7f5e2075
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ca522a6
[apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init ...
[apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@2830ae41, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-9-EDT-1,5,main] RedSquareES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-9: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@76027982, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1c778255
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6a0da90c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26d58939
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-10-EDT-1,5,main] GearsES1.reshape FIN
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-10: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-11: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-12: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] GLES2 n/a
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411035934 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01GL2Normal took 5.593 sec
[apply] Testcase: test03GL2FFPEmu took 4.735 sec
[apply] Testcase: test04GL2ES1Normal took 4.77 sec
[apply] Testcase: test05ES2FFPEmu took 0 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411037548 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[posRequested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.h=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] w], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain)
[apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData)
[apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain)
[apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn)
[apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411040318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture)
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.847 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411037548 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
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[apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
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[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0
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[apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411040318 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 1.255 sec
[apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 0.241 sec
[apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 0.25 sec
[apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 0.248 sec
[apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 0.232 sec
[apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 0.244 sec
[apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 0.229 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411041839 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct)
[apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct)
[apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411043899 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.131 sec
[apply] ------------- Standard Output ---------------
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411041839 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411043899 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 1.261 sec
[apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 0.283 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 0.245 sec
[apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 0.202 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare)
[apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411045401 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.277 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411045401 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestPNGImage01NEWT - testPNGReadWriteAndCompare
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411045606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testPNGReadWriteAndCompare took 0.149 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411045606 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411047085 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x108b842d0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNG)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x108b95d80
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNG)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411048754 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 1.748 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411047085 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x108b842d0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0008-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.tga
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0010-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.pam
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b6d2702, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26659db7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59556d12
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x108b95d80
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411048754 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNG_TGA_PAM took 0.453 sec
[apply] Testcase: testOffscreenWritePNG took 0.252 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411050233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa151c6eec0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(testOnscreenWritePNGWithResize)
[apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize)
[apply] estRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa151c6f3f0
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa151c95660
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa153352eb0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa151c95660
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa151c956e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.694 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411050233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] XXX: init
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa151c6eec0
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa151c6eec0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3a289d2e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa151c6f3f0
[apply] XXX: init
[apply] XXX: [0], 64x64, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa151c95660
[apply] XXX: [64], 128x128, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa153352eb0
[apply] XXX: [128], 256x256, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa151c95660
[apply] XXX: [256], 512x512, sz_changed true, snap true
[apply] Thread-4-UserApp-JUnitTestRunner-Animator-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa151c956e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] XXX: dispose
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411052863 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testOnscreenWritePNGWithResize took 1.291 sec
[apply] Testcase: testOffscreenWritePNGWithResize took 0.357 sec
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411052863 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderGL2)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411054376 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++junit.framework.TestListener: endTest(testGrayPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testGrayPNGJLoaderES2)
[apply] UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] junit.framework.TestListener: endTest(testGrayPNGJLoaderES2)
[apply] junit.framework.TestListener: startTest(testTestPNGJLoaderGL2)
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] junit.framework.TestListener: endTest(testTestPNGJLoaderGL2)
[apply] junit.framework.TestListener: startTest(testTestPNGJLoaderES2)
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] junit.framework.TestListener: endTest(testTestPNGJLoaderES2)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411060258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 5.948 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411054376 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGrayPNGJLoaderES2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderGL2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testTestPNGJLoaderES2
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411060258 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testGrayPNGJLoaderGL2 took 2.155 sec
[apply] Testcase: testGrayPNGJLoaderES2 took 1.186 sec
[apply] Testcase: testTestPNGJLoaderGL2 took 1.264 sec
[apply] Testcase: testTestPNGJLoaderES2 took 1.207 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411061728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] junit.framework.TestListener: startTest(test1)
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@4a48edb5
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] junit.framework.TestListener: endTest(test1)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411064010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.345 sec
[apply] ------------- Standard Output ---------------
[apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[apply] ShaderState[
[apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] enabledAttributes [
[apply] ], activeAttributes [
[apply] ], managedAttributes [
[apply] ], activeUniforms [
[apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ]
[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[apply] ,
[apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[apply] ,
[apply] ]
[apply] ], managedUniforms [
[apply] ]
[apply] ]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411061728 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] -----------------------------------------------------------------------------------------------------
[apply] MacOSXGraphicsDevice[type .macosx, connection decon]:
[apply] Native
[apply] GL4bc false
[apply] GL4 false
[apply] GL3bc false
[apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[apply] GL2ES1 true
[apply] GLES1 false
[apply] GL2ES2 true
[apply] GLES2 false
[apply] Profiles
[apply] GLProfile[GL2ES2/GL2.hw]
[apply] GLProfile[GL2ES1/GL2.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL3/GL3.hw]
[apply] GLProfile[GL2/GL2.hw]
[apply] GLProfile[GL2GL3/GL2.hw]
[apply] default GLProfile[GL2/GL2.hw]
[apply]
[apply] Swap Interval -1
[apply] GL Profile GLProfile[GL2/GL2.hw]
[apply] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] GL jogamp.opengl.gl4.GL4bcImpl@4a48edb5
[apply] GL_VENDOR NVIDIA Corporation
[apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION 2.1 NVIDIA-7.32.12
[apply] GLSL true, has-compiler: true, version: 1.20
[apply] GL_EXTENSIONS 134
[apply] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[apply] GLX_EXTENSIONS 0
[apply]
[apply] -----------------------------------------------------------------------------------------------------
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] XXX0: aspect: 1.7777778
[apply] XXX0: y-flip: false
[apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[apply] XXX0: Perspective nearPlaneNormalized: 0.01010101
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411064010 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test1 took 1.247 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411065487 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb450d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066458 d 126ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 17935670 / -1113572912 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066456 d 150ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066818 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066819 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066819 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb450d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067138 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb462490
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067174 d 25ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067224 d 0ms]]
[apply] duration: 132
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067426 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067471 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc0194a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067461 d 38ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 17935670 / -1130802736 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067462 d 53ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067735 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc0194a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067737 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067737 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 222
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068060 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068125 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc07f760
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068102 d 65ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 17935670 / -1130802736 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068103 d 80ms]]]
[apply] duration: 146
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068405 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.051 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411065487 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066474 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb450d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066458 d 126ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 17935670 / -1113572912 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066456 d 150ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066818 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066819 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066819 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb450d10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411066820 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067138 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bb462490
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067174 d 25ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067224 d 0ms]]
[apply] duration: 132
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067426 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067471 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c349471, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ffdadcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@579d75ee
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc0194a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067461 d 38ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 17935670 / -1130802736 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067462 d 53ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067735 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067736 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc0194a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067737 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411067737 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 222
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068060 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068125 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@67eb366, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6833f0de
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a0ab444
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c0f1ec
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa5bc07f760
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068102 d 65ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 17935670 / -1130802736 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068103 d 80ms]]]
[apply] duration: 146
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411068405 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411068475 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 2.041 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411068475 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411069960 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 2
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] junit.framework.TestListener: startTest(testDisplayCreate01)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070944 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb064750
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070934 d 107ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 150523190 / -324843056 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070932 d 128ms]]]
[apply] duration: 147
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb064750
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071592 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071645 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb068c30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071627 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 150523190 / -342040112 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071628 d 79ms]]]
[apply] duration: 137
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071924 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071978 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea45dca0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071962 d 71ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 150523190 / -342046256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071963 d 93ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072273 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072273 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea45dca0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072274 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072274 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072597 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072646 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb08f660
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072635 d 45ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 150523190 / -342046256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072636 d 65ms]]]
[apply] duration: 145
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072925 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] junit.framework.TestListener: endTest(testDisplayCreate01)
[apply] junit.framework.TestListener: startTest(testDisplayCreate02)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072965 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea44f110
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072964 d 23ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072998 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072998 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb06a2e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072997 d 30ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] duration: 163
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073248 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073256 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073260 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073260 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb06a8c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073287 d 29ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb097ce0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073321 d 27ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073350 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073351 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073352 d 0ms]]
[apply] WindowUpdateEvent[[ 150523190 / -324609584 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073328 d 43ms]]]
[apply] WindowUpdateEvent[[ 150523190 / -342302256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073362 d 23ms]]]
[apply] duration: 173
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073581 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073589 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073589 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073590 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411073653 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testDisplayCreate02)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.758 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411069960 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070944 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb064750
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070934 d 107ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowUpdateEvent[[ 150523190 / -324843056 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411070932 d 128ms]]]
[apply] duration: 147
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb064750
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071273 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 209
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071592 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071645 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@373c0b53, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb068c30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071627 d 62ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowUpdateEvent[[ 150523190 / -342040112 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071628 d 79ms]]]
[apply] duration: 137
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071924 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071978 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@687bc899
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16aeea66
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359eda2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea45dca0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071962 d 71ms]]
[apply] Frames for setVisible(true) 1: 2
[apply] WindowUpdateEvent[[ 150523190 / -342046256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411071963 d 93ms]]]
[apply] duration: 149
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072272 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072273 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072273 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea45dca0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072274 d 2ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072274 d 2ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] duration: 220
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072597 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072646 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@579d75ee, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22a98932
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb08f660
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072635 d 45ms]]
[apply] Frames for setVisible(true) 2: 2
[apply] WindowUpdateEvent[[ 150523190 / -342046256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072636 d 65ms]]]
[apply] duration: 145
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072925 d 0ms]]
[apply] Post destroy(true) DisplayList[] entries: 0 - Thread-4-UserApp-JUnitTestRunner
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072965 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@900bac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@635aed57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5ea44f110
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072964 d 23ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072998 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072998 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@421fbfd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb06a2e0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411072997 d 30ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] duration: 163
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073248 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073256 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073260 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073260 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1f8166e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688a548b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb06a8c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073287 d 29ms]]
[apply] Frames for setVisible(true) 1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd5eb097ce0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073321 d 27ms]]
[apply] Frames for setVisible(true) 2: 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073350 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073351 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073352 d 0ms]]
[apply] WindowUpdateEvent[[ 150523190 / -324609584 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073328 d 43ms]]]
[apply] WindowUpdateEvent[[ 150523190 / -342302256 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073362 d 23ms]]]
[apply] duration: 173
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073581 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073589 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073589 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411073590 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411073653 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testDisplayCreate01 took 2.076 sec
[apply] Testcase: testDisplayCreate02 took 0.663 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411075145 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindow00)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa199c45190
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: endTest(testWindow00)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411076414 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.333 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411075145 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa199c45190
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411076414 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindow00 took 0.32 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411077879 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 7
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple)
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078901 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb06e470
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078886 d 129ms]]
[apply] WindowUpdateEvent[[ 127716662 / -608466480 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078884 d 153ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079060 d 0ms]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb084340
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079094 d 29ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079127 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079128 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079129 d 0ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601591344 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079125 d 17ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079141 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079144 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079220 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079168 d 62ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb072570
[apply] WindowUpdateEvent[[ 127716662 / -609150512 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079189 d 67ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079291 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079332 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda453c60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079321 d 49ms]]
[apply] WindowUpdateEvent[[ 127716662 / -608157232 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079322 d 71ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple)
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079408 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079486 d 0ms]]
[apply] Frames for initial setVisible(true): 2
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4c53ab04[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7fadda44ac00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x900bac2, handle 0x7faddb074140, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7fadda44ac00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda44ac00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079466 d 70ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601556528 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079467 d 81ms]]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple)
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079641 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079697 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079688 d 19ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1f8166e5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7faddb095060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f724a9d, handle 0x7fadda4633b0, jogamp.opengl.gl4.GL4bcImpl@688a548b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7faddb095060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb095060
[apply] WindowUpdateEvent[[ 127716662 / -601493040 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079689 d 38ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079843 d 1ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079906 d 0ms]]
[apply] duration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb06be10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079882 d 90ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601462320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079883 d 109ms]]]
[apply] Frames for initial setVisible(true): 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, sourduration: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] ce:jogamp.newt.driver.macosx.WindowDriver, when:1356411080077 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda4517c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080103 d 48ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080194 d 0ms]]
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080194 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080195 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080195 d 0ms]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb090300
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080161 d 50ms]]
[apply] WindowUpdateEvent[[ 127716662 / -609498672 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080152 d 60ms]]]
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] WindowUpdateEvent[[ 127716662 / -609498672 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080200 d 38ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080315 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080323 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080374 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb07e170
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080370 d 28ms]]
[apply] Frames for initial setVisible(true): 1
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080454 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080454 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda456a30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080428 d 74ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601259568 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080429 d 98ms]]]
[apply] Frames for initial setVisible(true): 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080607 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080614 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] duration1: 0
[apply] duration2: 0
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411080678 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 2.864 sec
[apply] ------------- Standard Output ---------------
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 2
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4c53ab04[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7fadda44ac00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x900bac2, handle 0x7faddb074140, jogamp.opengl.gl4.GL4bcImpl@635aed57,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7fadda44ac00,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-3, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7faddb095060
[apply] , SurfaceHandle 0x7fadda44ac00 (lockedExt window true, surface true)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@326b9c84, com.jogamp.newt.event.TraceWindowAdapter@36f0b7f8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@75be16f5, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@12d56b37, ], windowLock <7971f189, 27a897a9>[count 3, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1>], surfaceLockCount 2]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Created: NEWT-GLWindow[
[apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1f8166e5[init true], ],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7faddb095060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]],
[apply] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x7f724a9d, handle 0x7fadda4633b0, jogamp.opengl.gl4.GL4bcImpl@688a548b,
[apply] quirks: [NoOffscreenBitmap],
[apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true,
[apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@421fbfd6,
[apply] Handle 0x7faddb095060,
[apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] ,
[apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[apply] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[apply] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[apply] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-4, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] , ParentWindow null
[apply] , ParentWindowHandle 0x0 (false)
[apply] , WindowHandle 0x7fadda43b3c0
[apply] , SurfaceHandle 0x7faddb095060 (lockedExt window false, surface false)
[apply] , Pos 64/64 (auto false), size 640x480
[apply] , Visible true, focus true
[apply] , Undecorated false (false)
[apply] , AlwaysOnTop false, Fullscreen false
[apply] , WrappedWindow null
[apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$1@16e1eea8, com.jogamp.newt.event.TraceWindowAdapter@4afb6354, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3e364641, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@5d3e754f, ], windowLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] duration: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 1
[apply] duration1: 0
[apply] duration2: 0
[apply] Frames for initial setVisible(true): 1
[apply] Frames for initial setVisible(true): 2
[apply] duration1: 0
[apply] duration2: 0
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411077879 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078901 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1c701a27, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb06e470
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078886 d 129ms]]
[apply] WindowUpdateEvent[[ 127716662 / -608466480 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411078884 d 153ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079060 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42197bb7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb084340
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079094 d 29ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079127 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079128 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079129 d 0ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601591344 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079125 d 17ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079141 d 1ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079144 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079220 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079168 d 62ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@22a98932, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@286e4365
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0ab09f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36d1c778
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb072570
[apply] WindowUpdateEvent[[ 127716662 / -609150512 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079189 d 67ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079291 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079332 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@24c0f1ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@774acfcd
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda453c60
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079321 d 49ms]]
[apply] WindowUpdateEvent[[ 127716662 / -608157232 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079322 d 71ms]]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079393 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079408 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079486 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66941db6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62acc57
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda44ac00
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079466 d 70ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601556528 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079467 d 81ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079641 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079697 d 0ms]]
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079688 d 19ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@688a548b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51b4a74b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb095060
[apply] WindowUpdateEvent[[ 127716662 / -601493040 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079689 d 38ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079843 d 1ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079906 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb06be10
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079882 d 90ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601462320 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411079883 d 109ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080077 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@11e7c5cb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda4517c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080103 d 48ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080162 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080194 d 0ms]]
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@554d7745, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080194 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080195 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080195 d 0ms]]
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d95da8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d93f6e2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb090300
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080161 d 50ms]]
[apply] WindowUpdateEvent[[ 127716662 / -609498672 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080152 d 60ms]]]
[apply] WindowUpdateEvent[[ 127716662 / -609498672 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080200 d 38ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080315 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080323 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080374 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@291946c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7faddb07e170
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080370 d 28ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080454 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080454 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@224c47db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fadda456a30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080428 d 74ms]]
[apply] WindowUpdateEvent[[ 127716662 / -601259568 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080429 d 98ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080607 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411080614 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411080678 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowNativeRecreate01aSimple took 0.343 sec
[apply] Testcase: testWindowNativeRecreate01bSimple took 0.263 sec
[apply] Testcase: testWindowDecor01aSimple took 0.232 sec
[apply] Testcase: testWindowDecor01bSimple took 0.202 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.233 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.245 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.292 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411082219 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: startTest(testWindowDecor01Simple)
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083206 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10f148d30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083201 d 113ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568925744 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083195 d 140ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowDecor01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083563 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083627 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0dbe72de0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083597 d 71ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568462896 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083624 d 53ms]]]
[apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083892 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083893 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083950 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fa0dbe883c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083932 d 63ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568466992 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083932 d 66ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083999 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084022 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084022 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x10f1650a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084006 d 60ms]]
[apply] WindowUpdateEvent[[ 255425846 / -592635440 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084007 d 72ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084080 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084094 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084313 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084558 d 0ms]]
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay)
[apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084637 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x10f1653a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084622 d 50ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568464944 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084623 d 51ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084675 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084721 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084721 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x10f172030
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084702 d 53ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568464944 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084702 d 72ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084789 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084811 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411085029 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411085276 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411085340 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 3.187 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411082219 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083206 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7c5b0668, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12401369
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2cba5bdb
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ee49dcd
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10f148d30
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083201 d 113ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568925744 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083195 d 140ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083563 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083627 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@559113f8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c53ab04
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@900bac2
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ee51b2c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa0dbe72de0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083597 d 71ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568462896 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083624 d 53ms]]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083892 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083893 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083950 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@27a897a9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7cec96
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6490832e
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fa0dbe883c0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083932 d 63ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568466992 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083932 d 66ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411083999 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084022 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084022 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@51b4a74b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b5356d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c69d02b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16e1eea8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x10f1650a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084006 d 60ms]]
[apply] WindowUpdateEvent[[ 255425846 / -592635440 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084007 d 72ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084080 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084094 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084313 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084558 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084637 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3963b3e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x10f1653a0
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084622 d 50ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568464944 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084623 d 51ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084675 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084721 d 0ms]]
[apply] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084721 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@77ff92f5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x10f172030
[apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084702 d 53ms]]
[apply] WindowUpdateEvent[[ 255425846 / -568464944 630 x 470 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084702 d 72ms]]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084789 d 0ms]]
[apply] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411084811 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411085029 d 0ms]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411085276 d 0ms]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411085340 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecor01Simple took 0.449 sec
[apply] Testcase: testWindowDecor02DestroyWinTwiceA took 0.327 sec
[apply] Testcase: testWindowDecor03TwoWinOneDisplay took 0.695 sec
[apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 0.688 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411086833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c65216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@255d17d7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.526 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411086833 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4c3c2378, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@39478a43
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7c65216
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6d372656
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN
[apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]
[apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[apply]
[apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ...
[apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES1/GL2.hw]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@255d17d7
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN
[apply] demoLocal VBO: true
[apply] demoRemote VBO: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411088294 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 1.397 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411088294 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411089762 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testRemoteWindow01)
[apply] junit.framework.TestListener: endTest(testRemoteWindow01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.758 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411089762 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:136)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:95)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.destroyWindow(TestRemoteWindow01NEWT.java:98)
[apply] at com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.testRemoteWindow01(TestRemoteWindow01NEWT.java:137)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411090457 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testRemoteWindow01 took 0.639 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411090457 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] junit.framework.TestListener: startTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: endTest(testScreenModeInfo00)
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411091949 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.2 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411091949 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] 00 out: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] 00 in : [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 500 x 400 mm ], 90 degr ]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo00
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, 1920x1200, DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]]]
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411092085 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo00 took 0.007 sec
[apply] Testcase: testScreenModeInfo01 took 0.075 sec
[apply] degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr SM: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr sz: 1920x1200
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00NEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411092085 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testScreenModeInfo01)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411093577 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f88fb86f1d0
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 2: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 3: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 5: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 6: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 7: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 19: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 58: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 59: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 66: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 67: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 70: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 75: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 78: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testScreenModeInfo01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411094785 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.272 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411093577 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f88fb86f1d0
[apply] 0: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 1: [ [ [ 1152 x 870 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 4: [ [ [ 1152 x 870 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
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[apply] 8: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 9: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 10: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 11: [ [ [ 1280 x 1024 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 12: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 13: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 14: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 15: [ [ [ 1280 x 1024 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 16: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 17: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 18: [ [ [ 1024 x 768 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 20: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 21: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 22: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 23: [ [ [ 1024 x 768 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 24: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 25: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 26: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 27: [ [ [ 1024 x 768 x 16 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 28: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 0 degr ]
[apply] 29: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 90 degr ]
[apply] 30: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 180 degr ]
[apply] 31: [ [ [ 1024 x 768 x 32 bpp ] x 70 Hz, 518 x 324 mm ], 270 degr ]
[apply] 32: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 33: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 34: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 35: [ [ [ 1024 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 36: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 37: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 38: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 39: [ [ [ 1024 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 40: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 41: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 42: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 43: [ [ [ 832 x 624 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 44: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 45: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 46: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 47: [ [ [ 832 x 624 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 48: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 49: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 50: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 51: [ [ [ 800 x 600 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 52: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 53: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 54: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 55: [ [ [ 800 x 600 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 56: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 57: [ [ [ 800 x 600 x 16 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 60: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 0 degr ]
[apply] 61: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 90 degr ]
[apply] 62: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 180 degr ]
[apply] 63: [ [ [ 800 x 600 x 32 bpp ] x 72 Hz, 518 x 324 mm ], 270 degr ]
[apply] 64: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 65: [ [ [ 800 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 68: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 69: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 71: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 72: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 73: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
[apply] 74: [ [ [ 800 x 600 x 16 bpp ] x 56 Hz, 518 x 324 mm ], 180 degr ]
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[apply] 76: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 0 degr ]
[apply] 77: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 90 degr ]
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[apply] 79: [ [ [ 800 x 600 x 32 bpp ] x 56 Hz, 518 x 324 mm ], 270 degr ]
[apply] 80: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 81: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 82: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 83: [ [ [ 640 x 480 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 84: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 85: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 86: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 87: [ [ [ 640 x 480 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 88: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 89: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 90: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 91: [ [ [ 640 x 480 x 16 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 92: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 0 degr ]
[apply] 93: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 90 degr ]
[apply] 94: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 180 degr ]
[apply] 95: [ [ [ 640 x 480 x 32 bpp ] x 73 Hz, 518 x 324 mm ], 270 degr ]
[apply] 96: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 97: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 98: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 99: [ [ [ 640 x 480 x 16 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 100: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 0 degr ]
[apply] 101: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 90 degr ]
[apply] 102: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 180 degr ]
[apply] 103: [ [ [ 640 x 480 x 32 bpp ] x 67 Hz, 518 x 324 mm ], 270 degr ]
[apply] 104: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 105: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 106: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 107: [ [ [ 640 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 108: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 109: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 110: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 111: [ [ [ 640 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 112: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 113: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 114: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 115: [ [ [ 1600 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 116: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 117: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 118: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 119: [ [ [ 1600 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 120: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 121: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 122: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 123: [ [ [ 1280 x 1024 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 124: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 125: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 126: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 127: [ [ [ 1280 x 1024 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 128: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 129: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 130: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 131: [ [ [ 1280 x 960 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 132: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 133: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 134: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 135: [ [ [ 1280 x 960 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 136: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 137: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 138: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 139: [ [ [ 848 x 480 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 140: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 141: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 142: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 143: [ [ [ 848 x 480 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 144: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 145: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 146: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 147: [ [ [ 1280 x 960 x 16 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 148: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 0 degr ]
[apply] 149: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 90 degr ]
[apply] 150: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 180 degr ]
[apply] 151: [ [ [ 1280 x 960 x 32 bpp ] x 75 Hz, 518 x 324 mm ], 270 degr ]
[apply] 152: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 153: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 154: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 155: [ [ [ 1360 x 768 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 156: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 157: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 158: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 159: [ [ [ 1360 x 768 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 160: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 161: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 162: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 163: [ [ [ 1920 x 1080 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 164: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 165: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 166: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 167: [ [ [ 1920 x 1080 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 168: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 169: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 170: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 171: [ [ [ 1920 x 1200 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 172: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 173: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 174: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 175: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 176: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 177: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 178: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 179: [ [ [ 960 x 600 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 180: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 181: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 182: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 183: [ [ [ 960 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 184: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 185: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 186: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 187: [ [ [ 800 x 500 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 188: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 189: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 190: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 191: [ [ [ 800 x 500 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 192: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 193: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 194: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 195: [ [ [ 1024 x 640 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 196: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 197: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 198: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 199: [ [ [ 1024 x 640 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 200: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 201: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 202: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 203: [ [ [ 1280 x 800 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 204: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 205: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 206: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 207: [ [ [ 1280 x 800 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 208: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 209: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 210: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 211: [ [ [ 1344 x 1008 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 212: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 213: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 214: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 215: [ [ [ 1344 x 1008 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 216: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 217: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 218: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 219: [ [ [ 1344 x 840 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 220: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 221: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 222: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 223: [ [ [ 1344 x 840 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 224: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 225: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 226: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 227: [ [ [ 1600 x 1000 x 16 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] 228: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] 229: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] 230: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 180 degr ]
[apply] 231: [ [ [ 1600 x 1000 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 270 degr ]
[apply] orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] curr: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49!
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode00bNEWT - testScreenModeInfo01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411094785 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeInfo01 took 1.143 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT
[apply] junit.framework.TestListener: tests to run: 4
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411096399 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] junit.framework.TestListener: startTest(testFullscreenChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testFullscreenChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b04713e0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b04713e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Pre)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b1958800
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b1958800
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b1958800
[apply] 2012-12-25 05:52:06.280 java[19792:d307] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Pre)
[apply] junit.framework.TestListener: startTest(testScreenModeChangeWithFS01Post)
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@620a3d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b048a840
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb4b048a840
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb4b048a840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] junit.framework.TestListener: endTest(testScreenModeChangeWithFS01Post)
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 46.571 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411096399 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@a995a79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c8376b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26ae533a
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b195bfa0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testFullscreenChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab2c6a6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b04713e0
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b04713e0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChange01
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e018c74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b1958800
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS pre 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b1958800
[apply] [0] set FS pre 1: true
[apply] [0] set FS pre X: true
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-3,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb4b1958800
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Pre
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@620a3d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb4b048a840
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set FS post 0: false
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb4b048a840
[apply] [0] set FS post X: true
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb4b048a840
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Screen.destroy(): [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ] -> [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [1] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] *** cleanupGL.shutdown
[apply] *** cleanupGL.initSingleton
[apply] *** cleanupGL.DONE
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01NEWT - testScreenModeChangeWithFS01Post
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411142906 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testFullscreenChange01 took 7.287 sec
[apply] Testcase: testScreenModeChange01 took 11.974 sec
[apply] Testcase: testScreenModeChangeWithFS01Pre took 12.032 sec
[apply] Testcase: testScreenModeChangeWithFS01Post took 12.241 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411142906 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411144374 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: startTest(testScreenModeChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd73457230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] junit.framework.TestListener: endTest(testScreenModeChange01)
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411156494 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.184 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411144374 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fa918d5
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@69d6065
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46238a47
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd74056030
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@63b0bdc8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50059a34
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fcef4f7
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c349471
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcd73457230
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode01bNEWT - testScreenModeChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411156494 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenModeChange01 took 9.167 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411157974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 1
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] junit.framework.TestListener: startTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb6da864840
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] junit.framework.TestListener: addFailure(testScreenRotationChange01, expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>)
[apply] junit.framework.TestListener: endTest(testScreenRotationChange01)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb6da864840
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411163228 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 1, Errors: 0, Time elapsed: 5.317 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411157974 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6b687e7c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eda18ac
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@208a0544
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@455fc40c
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb6da864840
[apply] [0] current/orig: [ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]
[apply] [0] set current: [ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb6da864840
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT - testScreenRotationChange01
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411163228 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testScreenRotationChange01 took 2.26 sec
[apply] FAILED
[apply] expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] junit.framework.AssertionFailedError: expected:<[ [ [ 800 x 600 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 90 degr ]> but was:<[ [ [ 1920 x 1200 x 32 bpp ] x 60 Hz, 518 x 324 mm ], 0 degr ]>
[apply] at com.jogamp.opengl.test.junit.newt.TestScreenMode02NEWT.testScreenRotationChange01(TestScreenMode02NEWT.java:145)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Result: 1
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411164721 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(testCloseGLWindow)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] junit.framework.TestListener: endTest(testCloseGLWindow)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc06945a760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.269 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411164721 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3cc262, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48bd6a5f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b92a848
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@496614e7
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc06945a760
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411165926 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testCloseGLWindow took 1.14 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411165926 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT
[apply] junit.framework.TestListener: tests to run: 5
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos)
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411167395 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos)
[apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos)
[apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple)
[apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA)
[apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin)
[apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411167685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 0.356 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411167395 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411167685 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowDecorSimpleWMPos took 0.088 sec
[apply] Testcase: testWindowDecorSimpleUserPos took 0.029 sec
[apply] Testcase: testWindowNativeRecreate01Simple took 0.052 sec
[apply] Testcase: testWindowDecorDestroyWinTwiceA took 0.031 sec
[apply] Testcase: testWindowDecorTwoWin took 0.034 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411170053 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, headless environment)
[apply] junit.framework.TestListener: addError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT, null)
[apply] Tests run: 0, Failures: 0, Errors: 2, Time elapsed: 0.23 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411170053 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411170210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec
[apply] Caused an ERROR
[apply] headless environment
[apply] java.awt.AWTException: headless environment
[apply] at java.awt.Robot.<init>(Robot.java:75)
[apply] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.baseBeforeClass(BaseNewtEventModifiers.java:314)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] Testcase: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT took 0 sec
[apply] Caused an ERROR
[apply] null
[apply] java.lang.NullPointerException
[apply] at com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.afterClass(TestNewtEventModifiersNEWTWindowAWT.java:72)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply]
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411170210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Result: 2
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411171692 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 5
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc8b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc7d0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc8b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc7d0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 38, B3: 37
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d1524b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26d16c2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bcabfb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d15d9a0
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc86f40
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcabd30
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc86c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca78f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc952f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcb3190
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcb2850
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate)
[apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bcab6a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 11.742 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411171692 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7bcd107f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53343ed0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b07f45d
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@373c0b53
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc8b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@b92a848, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc7d0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc8b300
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc7d0f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A2: 1, B2: 1
[apply] Frames for setVisible(true): A3: 38, B3: 37
[apply] Frames for setVisible(true): A4: 22, B4: 21
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d1524b0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@12d56b37, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26d16c2d0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true): A3: 1, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6c69d02b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[apply] null
[apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bcabfb0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3e364641, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d3e754f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f87c55c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d15d9a0
[apply] Frames for setVisible(true) B1: 2
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@162db19d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bc86f40
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@362f0d54, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcabd30
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6a6779e6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true)
[apply] null
[apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc86c10
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(true) A1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@59556d12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@776be68f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames for setVisible(true) B1: 1
[apply] Frames(1) 37
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames(2) 1
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca9610
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1309de5b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bca78f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true)
[apply] null
[apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bc952f0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4aeaf40c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcb3190
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65efb4be, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26bcb2850
[apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@43a6684f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@620a3d3b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e3a1ec6
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9ba6076
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@337ec9f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 16 (enable: true)
[apply] null
[apply] ShaderProgram[id=16, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=32, type=FRAGMENT_SHADER, valid=true, shader: 3, source]
[apply] ShaderCode[id=31, type=VERTEX_SHADER, valid=true, shader: 2, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa26bcab6a0
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[apply] Frames for setVisible(): A1: 1, B1: 1
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fa26d149750
[apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411183358 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy took 1.542 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 2.185 sec
[apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 2.403 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 2.207 sec
[apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 2.364 sec
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411183358 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411184949 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef5343c390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fef53452430
[apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411187111 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.28 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411184949 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@1b31303f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef5343c390
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@470b9279, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12b754b2
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fef53452430
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at jogamp.newt.DisplayImpl.removeReference(DisplayImpl.java:271)
[apply] at jogamp.newt.ScreenImpl.destroy(ScreenImpl.java:213)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:84)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main]
[apply] java.lang.Exception: Stack trace
[apply] at java.lang.Thread.dumpStack(Thread.java:1273)
[apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:182)
[apply] at jogamp.newt.DefaultEDTUtil.invokeStop(DefaultEDTUtil.java:130)
[apply] at jogamp.newt.DisplayImpl.removeEDT(DisplayImpl.java:196)
[apply] at jogamp.newt.DisplayImpl.destroy(DisplayImpl.java:237)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.destroyWindow(TestParenting02NEWT.java:87)
[apply] at com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.testWindowParenting01NewtOnNewtParentChildDraw(TestParenting02NEWT.java:184)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[apply] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[apply] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[apply] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[apply] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[apply] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[apply] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[apply] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[apply] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[apply] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[apply] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[apply] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[apply] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[apply] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[apply] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[apply] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[apply] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[apply] at java.lang.reflect.Method.invoke(Method.java:597)
[apply] at com.jogamp.newt.util.MainThread$UserApp.run(MainThread.java:206)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw
[apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1356411187111 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.098 sec
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.852 sec
[junit]
[junit] Testcase: testX11WindowMemoryLeak took 2.77 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.852 sec
[junit]
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411192815 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411194330 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.603 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411192815 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411194330 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.054 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.603 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411192815 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@26afa68a
[junit] BB.1: java.lang.Object@26afa68a
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411194330 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411195668 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a4520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3d134330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3941c340
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.195 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356411201769 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411195668 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a4520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3d134330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3941c340
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356411201769 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.36 sec
[junit] Testcase: testGL2OnScreenDblBuf took 0.974 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.475 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.439 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.517 sec
[junit] Testcase: testGL2OffScreenAutoDblBuf took 0.579 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.413 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.434 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.403 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.396 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 6.195 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: javax.media.opengl.awt.GLCanvas
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow
[junit] Fin: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/22, size 800x600,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411195668 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394b4e30
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a313170
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a4c5b4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36afae4a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394c18b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d581e80, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d0150
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@12457d21, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9a7ff0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c272961
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b58b0
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@8497904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@257b40fe, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f03de90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6708f8e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3a9b4d50
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe394d8840
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@51f21c50, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e20f237
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34fe315d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c5aebd9
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ffe3a9a4520
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ffe3d134330
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ffe3941c340
[junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356411201769 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411203124 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38827968, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@19be4777[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68a53de4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc18a4c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d5e92d7, 3bfa681c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f1680f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2fe6e305[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@525c7734, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3496212a, 6c5b675e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4987b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6bd9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6bdc64a5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5253c3f5, 7966340c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@141dddba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@34c7e8a7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@774d921a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b32627, 348dcd5d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3302fc5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2682d210[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@56ad2c30[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4a504ec1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5e628704, 168e4805>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@256ef705[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@181b7c76[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9bad5a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c91f005, 61250ff2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@338e18a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35f38fc6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a643a20
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738cd38e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce7e90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 7.704 sec
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@19be4777[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68a53de4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc18a4c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d5e92d7, 3bfa681c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f1680f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2fe6e305[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@525c7734, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3496212a, 6c5b675e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4987b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6bd9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6bdc64a5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5253c3f5, 7966340c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@141dddba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@34c7e8a7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@774d921a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b32627, 348dcd5d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2682d210[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@56ad2c30[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] SLOCK [T main @ 1356411210733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4a504ec1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5e628704, 168e4805>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@256ef705[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@181b7c76[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9bad5a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c91f005, 61250ff2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@338e18a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35f38fc6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411203124 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38827968, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3302fc5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a643a20
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738cd38e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce7e90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356411210733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAvailableInfo took 1.382 sec
[junit] Testcase: testGL2OnScreenDblBuf took 1.244 sec
[junit] Testcase: testGL2OnScreenDblBufStencil took 0.603 sec
[junit] Testcase: testGL2OnScreenDblBufMSAA took 0.644 sec
[junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.617 sec
[junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.671 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.619 sec
[junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.532 sec
[junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.634 sec
[junit] Testcase: testGL2OffScreenPbuffer took 0.546 sec
[junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 7.704 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@19be4777[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@68a53de4[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@1dc18a4c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <d5e92d7, 3bfa681c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@61f1680f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2fe6e305[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-2-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-2, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@56e2ecc7, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c272961, 1f0dc656>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@345c98f3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2b3d9460[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-3-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-3, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@525c7734, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3496212a, 6c5b675e>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4987b287[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6bd9e2c7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-4-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-4, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/44 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@6bdc64a5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5253c3f5, 7966340c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@141dddba[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@34c7e8a7[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]
[junit] , NEWT-Screen[.macosx_nil-5-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-5, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@774d921a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5b32627, 348dcd5d>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2682d210[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@56ad2c30[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-6-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-6, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4a504ec1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <5e628704, 168e4805>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@256ef705[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@181b7c76[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-7-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-7, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@9bad5a, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6c91f005, 61250ff2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@338e18a3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35f38fc6[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]]]
[junit] , NEWT-Screen[.macosx_nil-8-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-8, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@318efaea, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21fb3211, 72940b84>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] Requested GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Expected GL Caps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Window: com.jogamp.newt.opengl.GLWindow
[junit] Window Caps Pre_GL: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver
[junit] Window Caps PostGL : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Chosen GL Caps(1): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Chosen GL CTX (2): 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] Chosen GL Caps(2): GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver
[junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid]
[junit] Fin: NEWT-GLWindow[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@30d58ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1414627a[init false], ],
[junit] Drawable: null,
[junit] Context: null,
[junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer [r2t 0, r2tr 0, float 0]]]]
[junit] , NEWT-Screen[.macosx_nil-9-s0, idx 0, refCount 0, 1920x1200, null, NEWT-Display[.macosx_nil-9, excl false, refCount 0, hasEDT true, edtRunning false, null]]
[junit] , ParentWindow null
[junit] , ParentWindowHandle 0x0 (false)
[junit] , WindowHandle 0x0
[junit] , SurfaceHandle 0x0 (lockedExt window false, surface false)
[junit] , Pos 0/0 (auto false), size 800x600
[junit] , Visible false, focus false
[junit] , Undecorated false (false)
[junit] , AlwaysOnTop false, Fullscreen false
[junit] , WrappedWindow null
[junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$1@4ee14d81, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <29a7789c, 31df5f21>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411203124 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38827968, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a193510
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f4275d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6906daba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41021f34
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@724eb043
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce1960
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@57d840cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36867fc9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c3ed0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1ab3b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@307b4703, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1c20b0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3302fc5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce37c0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34883357, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@59e2afb2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317cfd38
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d480ea
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a600870
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-7-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@9642bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@606f8b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b19e583
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@212b19c5
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc73a1a1e50
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-8-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@464d41e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd38b87
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6d835f
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fc73a643a20
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fc738cd38e0
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fc738ce7e90
[junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-9-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer
[junit] SLOCK [T main @ 1356411210733 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411212352 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1356411214531 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.266 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411212352 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1356411214531 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testMain took 2.094 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.266 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411212352 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] -----------------------------------------------------------------------------------------------------
[junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores
[junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment:
[junit] int8 1 / 1, int16 2 / 2
[junit] int 4 / 4, long 8 / 8
[junit] int32 4 / 4, int64 8 / 8
[junit] float 4 / 4, double 8 / 8, ldouble 16 / 16
[junit] pointer 8 / 8, page 4096
[junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment
[junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, is JavaSE: true, AWT enabled: true
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: com.jogamp.common
[junit] Extension Name: com.jogamp.common
[junit] Specification Title: GlueGen Java Bindings Generator
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: GlueGen Run-Time
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b615-20121224
[junit] Implementation Branch: master
[junit] Implementation Commit: d430657cfd1f21885f3fdebebe6f0a49b1c5cd13
[junit] -----------------------------------------------------------------------------------------------------
[junit] -----------------------------------------------------------------------------------------------------
[junit] Package: javax.media.opengl
[junit] Extension Name: javax.media.opengl
[junit] Specification Title: Java Bindings for OpenGL API Specification
[junit] Specification Vendor: JogAmp Community
[junit] Specification Version: 2.0
[junit] Implementation Title: Java Bindings for OpenGL Runtime Environment
[junit] Implementation Vendor: JogAmp Community
[junit] Implementation Vendor ID: com.jogamp
[junit] Implementation URL: http://jogamp.org/
[junit] Implementation Version: 2.0-b875-20121225
[junit] Implementation Branch: master
[junit] Implementation Commit: 3cb2d5c1714b7b371ebd979304bb1e09a193f228
[junit] -----------------------------------------------------------------------------------------------------
[junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]]
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit]
[junit] Desktop Capabilities:
[junit] none
[junit]
[junit] EGL Capabilities:
[junit] none
[junit]
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5bf0aecc
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain
[junit] SLOCK [T main @ 1356411214531 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411215737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef41dc960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef2c82f20
[junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.368 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411215737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef41dc960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef2c82f20
[junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1356411220012 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testInfo00 took 0.344 sec
[junit] Testcase: test01_GLDefault took 2.508 sec
[junit] Testcase: test01_GL3 took 1.191 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.368 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411215737 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] Java Version: 1.6.0
[junit] OS Version: 10.7.5
[junit] JAWTUtil.isOffscreenLayerRequired(): false
[junit] JAWTUtil.isOffscreenLayerSupported(): true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f90ef12, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c22d166
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@21e1962d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@614a75bb
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef41dc960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a3468f4, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4245c97b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fdef2c82f20
[junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3
[junit] SLOCK [T main @ 1356411220012 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411220012 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411221408 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356411225906 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.587 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411221408 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356411225906 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01_GLDefault took 3.038 sec
[junit] Testcase: test02_GL3 took 1.223 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.587 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411221408 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6ee1dac2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c95da38
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7229c204
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1380cf2a
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4ea8a25e0
[junit] 0 s: 60 f / 988 ms, 60.7 fps, 16 ms/f; total: 60 f, 60.7 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 3.2 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.50, 1.50.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL3/GL3.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64e265d0, 3.2 (Core profile, arb, FBO, hardware) - 3.2 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa4e9cc1a70
[junit] 0 s: 60 f / 974 ms, 61.6 fps, 16 ms/f; total: 60 f, 61.6 fps, 16 ms/f
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3
[junit] SLOCK [T main @ 1356411225906 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411227111 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411228615 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.592 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411227111 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411228615 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testDeadlock took 0.042 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.592 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411227111 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] BB.0: java.lang.Object@37722456
[junit] BB.1: java.lang.Object@37722456
[junit] BB.2
[junit] AA.1
[junit] AA.X
[junit] BB.3
[junit] BB.X
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock
[junit] SLOCK [T main @ 1356411228615 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411229963 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@29f01a29[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x52458f41, handle 0x7fc521431d40, jogamp.opengl.gl4.GL4bcImpl@7c9e67a,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229bb9c0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dde45e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229c6850,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229cbda0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.784 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411229963 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@29f01a29[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x52458f41, handle 0x7fc521431d40, jogamp.opengl.gl4.GL4bcImpl@7c9e67a,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229bb9c0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dde45e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229c6850,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229cbda0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1356411232658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.256 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.784 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411229963 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] Gears: Init: FBOImpl[
[junit] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@29f01a29[init true], ],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]],
[junit] Context: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0x52458f41, handle 0x7fc521431d40, jogamp.opengl.gl4.GL4bcImpl@7c9e67a,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] Handle 0x7fc521421660,
[junit] Caps GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x6ee3849c], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x1eb3319f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1b1756a4],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x7b41fab6], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 256x256, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x193936e1], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x28b301f2],
[junit] Surface WrappedSurface[ OSXDummyUpstreamSurfaceHook[ 256x256], displayHandle 0x0, surfaceHandle 0x7fc521421660, size 256x256, UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ], surfaceLock <44cbbe, 249c2715>[count 1, qsz 0, owner <main>] ]], mode NSOPENGL] ,
[junit] UpstreamWidget: null]
[junit] Gears (GL2) init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7c9e67a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x256
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229bb9c0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dde45e2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229c6850,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74c6eff5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list reused: 1
[junit] gear2 list reused: 2
[junit] gear3 list reused: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@561777b1,
[junit] handle 0x7fc5229cbda0,
[junit] Drawable size 256x234,
[junit] AWT pos 0/22, size 256x234,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@7ee49dcd[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6639c8c1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 256x234
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01
[junit] SLOCK [T main @ 1356411232658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411232658 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411233950 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.468 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411233950 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] SLOCK [T main @ 1356411249328 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1356411249328 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testContextSharingCreateVisibleDestroy1 took 3.714 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.288 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.477 sec
[junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.426 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 15.468 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411233950 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] drawTwoTriangles, OpenGL error: 0x506
[junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, OpenGL error: 0x502
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] display, glCheckFramebufferStatus: 0x8219
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] drawTwoTriangles, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] display, OpenGL error: 0x502
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4
[junit] SLOCK [T main @ 1356411249328 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411255505 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3afb99
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca18ad370
[junit] 1 s: 60 f / 1118 ms, 53.6 fps, 18 ms/f; total: 60 f, 53.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3046.551ms
[junit] GLProfile.initSingleton(): 1389.475ms
[junit] Demo Code: 1654.489ms
[junit] GLProfile.shutdown(): 2.587ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb5f80
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1745.369ms
[junit] GLProfile.initSingleton(): 547.988ms
[junit] Demo Code: 1197.292ms
[junit] GLProfile.shutdown(): 0.089ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76d67067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0c749a0
[junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.019ms
[junit] GLProfile.initSingleton(): 558.554ms
[junit] Demo Code: 1191.373ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb7f60
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1753.121ms
[junit] GLProfile.initSingleton(): 572.897ms
[junit] Demo Code: 1180.132ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.479 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411255505 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3afb99
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca18ad370
[junit] 1 s: 60 f / 1118 ms, 53.6 fps, 18 ms/f; total: 60 f, 53.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3046.551ms
[junit] GLProfile.initSingleton(): 1389.475ms
[junit] Demo Code: 1654.489ms
[junit] GLProfile.shutdown(): 2.587ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] SLOCK [T main @ 1356411263893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb5f80
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1745.369ms
[junit] GLProfile.initSingleton(): 547.988ms
[junit] Demo Code: 1197.292ms
[junit] GLProfile.shutdown(): 0.089ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76d67067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0c749a0
[junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.019ms
[junit] GLProfile.initSingleton(): 558.554ms
[junit] Demo Code: 1191.373ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb7f60
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1753.121ms
[junit] GLProfile.initSingleton(): 572.897ms
[junit] Demo Code: 1180.132ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1356411263893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01OneLife took 3.049 sec
[junit] Testcase: test01AnotherLife took 1.746 sec
[junit] Testcase: test01TwoLifes took 3.504 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.479 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411255505 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@79226a77, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@281ec58a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c3afb99
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3987
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca18ad370
[junit] 1 s: 60 f / 1118 ms, 53.6 fps, 18 ms/f; total: 60 f, 53.6 fps, 18 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 3046.551ms
[junit] GLProfile.initSingleton(): 1389.475ms
[junit] Demo Code: 1654.489ms
[junit] GLProfile.shutdown(): 2.587ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30d1e7c2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb5f80
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1745.369ms
[junit] GLProfile.initSingleton(): 547.988ms
[junit] Demo Code: 1197.292ms
[junit] GLProfile.shutdown(): 0.089ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76d67067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0c749a0
[junit] 1 s: 60 f / 1025 ms, 58.5 fps, 17 ms/f; total: 60 f, 58.5 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1750.019ms
[junit] GLProfile.initSingleton(): 558.554ms
[junit] Demo Code: 1191.373ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@580754fc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7feca0cb7f60
[junit] 1 s: 60 f / 1020 ms, 58.8 fps, 17 ms/f; total: 60 f, 58.8 fps, 17 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Total: 1753.121ms
[junit] GLProfile.initSingleton(): 572.897ms
[junit] Demo Code: 1180.132ms
[junit] GLProfile.shutdown(): 0.092ms
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes
[junit] SLOCK [T main @ 1356411263893 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411265105 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d82ef6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f120b24d0
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f10c63f40
[junit] GLES2 n/a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.298 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411265105 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d82ef6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f120b24d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f10c63f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1356411268312 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 1.129 sec
[junit] Testcase: test02GL2 took 0.598 sec
[junit] Testcase: test02ES2 took 0.001 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.298 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] GLES2 n/a
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411265105 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d82ef6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6da5db4b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23e0512a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bf0aecc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] SLOCK [T main @ 1356411268312 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f120b24d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@543bc20e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@256eb6bc
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79f03d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58b51c29
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f8f10c63f40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2
[junit] SLOCK [T main @ 1356411268312 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411269501 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] windowClosing() called ..
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.923 sec
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411269501 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356411270333 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01WindowClosing took 0.776 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356411270333 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.923 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] windowClosing() called ..
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411269501 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing
[junit] SLOCK [T main @ 1356411270333 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411271674 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14718242, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b494020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4e0ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f1380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2321b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356411274966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.381 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411271674 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14718242, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b494020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4e0ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f1380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2321b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356411274966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove3Times took 1.775 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.381 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411271674 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14718242, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319c0bd6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b494020
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44b09697, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a4bf53e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d1e7c2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24c68a98
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4e0ec0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5567d7fb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f1380
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2321b59a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f925b4f2770
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times
[junit] SLOCK [T main @ 1356411274966 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411276174 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7219d6af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44775121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@491cc367
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f60c4b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b9a74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74893969
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@178ed77a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e496ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3db158db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4640b181
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4145b02f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4631ff23
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.253 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411276174 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7219d6af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44775121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@491cc367
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f60c4b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b9a74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74893969
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] SLOCK [T main @ 1356411284336 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@178ed77a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e496ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3db158db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4640b181
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4145b02f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4631ff23
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1356411284336 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFPSAnimatorStartStop took 2.985 sec
[junit] Testcase: testFPSAnimatorResumePause took 1.026 sec
[junit] Testcase: testFPSAnimatorContinue took 1.01 sec
[junit] Testcase: testAnimatorStartStop took 0.992 sec
[junit] Testcase: testAnimatorResumePause took 1.001 sec
[junit] Testcase: testAnimatorContinue took 1.032 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.253 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411276174 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@37e55794, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7219d6af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bab600f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 8, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21c9d030
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44775121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@491cc367
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f60c4b0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a114025
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2288dd10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 15, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@c3fa6cd, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26dfe303
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34b0ede5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bd27069
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 26, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 39, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21caf580
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@74b9a74, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74893969
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d185844
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@694b081b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a228159f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 1, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@178ed77a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22e496ab
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a2287ec50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 255, frames 1497, fps 5647.0586]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3db158db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4640b181
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4145b02f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4631ff23
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 394, frames 1508, fps 3807.1067]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 678, frames 1675, fps 2389.3806]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a21ccd0c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue
[junit] SLOCK [T main @ 1356411284336 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.479 sec
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testIncompleteGLCanvasNPE took 1.399 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.479 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] ReqCaps: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] GLCanvas: AWT-GLCanvas[Realized false,
[junit] null-drawable,
[junit] Factory null,
[junit] handle 0x0,
[junit] Drawable size -1x-1,
[junit] AWT pos 0/0, size 0x0,
[junit] visible true,
[junit] null]
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411288216 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.221 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411288216 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356411290349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.041 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.221 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411288216 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356411290349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411290349 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411291449 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.193 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411291449 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356411293553 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOffscreenSupersampling took 2.01 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.193 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411291449 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling
[junit] SLOCK [T main @ 1356411293553 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411293553 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411294653 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe2a2a0400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] cleaning up...
[junit] SLOCK [T main @ 1356411297779 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.214 sec
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411294653 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe2a2a0400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1356411297779 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test02WithCheckGraphicsEnvironment took 3.032 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.214 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411294653 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] number of graphics devices 1
[junit] CGraphicsDevice[screen=0]
[junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@76b20352, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ffe2a2a0400
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment
[junit] SLOCK [T main @ 1356411297779 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411298975 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@58e22f2b,
[junit] handle 0x7f87030d36c0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f87030d36c0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356411301247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.36 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411298975 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@58e22f2b,
[junit] handle 0x7f87030d36c0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f87030d36c0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356411301247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.176 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.36 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411298975 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] XXXX-0 true, AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@58e22f2b,
[junit] handle 0x7f87030d36c0,
[junit] Drawable size 512x490,
[junit] AWT pos 0/0, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@bd10a5c[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] XXXX-1 reshapeCount 0
[junit] XXXX-1 displayCount 0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29cda59b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c33788d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f87030d36c0
[junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[junit] XXXX-2 reshapeCount 1
[junit] XXXX-2 displayCount 1
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01
[junit] SLOCK [T main @ 1356411301247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411302433 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356411302478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.135 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411302433 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356411302478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 0.002 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.135 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411302433 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00
[junit] SLOCK [T main @ 1356411302478 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411303468 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861aca3aa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861c259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78467991, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f861c29c1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356411307119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.743 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411303468 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861aca3aa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861c259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78467991, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f861c29c1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356411307119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.34 sec
[junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.613 sec
[junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.596 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.743 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411303468 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5d04e28b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861aca3aa0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34fe315d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7f861c259bb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@78467991, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ef2ea42
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7f861c29c1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel
[junit] SLOCK [T main @ 1356411307119 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411308332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 60 f, 6666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 12000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 18000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 21818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 27272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 32727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 38181.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 40000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 45000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 50000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 55000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 55384.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 64615.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 69230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 73846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 72857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 77142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 81428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 85714.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 84000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 88000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 92000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 96000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 93750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 97500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 101250.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 105000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 108750.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 105882.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 109411.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 112941.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 116470.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 113333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 116666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 123333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 123157.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 126315.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 129473.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 126000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 129000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 132000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 135000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 131428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 134285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 137142.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 140000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 142857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 139090.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3120 f, 141818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3180 f, 144545.4 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38220 f, 136500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38280 f, 136227.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38340 f, 136441.2 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38460 f, 136868.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38520 f, 137081.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38580 f, 137295.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38640 f, 137021.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38700 f, 137234.0 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38820 f, 137659.5 fps, 0 ms/f
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 38940 f, 138085.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39000 f, 137809.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39060 f, 138021.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39120 f, 138233.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39180 f, 138445.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39240 f, 138657.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39300 f, 138380.2 fps, 0 ms/f
[junit] 0 s: 60 f / 71 ms, 845.0 fps, 1 ms/f; total: 39360 f, 110873.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39420 f, 111042.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39480 f, 111211.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39540 f, 111380.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39600 f, 111549.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39660 f, 111718.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39720 f, 111573.0 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 39780 f, 111117.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39840 f, 110974.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39900 f, 111142.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 39960 f, 111309.1 fps, 0 ms/f
[junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 40020 f, 110858.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40080 f, 111024.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40140 f, 110883.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40200 f, 111049.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40260 f, 111215.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40320 f, 111381.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40380 f, 111546.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40440 f, 111712.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40500 f, 111878.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40560 f, 111735.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40620 f, 111900.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40680 f, 112066.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40740 f, 112231.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40800 f, 112396.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40860 f, 112561.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40920 f, 112417.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 40980 f, 112582.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41040 f, 112747.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41100 f, 112912.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41160 f, 113076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41220 f, 113241.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41280 f, 113095.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41340 f, 113260.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41400 f, 113424.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41460 f, 113589.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41520 f, 113753.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41580 f, 113917.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41640 f, 114082.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41700 f, 113934.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41760 f, 114098.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41820 f, 114262.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41880 f, 114426.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 41940 f, 114590.1 fps, 0 ms/f
[junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 42000 f, 108808.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42060 f, 108682.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42120 f, 108837.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42180 f, 108992.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42240 f, 109147.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42300 f, 109302.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42360 f, 109457.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42420 f, 109329.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42480 f, 109484.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42540 f, 109639.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42600 f, 109793.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42660 f, 109948.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42720 f, 110103.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42780 f, 110257.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42840 f, 110412.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42900 f, 110282.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 110437.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 110591.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 110745.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 110899.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 111053.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 111208.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 111076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 111230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 111384.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 111538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 111692.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 111846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 112153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 112020.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 112173.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 112327.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 112480.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 112634.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 112787.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 112941.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 112806.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 112959.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 113112.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 113265.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 113418.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 113571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 113724.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 113587.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 113740.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 113893.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 114045.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 114198.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 114351.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 114503.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 114365.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 114517.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 114670.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 114822.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 114974.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 115126.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 115279.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 115139.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 115291.1 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c9c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bc97e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c7b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a9460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b6840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a7fb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@628f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcca510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcbd520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1c30a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b7970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcd3160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b8bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bce1460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411314936 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.695 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411308332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] 0 s: 60 f / 9 ms, 6666.6 fps, 0 ms/f; total: 60 f, 6666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 12000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 18000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 21818.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 27272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 32727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 38181.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 40000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 45000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 50000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 55000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 55384.6 fps, 0 ms/f
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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c9c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bc97e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c7b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a9460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b6840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a7fb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@628f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcca510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcbd520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1c30a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b7970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcd3160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b8bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bce1460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411314936 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01Animator took 3.354 sec
[junit] Testcase: test02FPSAnimator took 1.266 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.883 sec
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.695 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411308332 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
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[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 42960 f, 110437.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43020 f, 110591.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43080 f, 110745.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43140 f, 110899.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43200 f, 111053.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43260 f, 111208.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43320 f, 111076.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43380 f, 111230.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43440 f, 111384.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43500 f, 111538.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43560 f, 111692.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43620 f, 111846.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43680 f, 112000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43740 f, 112153.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43800 f, 112020.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43860 f, 112173.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43920 f, 112327.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 43980 f, 112480.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44040 f, 112634.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44100 f, 112787.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44160 f, 112941.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44220 f, 112806.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44280 f, 112959.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44340 f, 113112.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44400 f, 113265.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44460 f, 113418.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44520 f, 113571.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44580 f, 113724.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44640 f, 113587.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44700 f, 113740.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44760 f, 113893.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44820 f, 114045.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44880 f, 114198.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 44940 f, 114351.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45000 f, 114503.8 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45060 f, 114365.4 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45120 f, 114517.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45180 f, 114670.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45240 f, 114822.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45300 f, 114974.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45360 f, 115126.9 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45420 f, 115279.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45480 f, 115139.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 45540 f, 115291.1 fps, 0 ms/f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6da5db4b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c9c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2d20dbf3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28c5ea2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bc97e80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6f7cf6b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d19c7b0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@32602b6b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@47c297a3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38717323
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@203e1bc8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a9460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@21ed5459, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@643cb075
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4c6504bc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b6840
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@716de067, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64a7c45e
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@424d2af2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1a7fb0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@628f9a32, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64e265d0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcca510
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40e99ce5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcbd520
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5f18223d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78fa39d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73eb904d
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1c30a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@101a0ae6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bfa681c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b7970
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@26132ae7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3465b738
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bcd3160
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@70e434d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396477d9
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892d1b8bc0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bf8bd0d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f892bce1460
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411314936 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411316160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499bedb0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9148457bf0
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 383 ms, 156.6 fps, 6 ms/f; total: 240 f, 625.0 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 156.65796,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 204000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 228000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 252000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 230000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 214285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 222857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 231428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 217500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 232500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 213333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 226666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 222000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 207272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 212727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499745b0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f914844b510
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484ce3e0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484d6ca0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e52120
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411323560 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.491 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411316160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499bedb0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9148457bf0
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 383 ms, 156.6 fps, 6 ms/f; total: 240 f, 625.0 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 156.65796,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 204000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 228000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 252000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 230000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 214285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 222857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 231428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 217500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 232500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 213333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 226666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 222000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 207272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 212727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499745b0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f914844b510
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484ce3e0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484d6ca0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e52120
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411323560 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00NoAnimator took 3.151 sec
[junit] Testcase: test01Animator took 1.133 sec
[junit] Testcase: test02FPSAnimator took 1.258 sec
[junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.754 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 7.491 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411316160 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@edc86eb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499bedb0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@47570945, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19381960
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3209fa8f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d20dbf3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9148457bf0
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true
[junit] 0 s: 60 f / 383 ms, 156.6 fps, 6 ms/f; total: 240 f, 625.0 fps, 1 ms/f
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 30, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 31, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 32, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 33, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 34, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 35, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 36, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 37, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 38, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 39, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 40, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 41, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 42, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 43, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 44, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 45, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 46, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 47, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 48, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 49, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 50, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 51, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 52, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 53, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 54, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 55, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 56, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 57, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 58, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 59, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 58, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 60, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 59, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 61, fps 156.65796> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 60, fps 156.65796,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 61, fps 156.65796,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 120 f, 120000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 300000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 540 f, 180000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 660 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 780 f, 195000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1020 f, 204000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 228000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 252000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 230000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1440 f, 240000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1500 f, 214285.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1560 f, 222857.1 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 231428.5 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 217500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 225000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 232500.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 213333.3 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 220000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 226666.6 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 210000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 216000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 222000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 207272.7 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 212727.2 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 200000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 205000.0 fps, 0 ms/f
[junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 193846.1 fps, 0 ms/f
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@b3e15f7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191410e5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461373f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a7244ca
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91499745b0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] About to start Animator: CT main
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] About to setVisible.0 CT main
[junit] About to setVisible.1.0 CT AWT-EventQueue-0
[junit] About to setVisible.1.X CT AWT-EventQueue-0
[junit] About to setVisible.X CT main
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ed904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@548997d1
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e45b3
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f914844b510
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4eeaaf
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f11bfbc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@664310d0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484ce3e0
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bfa681c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Display*: CT AWT-EventQueue-0
[junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ef894ce, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e3a040
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@396477d9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72f864fe
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f91484d6ca0
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] *** detachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** detachGLCanvas.X
[junit] *** createGLCanvas.0
[junit] *** createGLCanvas.X
[junit] *** attachGLCanvas.0 on-current-thread false, currentThread main
[junit] *** attachGLCanvas.X
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@30c06258, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26789869
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@375e293a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e4bb3c
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7f9149e52120
[junit] *Dispose*: CT AWT-EventQueue-0
[junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
[junit] SLOCK [T main @ 1356411323560 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411324828 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fe7b5193080,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fe7b5192e30, surfaceHandle 0x7fe7b5193080, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1356411328905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.165 sec
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fe7b5193080,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fe7b5192e30, surfaceHandle 0x7fe7b5193080, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411324828 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1356411328905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test00 took 3.988 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.165 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] NVIDIA Corporation
[junit] NVIDIA GeForce 320M OpenGL Engine
[junit] 2.1 NVIDIA-7.32.12
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] Maximum number of samples supported by the hardware: 8
[junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal]
[junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout]
[junit] GLCanvas: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] Handle 0x7fe7b5193080,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 0, num 1,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x281ec58a], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c3afb99],
[junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x42c4d04d], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x45c3987], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x14718242], hasSamplesSink true, state OK, obj 0x747917a],
[junit] Surface JAWT-Window[windowHandle 0x7fe7b5192e30, surfaceHandle 0x7fe7b5193080, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, pos 0/0, size 300x300, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@48e29820,
[junit] handle 0x7fe7b5193080,
[junit] Drawable size 300x300,
[junit] AWT pos 0/0, size 300x300,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@3f3f210f[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6b9fe451, 4e46b90a>[count 1, qsz 0, owner <AWT-EventQueue-0>]]]
[junit] Restarting surface...
[junit] Done
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411324828 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] OSX CALayer AWT-Mod Bug true
[junit] OSType MACOS
[junit] Java Version 1.6.0
[junit] fps: 46.333332
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00
[junit] SLOCK [T main @ 1356411328905 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411330129 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439ba6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439bd0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.599 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411330129 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439ba6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439bd0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1356411332639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testAddRemove took 2.425 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.599 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411330129 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@301db5ec, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51e67ac
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f284fd4
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439ba6e0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@a98ce7e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fa1439bd0f0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove
[junit] SLOCK [T main @ 1356411332639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411332639 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT
[junit] SLOCK [T main @ 1356411333860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f8e204cd060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.642 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411333860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f8e204cd060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1356411336411 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01ScrollPane took 2.454 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.642 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411333860 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1cad157f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78467991
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ad75c47
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70eb67e8
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f8e204cd060
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane
[junit] SLOCK [T main @ 1356411336411 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411336411 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411337611 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@361cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1facc2a50
[junit] cleaning up...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fac7d6a0
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a7130
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1fac7ca40
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a6640
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb89fe60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] cleaning up...
[junit] SLOCK [T main @ 1356411346167 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.644 sec
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411337611 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@361cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1facc2a50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fac7d6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a7130
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1fac7ca40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a6640
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb89fe60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1356411346167 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01GLDefault took 3.84 sec
[junit] Testcase: test02GL2 took 3.233 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.644 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[junit] GLProfile Default: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] GLProfile GL2: GLProfile[GL2/GL2.hw]
[junit] testing with java.awt.Window
[junit] cleaning up...
[junit] testing with java.awt.Frame
[junit] cleaning up...
[junit] testing with javax.swing.JFrame
[junit] cleaning up...
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411337611 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@361cb7a1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2321b59a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a19a37a
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293bdd36
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1facc2a50
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19de0b5e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8497904
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fa7f9dc
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fac7d6a0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5dce1bea, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68acfc3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e0e90
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@799e11a1
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a7130
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3fbfbfb8, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4125d61e
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b0c6cfc
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7ff1fac7ca40
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@3bc486f2, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40be76c7
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18682406
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb8a6640
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5759780d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32d8ca48
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff1fb89fe60
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2
[junit] SLOCK [T main @ 1356411346167 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411347364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.04 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411347364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1356411350315 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testTextRendererDraw2D took 0.95 sec
[junit] Testcase: testTextRendererDraw3D took 0.547 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.04 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411347364 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D
[junit] SLOCK [T main @ 1356411350315 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411350315 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411351509 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] Image right side up
[junit] Image right side up
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.967 sec
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411351509 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] SLOCK [T main @ 1356411353386 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1356411353386 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01DefaultFBO took 1.671 sec
[junit] Testcase: test01StencilFBO took 0.037 sec
[junit] Testcase: test01DefaultPBuffer took 0.045 sec
[junit] Testcase: test01AccumStencilPBuffer took 0.042 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 1.967 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] Image right side up
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411351509 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] below: 0xff0000
[junit] above: 0xff00
[junit] XXX GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms: 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer [r2t 0, r2tr 0, float 0]]]
[junit] XXX 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer
[junit] SLOCK [T main @ 1356411353386 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411354760 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.799 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411354760 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356411357428 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenMultiSampleAA0 took 2.136 sec
[junit] Testcase: testOnscreenMultiSampleAA4 took 0.214 sec
[junit] Testcase: testOnscreenMultiSampleAA8 took 0.228 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356411357428 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 2.799 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411354760 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit]
[junit] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] Chosen : GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit]
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8
[junit] SLOCK [T main @ 1356411357428 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411358593 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@786c1a82, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f91e196a920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.434 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411358593 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@786c1a82, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f91e196a920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1356411360867 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test took 0.843 sec
[junit] SLOCK [T main @ 1356411360867 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.434 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411358593 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7f5e2075[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@786c1a82, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dd2b9b7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359ecd80
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cc5aa00
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7f91e196a920
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test
[junit] SLOCK [T main @ 1356411360867 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411362074 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363930 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363932 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363933 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac73ab8190
[junit] 1 s: 60 f / 1127 ms, 53.2 fps, 18 ms/f; total: 60 f, 53.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411365040 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.176 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411362074 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356411365161 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363930 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363932 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363933 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac73ab8190
[junit] 1 s: 60 f / 1127 ms, 53.2 fps, 18 ms/f; total: 60 f, 53.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411365040 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356411365161 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.176 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411362074 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363930 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363932 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411363933 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6e5a3923, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fac73ab8190
[junit] 1 s: 60 f / 1127 ms, 53.2 fps, 18 ms/f; total: 60 f, 53.2 fps, 18 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411365040 d 0ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01
[junit] SLOCK [T main @ 1356411365161 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450
[junit] SLOCK [T main @ 1356411366362 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc02c859120
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.333 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411366362 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc02c859120
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1356411368602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.716 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.333 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411366362 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7df44ec7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fc02c859120
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] BGR (320/128): -103, 0, 102 - OK true
[junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01
[junit] SLOCK [T main @ 1356411368602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411368602 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411369698 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371531 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@786c1a82,
[junit] handle 0x7f9a898bce70,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1408a92, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371581 d 0ms]]
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372627 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372631 d 0ms]]
[junit] Gears: Dispose
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.136 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411369698 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371531 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@786c1a82,
[junit] handle 0x7f9a898bce70,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1408a92, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371581 d 0ms]]
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372627 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372631 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356411372745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.576 sec
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356411372745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.136 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411369698 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371531 d 0ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371533 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@786c1a82,
[junit] handle 0x7f9a898bce70,
[junit] Drawable size 640x480,
[junit] AWT pos 0/22, size 640x480,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1408a92, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411371581 d 0ms]]
[junit] 1 s: 60 f / 1051 ms, 57.0 fps, 17 ms/f; total: 60 f, 57.0 fps, 17 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372627 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411372631 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01
[junit] SLOCK [T main @ 1356411372745 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411373947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375805 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14718242,
[junit] handle 0x7fd121ca6600,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@281ec58a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375865 d 0ms]]
[junit] 0 s: 60 f / 160 ms, 375.0 fps, 2 ms/f; total: 60 f, 375.0 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 486.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 505.2 fps, 1 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 516.3 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376373 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376376 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.675 sec
[junit] ------------- Standard Error -----------------
[junit] SLOCK [T main @ 1356411376534 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411373947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375805 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14718242,
[junit] handle 0x7fd121ca6600,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@281ec58a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375865 d 0ms]]
[junit] 0 s: 60 f / 160 ms, 375.0 fps, 2 ms/f; total: 60 f, 375.0 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 486.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 505.2 fps, 1 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 516.3 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376373 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376376 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1356411376534 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 1.105 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.675 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411373947 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375805 d 0ms]]
[junit] Gears: Init: AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@14718242,
[junit] handle 0x7fd121ca6600,
[junit] Drawable size 512x490,
[junit] AWT pos 0/22, size 512x490,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@208a0544[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] requested GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@281ec58a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] auto-swap: false
[junit] Gears: Reshape 0/0 512x490
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411375865 d 0ms]]
[junit] 0 s: 60 f / 160 ms, 375.0 fps, 2 ms/f; total: 60 f, 375.0 fps, 2 ms/f
[junit] 0 s: 60 f / 102 ms, 588.2 fps, 1 ms/f; total: 120 f, 458.0 fps, 2 ms/f
[junit] 0 s: 60 f / 108 ms, 555.5 fps, 1 ms/f; total: 180 f, 486.4 fps, 2 ms/f
[junit] 0 s: 60 f / 105 ms, 571.4 fps, 1 ms/f; total: 240 f, 505.2 fps, 1 ms/f
[junit] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 300 f, 516.3 fps, 1 ms/f
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376373 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:java.awt.Frame, when:1356411376376 d 0ms]]
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01
[junit] SLOCK [T main @ 1356411376534 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411377730 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.293 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411377730 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] SLOCK [T main @ 1356411379935 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1356411379935 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 0.734 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.293 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411377730 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] Gears: Init: AWT-GLJPanel[ jogamp.opengl.GLFBODrawableImpl$ResizeableImpl]
[junit] Gears (GL2) init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@38717323, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 list created: 1
[junit] gear2 list created: 2
[junit] gear3 list created: 3
[junit] Gears: Reshape 0/0 640x480
[junit] Gears: Dispose
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01
[junit] SLOCK [T main @ 1356411379935 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411381088 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] Shader compiled: id=1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356411383536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.537 sec
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411381088 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356411383536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: compileShader took 2.365 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.537 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] Shader compiled: id=1
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411381088 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader
[junit] SLOCK [T main @ 1356411383536 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411384732 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356411387491 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.848 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411384732 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356411387491 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 2.661 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.848 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411384732 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01
[junit] SLOCK [T main @ 1356411387491 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411388544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d3ca49c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d51b6f80
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356411391153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.699 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411388544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d3ca49c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d51b6f80
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356411391153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNG took 0.811 sec
[junit] Testcase: testOffscreenWritePNG took 0.356 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.699 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411388544 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d3ca49c0
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7433b121, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fe9d51b6f80
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG
[junit] SLOCK [T main @ 1356411391153 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411392425 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92fb603f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.571 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411392425 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92fb603f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1356411395907 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testOnscreenWritePNGWithResize took 1.333 sec
[junit] Testcase: testOffscreenWritePNGWithResize took 0.677 sec
[junit] SLOCK [T main @ 1356411395907 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.571 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411392425 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2bd9e282, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92f9cdf1c0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@44ed904, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 128x64, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 128x64, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 128x64, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 256 x 128 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 256x128, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 256x128,
[junit] AWT pos 0/22, size 256x128,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 0, front 1, num 2,
[junit] FBO front read 2, FBO[name r/w 2/2, init true, bound false, size 256x128, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x128, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x128, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] FBO back write 1, FBO[name r/w 1/1, init true, bound true, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 512 x 256 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 512x256, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 512x256,
[junit] AWT pos 0/22, size 512x256,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7f92fb603f20
[junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true
[junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[junit] Catched: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] javax.media.opengl.GLException: Context not current on current thread AWT-EventQueue-0: MacOSXOnscreenCGLContext [OpenGL 2.1, options 0x203, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12, this 0xb0c0f66, handle 0x7f92f9c9fa10, jogamp.opengl.gl4.GL4bcImpl@44ed904,
[junit] quirks: [NoOffscreenBitmap],
[junit] Drawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 0,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] Handle 0x7f92fb603f20,
[junit] Caps GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] fboI back 1, front 0, num 2,
[junit] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 512x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 512x256, name 0x1, obj 0x686963d0], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 512x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x4baa2c23], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5f18223d],
[junit] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 1024x512, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 1024x512, name 0x2, obj 0x78fa39d7], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 1024x512, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x29700391], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x73eb904d],
[junit] Surface JAWT-Window[windowHandle 0x7f92fb605f10, surfaceHandle 0x7f92fb603f20, bounds [ 0 / 22 1024 x 512 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer true, isOffscreenLayerSurface true, pos 0/22, size 1024x512, visible true, lockedExt false,
[junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]],
[junit] awtComponent AWT-GLCanvas[Realized true,
[junit] jogamp.opengl.GLFBODrawableImpl,
[junit] Factory jogamp.opengl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory@6db22920,
[junit] handle 0x7f92fb603f20,
[junit] Drawable size 1024x512,
[junit] AWT pos 0/22, size 1024x512,
[junit] visible true,
[junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]],
[junit] apple.awt.CGraphicsConfig@255d17d7[dev=CGraphicsDevice[screen=0],pixfmt=0],
[junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, NullToolkitLock[]], idx 0],
[junit] chosen GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]],
[junit] requested GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]],
[junit] surfaceLock <6e4eeaaf, 7f11bfbc>[count 0, qsz 0, owner <NULL>]]], mode NSOPENGL]
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:279)
[junit] at jogamp.opengl.GLContextImpl.release(GLContextImpl.java:272)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:919)
[junit] at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:822)
[junit] at javax.media.opengl.awt.GLCanvas$7.run(GLCanvas.java:1028)
[junit] at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:199)
[junit] at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:702)
[junit] at java.awt.EventQueue.access$400(EventQueue.java:82)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:663)
[junit] at java.awt.EventQueue$2.run(EventQueue.java:661)
[junit] at java.security.AccessController.doPrivileged(Native Method)
[junit] at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:87)
[junit] at java.awt.EventQueue.dispatchEvent(EventQueue.java:672)
[junit] at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
[junit] at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
[junit] at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
[junit] at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
[junit] at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7f92fb603f20
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize
[junit] SLOCK [T main @ 1356411395907 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411397133 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.692 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411397133 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1356411408727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testGrayAWTILoaderGL2 took 3.182 sec
[junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec
[junit] Testcase: testGrayPNGJLoaderGL2 took 1.184 sec
[junit] Testcase: testGrayPNGJLoaderES2 took 1.197 sec
[junit] Testcase: testTestAWTILoaderGL2 took 1.19 sec
[junit] Testcase: testTestAWTILoaderES2 took 1.178 sec
[junit] Testcase: testTestPNGJLoaderGL2 took 1.2 sec
[junit] Testcase: testTestPNGJLoaderES2 took 1.184 sec
[junit] SLOCK [T main @ 1356411408727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 11.692 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411397133 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 283
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, pixelFormat 0x1909, pixelType 0x1401, border 0, estSize 9056, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0283x0032.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, pixelFormat 0x80e0, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 160
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, pixelFormat 0x1907, pixelType 0x1401, border 0, estSize 43200, alignment 1, rowlen 0
[junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0160x0090.png
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2
[junit] SLOCK [T main @ 1356411408727 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411409933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356411412796 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.952 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411409933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356411412796 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.023 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.952 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411409933 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1
[junit] SLOCK [T main @ 1356411412796 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411414019 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] GL4bc false
[junit] ShaderState[
[junit] GL4 false
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] GL3bc false
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] enabledAttributes [
[junit] GL2ES1 true
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[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
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[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
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[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5567d7fb
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.268 sec
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411414019 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5567d7fb
[junit] GL_VENDOR NVIDIA Corporation
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1356411417199 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test1 took 1.689 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.268 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true]
[junit] ShaderState[
[junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] enabledAttributes [
[junit] ], activeAttributes [
[junit] ], managedAttributes [
[junit] ], activeUniforms [
[junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0]
[junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data
[junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ]
[junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ]
[junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ]
[junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ]
[junit] ,
[junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ]
[junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ]
[junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ]
[junit] ,
[junit] ]
[junit] ], managedUniforms [
[junit] ]
[junit] ]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411414019 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] -----------------------------------------------------------------------------------------------------
[junit] MacOSXGraphicsDevice[type .macosx, connection decon]:
[junit] Native
[junit] GL4bc false
[junit] GL4 false
[junit] GL3bc false
[junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)]
[junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)]
[junit] GL2ES1 true
[junit] GLES1 false
[junit] GL2ES2 true
[junit] GLES2 false
[junit] Profiles
[junit] GLProfile[GL2ES2/GL2.hw]
[junit] GLProfile[GL2ES1/GL2.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL3/GL3.hw]
[junit] GLProfile[GL2/GL2.hw]
[junit] GLProfile[GL2GL3/GL2.hw]
[junit] default GLProfile[GL2/GL2.hw]
[junit]
[junit] Swap Interval -1
[junit] GL Profile GLProfile[GL2/GL2.hw]
[junit] CTX VERSION 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] GL jogamp.opengl.gl4.GL4bcImpl@5567d7fb
[junit] GL_VENDOR NVIDIA Corporation
[junit] SLOCK [T main @ 1356411417199 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION 2.1 NVIDIA-7.32.12
[junit] GLSL true, has-compiler: true, version: 1.20
[junit] GL_EXTENSIONS 134
[junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
[junit] GLX_EXTENSIONS 0
[junit]
[junit] -----------------------------------------------------------------------------------------------------
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] XXX0: aspect: 1.7777778
[junit] XXX0: y-flip: false
[junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0]
[junit] XXX0: Perspective nearPlaneNormalized: 0.01010101
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1
[junit] SLOCK [T main @ 1356411417199 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.newt.awt:
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411419016 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e94af2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df0b7d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46b4be3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435bb0f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411420965 d 86ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422203 d 21ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422224 d 10ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411423421 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411424081 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356411424172 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.244 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411419016 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e94af2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df0b7d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46b4be3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435bb0f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411420965 d 86ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422203 d 21ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422224 d 10ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411423421 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411424081 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356411424172 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01 took 3.598 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.244 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411419016 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7e94af2f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df0b7d3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46b4be3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@435bb0f
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411420965 d 86ms]]
[junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422203 d 21ms]]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411422224 d 10ms]]
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411423421 d 0ms]]
[junit] Thread[main,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9a60cbdf90
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.awt.WindowDriver, when:1356411424081 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01
[junit] SLOCK [T main @ 1356411424172 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411425375 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@2d8e8541,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fab2a1d4e90
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd61e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bafb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd6050
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1356411438561 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.279 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411425375 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@2d8e8541,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fab2a1d4e90
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd61e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bafb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd6050
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1356411438561 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NewtCanvasAWT took 4.52 sec
[junit] Testcase: test02GLCanvas took 5.808 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 13.279 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411425375 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=200,y=98]
[junit] centerMouse: robot pos: java.awt.Point[x=200,y=59], onTitleBarIfWindow: true
[junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@2d8e8541,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true]
[junit] requestFocus: click, d: 501 ms
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4301ac93, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fab2a1d4e90
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0
[junit] Thread[main,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5721df2a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3302fc5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675
[junit] Thread[main,5,main] GearsES2.init FIN
[junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd61e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start
[junit] toFront: robot pos: java.awt.Point[x=200,y=298]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7bafb0c7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fab28cd6050
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start
[junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End
[junit] SLOCK [T main @ 1356411438561 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411439776 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.805 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411439776 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1356411442492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseNewtAWT took 2.624 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.805 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411439776 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false
[junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow
[junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT
[junit] SLOCK [T main @ 1356411442492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411442492 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411443533 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fa4021bb060
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1356411446094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.651 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411443533 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fa4021bb060
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1356411446094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testEventSourceNotNewtBug took 2.465 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.651 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411443533 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fa4021bb060
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug
[junit] SLOCK [T main @ 1356411446094 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411447450 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449467 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae3caf840
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449677 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452559 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452777 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452889 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453269 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae48cd7c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453459 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411456936 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470056 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470169 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356411470440 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.079 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411447450 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449467 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae3caf840
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449677 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452559 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452777 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452889 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453269 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae48cd7c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453459 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411456936 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470056 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470169 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356411470440 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 4.252 sec
[junit] Testcase: testFocus02RobotFocus took 17.265 sec
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..]
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.079 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411447450 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] ******** clearAWTFocus.0
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449467 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2db7ae22, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae3caf840
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411449677 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452559 d 0ms]]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452777 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 10ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452787 d 11ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452889 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411452901 d 4ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430]
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453269 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10ed32c4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcae48cd7c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411453459 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: frame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,28,640x430],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 3
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS AWT LOST PERM [fc -1]: frame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button1,0,0,640x28,label=Click me ..],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: Button, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411456936 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: true
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: Button[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:184)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=287], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470056 d 10ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470068 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470169 d 6ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 5ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411470181 d 6ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356411470440 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411471918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474019 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cba07c2a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474245 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411476931 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477148 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477262 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78467991/[I@5ad75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@70eb67e8/[I@6ef2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478907 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481456 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481668 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481782 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@34883357/[I@59e2afb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@317cfd38/[I@4d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@309fe84e/[I@524c71d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cbd021270
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483748 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411487121 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492368 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494993 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@43f4ebd/[I@584a5c78, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79fcf790/[I@4ee14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500248 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500360 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31df5f21/[I@3fde891b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2afb6c5f/[I@6087e704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7a4fe91e/[I@1451ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f35f44e/[I@1f3a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501098 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2658dd2d/[I@1420c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 0ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746db33c/[I@4e1263db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1959e6e8/[I@5d469658, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45389b3f/[I@758689a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] 2012-12-25 05:58:22.049 java[19971:11f17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411502108 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411505157 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@54a6af6e/[I@b478a2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c09624/[I@26c1186f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f2b3349/[I@1d34263a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ab9b8d0/[I@67148603, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746a63d3/[I@74bfed5a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513029 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2db6235b/[I@10cb42cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@108f2ca6/[I@27bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518279 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518394 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31d8d237/[I@11d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d46e381/[I@79024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52cd19d/[I@41759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.271 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411471918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474019 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cba07c2a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474245 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411476931 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477148 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477262 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78467991/[I@5ad75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@70eb67e8/[I@6ef2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478907 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481456 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481668 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481782 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@34883357/[I@59e2afb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@317cfd38/[I@4d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@309fe84e/[I@524c71d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cbd021270
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483748 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411487121 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492368 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494993 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@43f4ebd/[I@584a5c78, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79fcf790/[I@4ee14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500248 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500360 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31df5f21/[I@3fde891b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2afb6c5f/[I@6087e704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7a4fe91e/[I@1451ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f35f44e/[I@1f3a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501098 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2658dd2d/[I@1420c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 0ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746db33c/[I@4e1263db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1959e6e8/[I@5d469658, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45389b3f/[I@758689a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411502108 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411505157 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@54a6af6e/[I@b478a2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c09624/[I@26c1186f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f2b3349/[I@1d34263a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ab9b8d0/[I@67148603, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746a63d3/[I@74bfed5a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513029 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2db6235b/[I@10cb42cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@108f2ca6/[I@27bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518279 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518394 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31d8d237/[I@11d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d46e381/[I@79024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52cd19d/[I@41759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356411520100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testFocus01ProgrFocus took 9.924 sec
[junit] Testcase: testFocus02RobotFocus took 36.604 sec
[junit] SLOCK [T main @ 1356411520100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 48.271 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411471918 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474019 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6bdc64a5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cba07c2a0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411474245 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411476931 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477148 d 11ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477161 d 9ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477262 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477274 d 7ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3302fc5/[I@50903025, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477481 d 8ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411477998 d 5ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@e11e831/[I@39a2f02e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@78467991/[I@5ad75c47, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@70eb67e8/[I@6ef2ea42, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478401 d 7ms]]]
[junit] FOCUS AWT Button request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411478907 d 0ms]]
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] requestFocus: AWT Component
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481456 d 0ms]]
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481668 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481679 d 7ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481782 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411481793 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@256ef705/[I@181b7c76, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@34883357/[I@59e2afb2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@317cfd38/[I@4d480ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482000 d 2ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6c913dc1/[I@336d8196, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482518 d 9ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@309fe84e/[I@524c71d2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411482922 d 10ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2244d990, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e5dfaf1
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c061cd2
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@154e4e31
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f9cbd021270
[junit] ******** clearAWTFocus.0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=320,y=262]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411483748 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: JFrame1, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,57,28,418x346],cause=UNKNOWN] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] Frames for initial setVisible(true): 2
[junit] FOCUS AWT Button Outer request
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: true
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS AWT LOST PERM [fc -1]: JFrame1, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button Outer sync
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [1]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT TYPED [2]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=58], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411487121 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@464d41e2/[I@7a20807c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6bd38b87/[I@d6d835f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411489745 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@92696c2/[I@44739f3f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492368 d 11ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2dc0435/[I@3a98350a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5ec24193/[I@235f4a7f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411492369 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4513e9fd/[I@1e670479, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494993 d 8ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d56b386/[I@472462b3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@25cbfa42/[I@729b1670, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411494994 d 7ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@43f4ebd/[I@584a5c78, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@79fcf790/[I@4ee14d81, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411497618 d 10ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthOuter[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:201)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500248 d 5ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 4ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500259 d 5ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500360 d 3ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500371 d 3ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31df5f21/[I@3fde891b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2afb6c5f/[I@6087e704, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7a4fe91e/[I@1451ef4e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411500582 d 9ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@f35f44e/[I@1f3a34af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501098 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2658dd2d/[I@1420c906, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 0ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746db33c/[I@4e1263db, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501099 d 1ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1959e6e8/[I@5d469658, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 10ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@45389b3f/[I@758689a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3d3b5a3a/[I@3a0b53e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411501502 d 11ms]]]
[junit] FOCUS AWT Button request
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: true
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411502108 d 0ms]]
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north]
[junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT Button sync
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [1]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT TYPED [2]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_TYPED,keyCode=0,keyText=Unknown keyCode: 0x0,keyChar='a',keyLocation=KEY_LOCATION_UNKNOWN,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] centerMouse: robot pos: java.awt.Point[x=322,y=86], onTitleBarIfWindow: false
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3
[junit] FOCUS NEWT Canvas/GLWindow request
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411505157 d 0ms]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@32830122/[I@36bf7916, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@54a6af6e/[I@b478a2d, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5c09624/[I@26c1186f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411507780 d 1ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f2b3349/[I@1d34263a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@4ab9b8d0/[I@67148603, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@746a63d3/[I@74bfed5a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411510406 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6477eb97/[I@7d0c3a08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513029 d 1ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@2db6235b/[I@10cb42cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@108f2ca6/[I@27bc4ec8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411513030 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: true
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@3bd840d9/[I@72898540, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@228b677f/[I@6e37d490, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@13647278/[I@27972e3a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411515652 d 6ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure
[junit] *** requestFocus.hasFocus() - AWT: false
[junit] *** waitForFocus.hasFocus() - NW: true
[junit] *** gain: GLWindow1[focusCount 1]
[junit] *** lost: ButtonNorthInner[focusCount 1, temp false]
[junit] java.lang.Exception: Stack trace
[junit] at java.lang.Thread.dumpStack(Thread.java:1273)
[junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:403)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:233)
[junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:274)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
[junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
[junit] at java.lang.reflect.Method.invoke(Method.java:597)
[junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44)
[junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15)
[junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41)
[junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71)
[junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49)
[junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193)
[junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52)
[junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191)
[junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42)
[junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184)
[junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28)
[junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31)
[junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236)
[junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052)
[junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906)
[junit] FOCUS NEWT Canvas/GLWindow sync
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518279 d 7ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518291 d 6ms]]]
[junit] NEWT AWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518394 d 0ms]]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] KEY NEWT TYPED [2]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 65(0x41), char 'a' (0x61), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518405 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4f7cd15d/[I@b955970, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7a22ce00/[I@302a0a5, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 0ms]]]
[junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2180b22e/[I@831fb31, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411518614 d 1ms]]]
[junit] centerMouse: robot pos: java.awt.Point[x=323,y=273], onTitleBarIfWindow: false
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@962522b/[I@160089dd, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@7d5b1773/[I@6760bf50, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@b05236/[I@37e55794, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519130 d 7ms]]]
[junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@31d8d237/[I@11d13272, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3d46e381/[I@79024994, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@52cd19d/[I@41759d12, button 1, count 1, wheel rotation 0, pointer<1>[-1: 209 / 173 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411519533 d 9ms]]]
[junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus
[junit] SLOCK [T main @ 1356411520100 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411521569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523426 d 1ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@478e4327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523516 d 0ms]]
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a7dd39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56acdd02
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee1dac2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523712 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fddca09b360
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523828 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fddca09b360
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523945 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fddca09b360
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524062 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fddca09b360
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524179 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524221 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.863 sec
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523426 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523516 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523712 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523828 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523945 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524062 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524179 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524221 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411521569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@478e4327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a7dd39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56acdd02
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee1dac2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1356411524343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testListenerStringPassingAndOrder took 2.685 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.863 sec
[junit]
[junit] ------------- Standard Output ---------------
[junit] durationPerTest 500
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523426 d 1ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523516 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523712 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523828 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411523945 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524062 d 0ms]]
[junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524179 d 0ms]]
[junit] WindowEventCom3.windowMoved: WindowEventCom1.windowMoved: WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411524221 d 0ms]]
[junit] ------------- ---------------- ---------------
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411521569 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@478e4327, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26a7dd39
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56acdd02
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ee1dac2
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fddca09b360
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder
[junit] SLOCK [T main @ 1356411524343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411524343 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411525693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604b2b80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604bede0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.823 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411525693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604b2b80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604bede0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1356411528427 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseFrameGLCanvas took 2.213 sec
[junit] Testcase: testCloseJFrameGLCanvas took 0.427 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.823 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411525693 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7054f9f1, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@747917a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9fe451
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e46b90a
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604b2b80
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ...
[junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@10987197, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7ff2604bede0
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas
[junit] SLOCK [T main @ 1356411528427 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411528427 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411529627 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.571 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411529627 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1356411532108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testCloseJFrameNewtCanvasAWT took 2.387 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.571 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411529627 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@495b0e2c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78979f67
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fe7304c4ea0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT
[junit] SLOCK [T main @ 1356411532108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411532108 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411534590 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f989b07f970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d9896e/[I@29cda59b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535227 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535332 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dc1c92b/[I@6d7e4dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536910 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f2e7c6a/[I@44ea5461, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7449cf9f/[I@19de0b5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40bc5596/[I@c970c0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537012 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10987197/[I@8497904, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fa7f9dc/[I@5d04e28b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537115 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539296 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539400 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541703 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541807 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543880 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543931 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544034 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544345 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544551 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544653 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546664 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546716 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546767 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548841 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548891 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549143 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549195 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549448 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549752 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549804 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550056 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550107 d 0ms]]]
[junit] 2012-12-25 05:59:10.123 java[19985:680f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550359 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550411 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.544 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411534590 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f989b07f970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d9896e/[I@29cda59b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535227 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535332 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dc1c92b/[I@6d7e4dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536910 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f2e7c6a/[I@44ea5461, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7449cf9f/[I@19de0b5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40bc5596/[I@c970c0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537012 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10987197/[I@8497904, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fa7f9dc/[I@5d04e28b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537115 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539296 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539400 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541703 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541807 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543880 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543931 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544034 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544345 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544551 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544653 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546664 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546716 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546767 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548841 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548891 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549143 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549195 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549448 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549752 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549804 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550056 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550107 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550359 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550411 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411552049 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.18 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.381 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.406 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.783 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.179 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.689 sec
[junit] SLOCK [T main @ 1356411552049 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.544 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411534590 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: AWT Component
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73eb904d, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f989b07f970
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d9896e/[I@29cda59b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535227 d 2ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@30c06258/[I@26789869, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535332 d 1ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@375e293a/[I@6e4bb3c, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@12c063ad/[I@14cffc79, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411535333 d 0ms]]]
[junit] requestFocus: click, d: 501 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4dc1c92b/[I@6d7e4dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536910 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7f2e7c6a/[I@44ea5461, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7449cf9f/[I@19de0b5e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411536961 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@40bc5596/[I@c970c0e, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537012 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10987197/[I@8497904, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@fa7f9dc/[I@5d04e28b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537064 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bb54362/[I@495b0e2c, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537115 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78ff9053/[I@525c7734, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3496212a/[I@6c5b675e, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411537166 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7185ad79/[I@7f401d28, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539193 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a3a6e5c/[I@42238016, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@28ae4646/[I@4987b287, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539244 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd9e2c7/[I@2db7ae22, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539296 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@760951a0/[I@5dce1bea, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68acfc3/[I@34e0e90, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539348 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@799e11a1/[I@78979f67, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539400 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411539453 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7966340c/[I@24e33e18, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4301ac93/[I@22e90943, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@715f1f9c/[I@1c1474ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541652 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@307bd0d/[I@710ca208, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541703 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7461f533/[I@4b2922f6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@79b66b06/[I@372c9557, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541755 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@50009f0d/[I@58ca3783, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541807 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4402a6ff/[I@a21d23b, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@327124af/[I@221f7708, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411541858 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543880 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a57e787/[I@41217e67, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543931 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7df1bd98/[I@9d686c1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6328edf2/[I@141dddba, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411543982 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@34c7e8a7/[I@307b4703, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544034 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6d732ed2/[I@25071521, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@73fc3c84/[I@34e93999, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544086 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40be76c7/[I@18682406, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544138 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d15126e/[I@126d2380, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544190 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b35b1f3/[I@4235e6e3, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544241 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60c9630a/[I@4585572a, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@351daa0e/[I@2e879860, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544293 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4824de7d/[I@6c8b058b, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544345 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b192059/[I@e9ac0f5, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@51f21c50/[I@6e20f237, button 3, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544396 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34fe315d/[I@1c5aebd9, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1532021a/[I@62803d5, button 2, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544447 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d13981b/[I@61672bbb, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3c6833f2/[I@5d2a73d9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544551 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e1bdb58/[I@46dd75a4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@75568654/[I@38d30fb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544602 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a8ab08f/[I@774d921a, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544653 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5b32627/[I@348dcd5d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@49a5af9f/[I@1cad157f, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544705 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@275e538e/[I@21bfa3d3, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2c9c82f4/[I@5759780d, button 3, count 0, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411544756 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546664 d 1ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546716 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5721df2a/[I@70c26b16, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546767 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c04ab2f/[I@2682d210, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@56ad2c30/[I@3302fc5, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546818 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546869 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7826f9e5/[I@46e06703, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411546920 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@10ed32c4/[I@449fea8a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548841 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5edf2d38/[I@e11e831, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411548891 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@39a2f02e/[I@78467991, button 1, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549143 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5ad75c47/[I@70eb67e8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549195 d 0ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ef2ea42/[I@df1cbf6, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549448 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7d858aa0/[I@4a504ec1, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549499 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5e628704/[I@168e4805, button 2, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549752 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@571a4bd4/[I@7f6877f8, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411549804 d 0ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@239c7c21/[I@76996cca, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550056 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@52b57e9a/[I@98adae2, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550107 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7b283052/[I@b7c96a9, button 3, count 0, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550359 d 0ms]]]
[junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@20873723/[I@d34eb84, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:javax.media.opengl.awt.GLCanvas, when:1356411550411 d 0ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411552049 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411554941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66922804, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa1a04604e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d25d06e/[I@1d96f4b5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@651db6bb/[I@1c7e2da, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555251 d 3ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d7aece8/[I@61578aab, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556627 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556731 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556834 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558910 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559012 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559115 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46165b7e/[I@65d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561291 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7052c6b4/[I@4a738d08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68302e67/[I@3336a1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561394 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561498 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563571 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563623 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563726 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563880 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563931 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564035 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564189 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564241 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564344 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566354 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566405 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566457 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568532 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d82ef6b/[I@6f347124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568583 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf02b85/[I@74b957ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568836 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@343aff84/[I@d5d4de6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568887 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569140 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7df0b7d3/[I@46b4be3d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569191 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569443 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@720e4245/[I@620fa83, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569495 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569748 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@128ae45a/[I@5c95da38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569799 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570052 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6da0d866/[I@5adf48c4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570104 d 8ms]]]
[junit] 2012-12-25 05:59:30.254 java[19988:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411571700 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.849 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411554941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66922804, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa1a04604e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d25d06e/[I@1d96f4b5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@651db6bb/[I@1c7e2da, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555251 d 3ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d7aece8/[I@61578aab, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556627 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556731 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556834 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558910 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559012 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559115 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46165b7e/[I@65d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561291 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7052c6b4/[I@4a738d08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68302e67/[I@3336a1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561394 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561498 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563571 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563623 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563726 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563880 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563931 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564035 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564189 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564241 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564344 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566354 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566405 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566457 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568532 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d82ef6b/[I@6f347124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568583 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf02b85/[I@74b957ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568836 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@343aff84/[I@d5d4de6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568887 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569140 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7df0b7d3/[I@46b4be3d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569191 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569443 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@720e4245/[I@620fa83, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569495 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569748 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@128ae45a/[I@5c95da38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569799 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570052 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6da0d866/[I@5adf48c4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570104 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411571700 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.18 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.381 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.378 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.783 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.178 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.688 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.849 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411554941 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66922804, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa1a04604e0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=322], onTitleBarIfWindow: false
[junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@1d25d06e/[I@1d96f4b5, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@219ba640/[I@71bfc4fc, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555147 d 7ms]]]
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@651db6bb/[I@1c7e2da, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555251 d 3ms]]]
[junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@69fe571f/[I@3909ea96, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3a083b1b/[I@72608760, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411555252 d 2ms]]]
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d7aece8/[I@61578aab, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556627 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3a51127a/[I@2094257f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e29c58e/[I@8691dee, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556679 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d2bf892/[I@21cc5069, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556731 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6cb32ed4/[I@67c7980c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@60cf710e/[I@53077fc9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556782 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@11568fb5/[I@49f4bcf7, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556834 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62a2220f/[I@26a3960, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@bdccedd/[I@4d911540, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411556885 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@178aab40/[I@10f102d3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558910 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3ef07355/[I@1c23f1bb, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7bd33a6b/[I@68a0864f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411558961 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2d1e233/[I@215983b7, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559012 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bd6747b/[I@3c7976c1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4a6397eb/[I@508aeb74, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559063 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@506835fb/[I@69b01afa, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559115 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28bb494b/[I@1fc8efd1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@40f892a4/[I@7f636e4e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411559167 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46165b7e/[I@65d0d124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561291 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7052c6b4/[I@4a738d08, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@68302e67/[I@3336a1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561342 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@47ad6b4b/[I@4a5f2db0, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561394 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2eb0a3f5/[I@4edc41c5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 0ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5e6214f5/[I@794e113b, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561446 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@744d76b4/[I@9ac5f13, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561498 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 8ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411561549 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3e5dc994/[I@7f5d3388, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563571 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3fe2670b/[I@28db23f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563623 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4b14b82b/[I@3d47358f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e0d5eb7/[I@fc54796, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563674 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@60ded0f0/[I@44676e3f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563726 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62770d2e/[I@76027982, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c778255/[I@6a0da90c, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563778 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563829 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563880 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@298488ef/[I@3c3a1834, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563931 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a0b1cd0/[I@5f90a0d6, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@102f729e/[I@1b0deb5f, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411563983 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ed7b7d9/[I@54671f95, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564035 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7eb5666/[I@6b754699, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564086 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@606e1dec/[I@5d6ea269, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a68cb6b/[I@6602e323, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564137 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@478e4327/[I@4cdada24, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564189 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@342798e7/[I@13a78071, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564241 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e184cb/[I@64d55986, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@72e8a021/[I@6691177, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564292 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5bf99eea/[I@613043d2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564344 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@27b4c1d7/[I@4c221e9e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54083e1e/[I@69264eab, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564395 d 11ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@51f6f27b/[I@2ba99347, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0430b6/[I@191a01dd, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411564447 d 2ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73367e28/[I@7e94af2f, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566354 d 9ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@53797795/[I@4b9a0203, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566405 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6bfa39bb/[I@78e45b5e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566457 d 6ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@582ab653/[I@5c28305d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@527f58ef/[I@26a7dd39, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566508 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@56acdd02/[I@6ee1dac2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2de12f6d/[I@1af0b4a3, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566559 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30e34726/[I@195428dd, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6446d228/[I@658f7386, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411566611 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@92f1bf0/[I@73d32e45, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 200 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568532 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@2d82ef6b/[I@6f347124, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568583 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5bf02b85/[I@74b957ea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568836 d 1ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@343aff84/[I@d5d4de6, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411568887 d 5ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@68a53de4/[I@38827968, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569140 d 3ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7df0b7d3/[I@46b4be3d, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569191 d 7ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569443 d 8ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@720e4245/[I@620fa83, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569495 d 11ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569748 d 10ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@128ae45a/[I@5c95da38, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411569799 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570052 d 4ms]]]
[junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6da0d866/[I@5adf48c4, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411570104 d 8ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411571700 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411574588 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe92bcc4e00
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576771 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576874 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576978 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579055 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@45c3e9ba/[I@4125d61e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579159 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b0c6cfc/[I@4cc72243, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@259a8416/[I@4355d3a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579262 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df1bd98/[I@9d686c1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73fc3c84/[I@34e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581437 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581540 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581642 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583713 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583764 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583867 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584021 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584073 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584176 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584329 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584382 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584484 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586496 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586547 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586599 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588673 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588724 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588976 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@309fe84e/[I@524c71d2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589028 d 2ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589280 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a9300cc/[I@49198ff2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589332 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589585 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9bad5a/[I@6c91f005, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589636 d 4ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589889 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5a940f82/[I@2e864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589941 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590193 d 5ms]]]
[junit] 2012-12-25 05:59:50.217 java[19992:f00b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1)
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6179d854/[I@669a4cb, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590245 d 7ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411591910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.407 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411574588 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe92bcc4e00
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576771 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576874 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576978 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579055 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@45c3e9ba/[I@4125d61e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579159 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b0c6cfc/[I@4cc72243, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@259a8416/[I@4355d3a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579262 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df1bd98/[I@9d686c1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73fc3c84/[I@34e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581437 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581540 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581642 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583713 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583764 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583867 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584021 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584073 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584176 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584329 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584382 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584484 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586496 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586547 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586599 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588673 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588724 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588976 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@309fe84e/[I@524c71d2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589028 d 2ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589280 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a9300cc/[I@49198ff2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589332 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589585 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9bad5a/[I@6c91f005, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589636 d 4ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589889 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5a940f82/[I@2e864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589941 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590193 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6179d854/[I@669a4cb, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590245 d 7ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411591910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testSingleButtonPressAndRelease took 2.183 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithShift took 2.38 sec
[junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 2.38 sec
[junit] Testcase: testHoldOneButtonAndPressAnother took 2.782 sec
[junit] Testcase: testPressAllButtonsInSequence took 2.176 sec
[junit] Testcase: testSingleButtonClickAndDrag took 3.691 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 17.407 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411574588 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] requestFocus: NEWT Component
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@40bc5596, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fe92bcc4e00
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN
[junit] centerMouse: robot pos: java.awt.Point[x=300,y=311], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2a62610b/[I@20d12eea, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576771 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55f157b/[I@257b40fe, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3ee7f6eb/[I@6f03de90, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576823 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e0b6ef8/[I@20a29c6e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576874 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13cc0a7f/[I@38c52200, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@163b4b1e/[I@ec0a9f9, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576926 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@ad72200/[I@31f9338f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411576978 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5fa80aea/[I@1164b9b6, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6bdc64a5/[I@5253c3f5, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411577030 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@58ca3783/[I@4402a6ff, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579055 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@a21d23b/[I@327124af, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@221f7708/[I@3fbfbfb8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579107 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@45c3e9ba/[I@4125d61e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579159 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1b0c6cfc/[I@4cc72243, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@259a8416/[I@4355d3a3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579210 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@37b994de/[I@78dc9766, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579262 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a57e787/[I@41217e67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7df1bd98/[I@9d686c1, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411579314 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit]
[junit] >>>> _doSingleButtonPressAndRelease
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@73fc3c84/[I@34e93999, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581437 d 11ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3bc486f2/[I@63779885, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18682406/[I@5d15126e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581488 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@126d2380/[I@3b35b1f3, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581540 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4235e6e3/[I@60c9630a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4585572a/[I@351daa0e, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581591 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e879860/[I@4824de7d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581642 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6c8b058b/[I@1b192059, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e9ac0f5/[I@51f21c50, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411581694 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit]
[junit] >>>> _doHoldOneButtonAndPressAnother
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61672bbb/[I@3c6833f2, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583713 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5d2a73d9/[I@e1bdb58, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583764 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@46dd75a4/[I@75568654, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@38d30fb/[I@2a8ab08f, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583816 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@774d921a/[I@5b32627, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583867 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@348dcd5d/[I@49a5af9f, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1cad157f/[I@275e538e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583918 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@21bfa3d3/[I@2c9c82f4, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5759780d/[I@32d8ca48, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411583970 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@36c8570c/[I@1acaf0ed, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584021 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18f6559/[I@6d46b6db, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584073 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3d8f1be9/[I@7e717d91, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 3ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4ceafb71/[I@5721df2a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584125 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[junit] *** pressing additional button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@70c26b16/[I@6c04ab2f, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584176 d 8ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[junit] *** releasing additional button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2682d210/[I@56ad2c30, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3302fc5/[I@50903025, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584227 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a48f675/[I@1c2c9103, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31e46a68/[I@b05eb6f, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584278 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@31a3ca10/[I@7826f9e5, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584329 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[junit] *** pressing additional button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@46e06703/[I@368b1a4f, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584382 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[junit] *** releasing additional button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@666c5482/[I@52205756, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4945f939/[I@10ed32c4, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584433 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[junit] *** pressing additional button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@449fea8a/[I@5edf2d38, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584484 d 9ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[junit] *** releasing additional button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e11e831/[I@39a2f02e, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@78467991/[I@5ad75c47, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584536 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411584588 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit]
[junit] >>>> _doPressAllButtonsInSequence
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586496 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586547 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@98adae2/[I@7b283052, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586599 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b7c96a9/[I@20873723, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d34eb84/[I@d522de2, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586650 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586702 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411586754 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit]
[junit] >>>> _doSingleButtonClickAndDrag
[junit] *** pressing button 1
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5a56b93a/[I@739abd2b, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 189 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588673 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@33f98d58/[I@44aea710, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588724 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 1
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@265a2eaa/[I@6aadae91, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411588976 d 10ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@309fe84e/[I@524c71d2, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589028 d 2ms]]]
[junit] *** pressing button 2
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589280 d 2ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@7a9300cc/[I@49198ff2, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589332 d 4ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 2
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2d397e5c/[I@1996e136, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589585 d 1ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@9bad5a/[I@6c91f005, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589636 d 4ms]]]
[junit] *** pressing button 3
[junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@61250ff2/[I@483a0ab1, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589889 d 3ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[junit] *** moving mouse
[junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@5a940f82/[I@2e864e43, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411589941 d 6ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[junit] *** releasing button 3
[junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@737c2891/[I@5c4b82d2, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590193 d 5ms]]]
[junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6179d854/[I@669a4cb, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411590245 d 7ms]]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ...
[junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN
[junit] SLOCK [T main @ 1356411591910 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411593437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3ca0430d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd3c94fa5f0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.37 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411593437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3ca0430d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd3c94fa5f0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411598717 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 1.718 sec
[junit] Testcase: test02NewtCanvasAWT took 2.066 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.37 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411593437 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1f758500, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3ca0430d0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@715f1f9c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd3c94fa5f0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 3, Release 3, Typed 3
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 3, Release 3, Typed 3
[junit] Total Press 4, Release 4, Typed 4
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 4, Release 4, Typed 4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411598717 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411598717 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411600085 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad4d66b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fed41c70310
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed41cca840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.732 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411600085 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad4d66b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fed41c70310
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed41cca840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411617725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 7.831 sec
[junit] Testcase: test02NewtCanvasAWT took 8.259 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.732 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411600085 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad4d66b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fed41c70310
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6d46b6db, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed41cca840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] +++ Code Segment bs, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment cr, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment shift, ctrl, alt, Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment esc, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment space, up, down, end, home, Misses: 0 / 5, events 15, valid true
[junit] +++ Code Segment cursor, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment , - . /, Misses: 0 / 4, events 12, valid true
[junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 30, valid true
[junit] +++ Code Segment ;, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment =, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment a - z, Misses: 0 / 26, events 78, valid true
[junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 9, valid true
[junit] +++ Code Segment del, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment back quote, Misses: 0 / 1, events 3, valid true
[junit] +++ Code Segment quote, Misses: 0 / 1, events 3, valid true
[junit] *** Total KeyCode Misses 0 / 63, valid true
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411617725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411617725 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411618771 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf54c5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdc43080b50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdc430d6140
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411639087 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.405 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411618771 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf54c5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdc43080b50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdc430d6140
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411639087 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 9.208 sec
[junit] Testcase: test02NewtCanvasAWT took 9.61 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.405 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411618771 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@4bf54c5f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdc43080b50
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2a8ab08f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdc430d6140
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Auto-Repeat Test: 3
[junit] +++ KEY Event Auto-Repeat START Input Loop: 0
[junit] +++ KEY Event Auto-Repeat END Input Loop: 0
[junit] +++ KEY Event Auto-Repeat START Input Loop: 1
[junit] +++ KEY Event Auto-Repeat END Input Loop: 1
[junit] +++ KEY Event Auto-Repeat START Input Loop: 2
[junit] +++ KEY Event Auto-Repeat END Input Loop: 2
[junit] Total Press 6, Release 6, Typed 6
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 6, Release 6, Typed 6
[junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411639087 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411640458 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d3c853c80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d3c89d4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411648210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.84 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411640458 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d3c853c80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d3c89d4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411648210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 2.879 sec
[junit] Testcase: test02NewtCanvasAWT took 3.302 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.84 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411640458 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@66a23610, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8d3c853c80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2e879860, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d3c89d4c0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] KEY Event Order Test: 6
[junit] Total Press 36, Release 36, Typed 36
[junit] AutoR Press 0, Release 0, Typed 0
[junit] No AR Press 36, Release 36, Typed 36
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411648210 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411649572 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfcc18ea80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdfcacaa790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.399 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411649572 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfcc18ea80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdfcacaa790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411652878 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: test01NEWT took 0.717 sec
[junit] Testcase: test02NewtCanvasAWT took 1.137 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.399 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411649572 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6fe78c96, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdfcc18ea80
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=384,y=326], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@1164b9b6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fdfcacaa790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] requestFocus: NEWT Component
[junit] centerMouse: robot pos: java.awt.Point[x=320,y=273], onTitleBarIfWindow: false
[junit] requestFocus: click, d: 301 ms
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT
[junit] SLOCK [T main @ 1356411652878 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411652878 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411654255 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.4 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411654255 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411674562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.429 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.004 sec
[junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.099 sec
[junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.368 sec
[junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.288 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.579 sec
[junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 20.4 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411654255 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@494eaec9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe8118c0540
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7564debb, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cbd0a0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7f11bfbc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118b3620
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@14cffc79, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[junit] null
[junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118bcd60
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-5-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@68acfc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true)
[junit] null
[junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-AWTAnimator-5,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe8118dd9f0
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-5-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-6-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@25071521, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true)
[junit] null
[junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] SLOCK [T main @ 1356411674562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe810cd8a50
[junit] Thread[main-AWTAnimator-6,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-6-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411674562 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411675945 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.376 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411675945 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1356411684231 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.928 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.879 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.376 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411675945 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@2c22d166, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1440b2530
[junit] Thread[Timer-0,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@6db22920, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1434c1790
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator
[junit] SLOCK [T main @ 1356411684231 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411684231 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411685277 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.775 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411685277 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411690963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.364 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 2.882 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.775 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411685277 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@34bf1d3b, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fe1534dcac0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@36afae4a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fe1534e7840
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411690963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411690963 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411692033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.685 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411692033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411699629 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.55 sec
[junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 4.594 sec
[junit] SLOCK [T main @ 1356411699629 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 7.685 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411692033 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] $
[junit] Demos: 1 - Visible
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@ad72200, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - StopAnimator
[junit] Demos: 3 - !Visible
[junit] Demos: 4 - Visible
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140b30f0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Demos: 5 - X Container
[junit] Demos: 6 - X Frame
[junit] Demos: 7 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 8 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] $
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@275e538e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[junit] null
[junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7fed140bd350
[junit] Thread[main-AWTAnimator-2,5,main] RedSquareES2.reshape FIN
[junit] Demos: 2 - !visible
[junit] Demos: 3 - !visible
[junit] Demos: 4 - X frame
[junit] Demos: 5 - X frame
[junit] Demos: 6 - X GLWindow
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Demos: 7 - X DisturbanceThread
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame
[junit] SLOCK [T main @ 1356411699629 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411700842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702689 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54083e1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d32e45
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702690 d 94ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702788 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702820 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702878 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702909 d 1ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215174704 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702904 d 17ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703546 d 15ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703589 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703567 d 49ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703616 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704757 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704869 d 38ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704907 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704917 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704923 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197824048 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704904 d 24ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704958 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704930 d 55ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704986 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705278 d 1ms]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705279 d 10ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705665 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705666 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705668 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705708 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705686 d 45ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215883312 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705732 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706866 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706957 d 22ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706985 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707026 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707027 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708182 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708310 d 20ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708331 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708348 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411709509 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1356411709619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.871 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411700842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702689 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54083e1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d32e45
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702690 d 94ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702788 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702820 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702878 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702909 d 1ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215174704 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702904 d 17ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703546 d 15ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703589 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703567 d 49ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703616 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704757 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704869 d 38ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704907 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704917 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704923 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197824048 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704904 d 24ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704958 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704930 d 55ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704986 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705278 d 1ms]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705279 d 10ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705665 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705666 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705668 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705708 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705686 d 45ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215883312 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705732 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706866 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706957 d 22ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706985 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707026 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707027 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708182 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708310 d 20ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708331 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708348 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411709509 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1356411709619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 3.944 sec
[junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.104 sec
[junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.304 sec
[junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.323 sec
[junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.871 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411700842 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702689 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54083e1e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b45e2d5
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@92f1bf0
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d32e45
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702690 d 94ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702788 d 13ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702820 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702878 d 4ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702909 d 1ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215174704 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411702904 d 17ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703160 d 11ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703527 d 19ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703546 d 15ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f289f790
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703589 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703567 d 49ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -197774896 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411703616 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704757 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@120540c, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583e97df
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7564debb
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@315b0333
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704869 d 38ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704907 d 10ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704917 d 0ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704923 d 0ms]]
[junit] WindowUpdateEvent[[ 109096246 / -197824048 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704904 d 24ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704958 d 2ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704930 d 55ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411704986 d 13ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705278 d 1ms]]
[junit] WindowUpdateEvent[[ 109096246 / -216770096 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705279 d 10ms]]]
[junit] WindowEvent[WINDOW_MOVED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705665 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705666 d 2ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705668 d 13ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fb6f1cbf4a0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705708 d 3ms]]
[junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705686 d 45ms]]]
[junit] WindowUpdateEvent[[ 109096246 / -215883312 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411705732 d 13ms]]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706866 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-3-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@61f1680f, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2fe6e305
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f4275d4
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@445e228
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706928 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f28ca2c0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706957 d 22ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411706985 d 1ms]]
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707026 d 0ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411707027 d 2ms]]]
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708182 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-4-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64bef361, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@345c98f3
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b3d9460
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57d840cd
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708282 d 28ms]]
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fb6f285f1b0
[junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708310 d 20ms]]
[junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708331 d 1ms]]
[junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411708348 d 16ms]]]
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-4-EDT-1,5,main] GearsES2.dispose FIN
[junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411709509 d 0ms]]
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef
[junit] SLOCK [T main @ 1356411709619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411710824 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.257 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411710824 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1356411715992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 1.664 sec
[junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.899 sec
[junit] SLOCK [T main @ 1356411715992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.257 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411710824 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@5c95da38, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d2c5431
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7f50
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] ******* Cont1 setVisible
[junit] ******* Cont2 setVisible
[junit] ******* Frame setVisible
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@743fbbfc, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c1f5b2
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e99ce5
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2ca8c7350
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-3,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19e09a4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2344b18f
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72e5355f
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-AWTAnimator-3,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fb2c9cc7090
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01
[junit] SLOCK [T main @ 1356411715992 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411717343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.721 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411717343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1356411725974 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: winHopFrame2FrameDirectHop took 3.897 sec
[junit] Testcase: winHopFrame2FrameDetachFirst took 3.235 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.721 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411717343 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@19958bf9, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[junit] null
[junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@73aecc3a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934d7ed0
[junit] Thread[main-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6934e6e10
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init ...
[junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@7cc792d4, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[junit] null
[junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-Display-.macosx_nil-2-EDT-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@64df83e5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940e0630
[junit] Thread[main-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[junit] Thread[main-AWTAnimator-4,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fd6940a5740
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst
[junit] SLOCK [T main @ 1356411725974 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411725974 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411727055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728871 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728892 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730084 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730393 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730704 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731028 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731330 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731634 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731937 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732364 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732487 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733600 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733913 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734227 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734540 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734853 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735156 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735461 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.836 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411727055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728871 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728892 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730084 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730393 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730704 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731028 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731330 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731634 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731937 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732364 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732487 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733600 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733913 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734227 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734540 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734853 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735156 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735461 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1356411735801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 3.916 sec
[junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 3.389 sec
[junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.836 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411727055 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728871 d 0ms]]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@54ee3aa7, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411728892 d 0ms]]
[junit] ******** clearAWTFocus.0
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d15d06c
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7f11fb
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4bf700
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730084 d 0ms]]
[junit] NEWT AWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] KEY NEWT TYPED [1]: GLWindow1, KeyEvent[EVENT_KEY_TYPED, code 9(0x9), char ' ' (0x9), isActionKey false, InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730087 d 8ms]]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730393 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411730704 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731028 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731330 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731634 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411731937 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] FTKL.fwd-keys: ctrl pressed TAB
[junit] FTKL.fwd-keys: pressed TAB
[junit] FTKL.bwd-keys: shift ctrl pressed TAB
[junit] FTKL.bwd-keys: pressed BACK_SPACE
[junit] FTKL.bwd-keys: shift pressed TAB
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732364 d 0ms]]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-2,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms: 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@20d9896e, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@172fb0af
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4743bf3d
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30c06258
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.0
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411732487 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] Thread[main-AWTAnimator-2,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f7f7b4f8ea0
[junit] ******** clearAWTFocus.X
[junit] toFront: robot pos: java.awt.Point[x=150,y=172]
[junit] centerMouse: robot pos: java.awt.Point[x=31,y=183], onTitleBarIfWindow: true
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] requestFocus: click, d: 501 ms
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733600 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411733913 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734227 d 0ms]]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734540 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411734853 d 0ms]]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735156 d 0ms]]
[junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST]
[junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411735461 d 0ms]]
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen
[junit] SLOCK [T main @ 1356411735801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411735801 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411737191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@128ae45a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc0230bf8b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.523 sec
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411737191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@128ae45a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc0230bf8b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1356411739625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit]
[junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 0.906 sec
[junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.523 sec
[junit]
[junit] ------------- Standard Error -----------------
[junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started
[junit] SLOCK [T main @ 1356411737191 ms +++ localhost/127.0.0.1:59999 - Locked
[junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true
[junit] 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Chosen 0:0 apple.awt.CGraphicsConfig@7ca522a6[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init ...
[junit] GearsES2 init on Thread[main-AWTAnimator-1,5,main]
[junit] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[junit] GL_VENDOR: NVIDIA Corporation
[junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[junit] GL_VERSION: 2.1 NVIDIA-7.32.12
[junit] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[junit] GL FBO: basic true, full true
[junit] GL Profile: GLProfile[GL2/GL2.hw]
[junit] GL Renderer Quirks:[NoOffscreenBitmap]
[junit] GL:jogamp.opengl.gl4.GL4bcImpl@128ae45a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286
[junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@604bfe6b
[junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65dcc2a3
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.init FIN
[junit] Thread[main-AWTAnimator-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc0230bf8b0
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ...
[junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN
[junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01
[junit] SLOCK [T main @ 1356411739625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[junit] ------------- ---------------- ---------------
[junit] SLOCK [T main @ 1356411739625 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.headless:
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test.compile.check:
[echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar
test.compile:
junit.run.swt.awt:
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock
[apply] junit.framework.TestListener: tests to run: 1
[apply] junit.framework.TestListener: startTest(test)
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411741543 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] 2012-12-25 06:02:21.656 java[20043:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:21.657 java[20043:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2012-12-25 06:02:22.770 java[20043:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:22.771 java[20043:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010cf2c9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x0000000103e75eee 0x0 + 4360462062
[apply] )
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-4]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-6]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-9]
[apply] [R-i shallStop false, disposed false]
[apply] *R-Exit* shallStop true, disposed false
[apply] ..*K-Exit*
[apply] .junit.framework.TestListener: endTest(test)
[apply] [R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.851 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411741543 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] centerMouse: robot pos: java.awt.Point[x=200,y=269], onTitleBarIfWindow: false
[apply] requestFocus: click, d: 301 ms
[apply] [R-0 shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [K-0]
[apply] [K-0]
[apply] [R-n shallStop false, disposed false]
[apply] [K-1]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-2]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-3]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-4]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-5]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-6]
[apply] ..[R-n shallStop false, disposed false]
[apply] .[K-7]
[apply] [R-n shallStop false, disposed false]
[apply] .[K-8]
[apply] [R-i shallStop false, disposed false]
[apply] [R-n shallStop false, disposed false]
[apply] [R-i shallStop false, disposed false]
[apply] [K-9]
[apply] [R-i shallStop false, disposed false]
[apply] *R-Exit* shallStop true, disposed false
[apply] ..*K-Exit*
[apply] .[R-i shallStop true, disposed true]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlock - test
[apply] SLOCK [T Thread-1 @ 1356411745322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 3.693 sec
[apply] SLOCK [T Thread-1 @ 1356411745322 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411746603 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] junit.framework.TestListener: tests to run: 4
[apply] 2012-12-25 06:02:26.924 java[20046:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:26.925 java[20046:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(preAttach_WithAnimator)
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2012-12-25 06:02:28.312 java[20046:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:28.313 java[20046:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001148129ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010afcbeee 0x0 + 4479303406
[apply] )
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a5f2db0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44676e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34cd630
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34cd630
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] junit.framework.TestListener: endTest(preAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(preAttach_NoAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34be220
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34be220
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] junit.framework.TestListener: endTest(preAttach_NoAnimator)
[apply] junit.framework.TestListener: startTest(postAttach_WithAnimator)
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b0095d
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad497b7e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad497b7e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(postAttach_WithAnimator)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] SLOCK [T Thread-1 @ 1356411751099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.565 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411746603 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4a5f2db0, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60ded0f0
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44676e3f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76027982
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34cd630
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34cd630
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@6032bd65, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbdd48
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66bcb23e
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34be220
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad34be220
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@319c0bd6, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bcd280b
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a0029ac
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40b0095d
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad497b7e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8ad497b7e0
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true)
[apply] null
[apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1356411751099 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: preAttach_WithAnimator took 1.297 sec
[apply] Testcase: preAttach_NoAnimator took 0.558 sec
[apply] Testcase: postAttach_WithAnimator took 0.623 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.584 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411752396 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1356411752619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] junit.framework.TestListener: startTest(test)
[apply] junit.framework.TestListener: endTest(test)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.29 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411752396 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] setTestSupported: false
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform.
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test
[apply] SLOCK [T Thread-1 @ 1356411752619 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 0.006 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411753874 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] junit.framework.TestListener: tests to run: 3
[apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas)
[apply] 2012-12-25 06:02:34.064 java[20052:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:34.065 java[20052:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2012-12-25 06:02:34.630 java[20052:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:34.631 java[20052:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010bcd59ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x0000000102bcaeee 0x0 + 4340887278
[apply] )
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72242f9d0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas)
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple)
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26a7dd39, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1af0b4a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30e34726
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195428dd
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72415fd50
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72415fd50
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple)
[apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@343aff84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5d4de6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a53de4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38827968
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa7224b2500
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible)
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.442 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411753874 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@3c1a1399, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a199939
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72242f9d0
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 0
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@26a7dd39, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1af0b4a3
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30e34726
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195428dd
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72415fd50
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa72415fd50
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@343aff84, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5d4de6
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68a53de4
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38827968
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa7224b2500
[apply] **** Pre Shell Open
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fa7224b2500
[apply] **** Post Shell Open
[apply] [A-0 shallStop false]
[apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1]
[apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2]
[apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3]
[apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4]
[apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5]
[apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6]
[apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7]
[apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8]
[apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9]
[apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10]
[apply] *R-Exit* shallStop true
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] EDT Counter before exit: SWT 10, NEWT 10
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible
[apply] SLOCK [T Thread-1 @ 1356411758247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test01JOGLGLCanvas took 2.471 sec
[apply] Testcase: test02NewtCanvasSWTSimple took 0.773 sec
[apply] Testcase: test02NewtCanvasSWTPreVisible took 1.04 sec
[apply] SLOCK [T Thread-1 @ 1356411758247 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 1
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411759529 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2012-12-25 06:02:39.841 java[20055:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:39.842 java[20055:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] 2012-12-25 06:02:41.196 java[20055:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:41.197 java[20055:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010df0a9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x00000001046d7eee 0x0 + 4369252078
[apply] )
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] junit.framework.TestListener: endTest(test)
[apply] SLOCK [T Thread-1 @ 1356411761964 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.501 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411759529 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] resize
[apply] paint
[apply] paint
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test
[apply] SLOCK [T Thread-1 @ 1356411761964 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.095 sec
[echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411763233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn
[apply] junit.framework.TestListener: tests to run: 2
[apply] 2012-12-25 06:02:43.541 java[20058:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:43.542 java[20058:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] junit.framework.TestListener: startTest(test)
[apply] 2012-12-25 06:02:44.919 java[20058:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:44.919 java[20058:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000010d09e9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x00000001038e3eee 0x0 + 4354621166
[apply] )
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d02152280
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] junit.framework.TestListener: endTest(test)
[apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha)
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 2.935 sec
[apply] ------------- Standard Output ---------------
[apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]]
[apply] ------------- ---------------- ---------------
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411763233 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@44d6b059, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3219762f
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259e215b
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f8d02152280
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread-1-AWTAnimator-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0640x0458.png
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply]
[apply] req. msaa: true
[apply] Requested: GLCaps[rgba 0x8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] Chosen : GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] has msaa: true
[apply]
[apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
[apply] null
[apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] reshape ..
[apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] Thread-1-AWTAnimator-2: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa02_default-0640x0458.png
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha
[apply] SLOCK [T Thread-1 @ 1356411766101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: test took 1.043 sec
[apply] Testcase: test_MultisampleAndAlpha took 0.426 sec
[apply] SLOCK [T Thread-1 @ 1356411766101 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT.xml
[apply] 2012-12-25 06:02:47.564 java[20061:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:02:47.565 java[20061:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT
[apply] junit.framework.TestListener: tests to run: 6
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411768648 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] 2012-12-25 06:02:49.033 java[20061:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:02:49.034 java[20061:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x000000011891f9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010f21deee 0x0 + 4548845294
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f954a07e2b0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f954a07e2b0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease)
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@4c221e9e/[I@54083e1e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770389 d 115ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@69264eab/[I@51f6f27b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770389 d 115ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770491 d 14ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770493 d 12ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770493 d 12ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770504 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770561 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770561 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78e45b5e/[I@582ab653, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770607 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c28305d/[I@527f58ef, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770665 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770665 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ee1dac2/[I@2de12f6d, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770711 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770768 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770768 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift)
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771516 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771572 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771572 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771629 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771675 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771675 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771733 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771779 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771779 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift)
[apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl)
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772637 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60cbf9bd/[I@6f7918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772683 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77546dbc/[I@47f08ed8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772683 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2322bce/[I@2bd9e282, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772739 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6da5db4b/[I@23e0512a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772784 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf0aecc/[I@1664023c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772784 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772842 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@561557c0/[I@13342a67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772887 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45cbda0a/[I@4a57ea52, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772887 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl)
[apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother)
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773655 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773701 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435db13f/[I@3c1fc1a6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773747 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@48e29820/[I@14718242, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773747 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@281ec58a/[I@7c3afb99, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773804 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45c3987/[I@42c4d04d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773849 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@747917a/[I@6b9fe451, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773849 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773906 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773906 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773952 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6032bd65/[I@2330633a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774009 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3dc286e2/[I@2e257f1b, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774053 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fbbdd48/[I@66bcb23e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774053 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5a3923/[I@655d616e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774110 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55a7b0bf/[I@7444f787, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774154 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bd6fbb3/[I@7f26d3df, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774154 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774211 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774211 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774257 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359ecd80/[I@4cc5aa00, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774314 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451c0d60/[I@34b23d12, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774360 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21c783c5/[I@319c0bd6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774360 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bcd280b/[I@5a0029ac, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774416 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b0095d/[I@6536d9d8, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774462 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@741827d1/[I@5dde45e2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774462 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774519 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774519 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother)
[apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence)
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@614a75bb/[I@5f7779e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775175 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ce3570c/[I@1167e3a5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775220 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b926e90/[I@a98ce7e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775267 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@361cb7a1/[I@175bc6c8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775324 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a578073/[I@76b20352, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775324 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775369 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775369 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30b3f9b8/[I@77cfb802, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775425 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6639c8c1/[I@5bab2b55, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775425 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence)
[apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag)
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776090 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@256eb6bc/[I@79f03d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776135 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58b51c29/[I@5a4bf53e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776392 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@30d1e7c2/[I@24c68a98, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776437 d 1ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@66b51404/[I@7a354749, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776685 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@3fdb484d/[I@5567d7fb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776740 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1494cb8b/[I@34bf1d3b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776999 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f18278a/[I@1acc0e01, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777044 d 1ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4aab7165/[I@3da1c42f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777292 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@47570945/[I@2321b59a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777347 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a19a37a/[I@293bdd36, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777604 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@19381960/[I@3209fa8f, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777649 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag)
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T Thread-1 @ 1356411778609 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.025 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411768648 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2ES2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@4edc41c5, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f954a07e2b0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f954a07e2b0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] requestFocus: NEWT Component
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@4c221e9e/[I@54083e1e, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770389 d 115ms]]]
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@69264eab/[I@51f6f27b, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770389 d 115ms]]]
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2ba99347/[I@a0430b6, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770491 d 14ms]]]
[apply] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@191a01dd/[I@7a70610a, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770493 d 12ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67f31652/[I@83e96cf, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770493 d 12ms]]]
[apply] MousePressed 3: MouseEvent[EVENT_MOUSE_PRESSED, [I@451ef443/[I@73367e28, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770504 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7e94af2f/[I@53797795, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770561 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4b9a0203/[I@6bfa39bb, button 1, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770561 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78e45b5e/[I@582ab653, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770607 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5c28305d/[I@527f58ef, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770665 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@26a7dd39/[I@56acdd02, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770665 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6ee1dac2/[I@2de12f6d, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770711 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1af0b4a3/[I@30e34726, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770768 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@195428dd/[I@6446d228, button 3, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411770768 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndRelease
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6f347124/[I@5bf02b85, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771516 d 10ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771572 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771572 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7df0b7d3/[I@46b4be3d, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771629 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435bb0f/[I@638bd7f1, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771675 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@720e4245/[I@620fa83, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771675 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771733 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@128ae45a/[I@5c95da38, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771779 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7229c204/[I@1380cf2a, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [shift, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411771779 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithShift
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply]
[apply] >>>> _doSingleButtonPressAndRelease
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@301db5ec/[I@6e92b1a1, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772637 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@60cbf9bd/[I@6f7918f0, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772683 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@77546dbc/[I@47f08ed8, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772683 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2322bce/[I@2bd9e282, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772739 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6da5db4b/[I@23e0512a, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772784 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bf0aecc/[I@1664023c, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772784 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7fcebc9f/[I@5dc1ac46, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772842 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@561557c0/[I@13342a67, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772887 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@45cbda0a/[I@4a57ea52, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [ctrl, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411772887 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonPressAndReleaseWithCtrl
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply]
[apply] >>>> _doHoldOneButtonAndPressAnother
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6273305c/[I@786c1a82, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773655 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1408a92/[I@344977e2, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773701 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@435db13f/[I@3c1fc1a6, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773747 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@48e29820/[I@14718242, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773747 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@281ec58a/[I@7c3afb99, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773804 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45c3987/[I@42c4d04d, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773849 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@747917a/[I@6b9fe451, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773849 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e46b90a/[I@51e67ac, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773906 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f284fd4/[I@1f90ef12, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773906 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@643f96ee/[I@ace16ad, button 2, count 4, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411773952 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6032bd65/[I@2330633a, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774009 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3dc286e2/[I@2e257f1b, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774053 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fbbdd48/[I@66bcb23e, button 1, count 5, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774053 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED
[apply] *** pressing additional button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6e5a3923/[I@655d616e, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774110 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED
[apply] *** releasing additional button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@55a7b0bf/[I@7444f787, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774154 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5bd6fbb3/[I@7f26d3df, button 3, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774154 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4e2016b0/[I@1cb1a4e2, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774211 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@52c00025/[I@3b49a794, button 2, count 6, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774211 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@609903f4/[I@5dd2b9b7, button 3, count 7, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774257 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED
[apply] *** pressing additional button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@359ecd80/[I@4cc5aa00, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774314 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED
[apply] *** releasing additional button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451c0d60/[I@34b23d12, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774360 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@21c783c5/[I@319c0bd6, button 1, count 8, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774360 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED
[apply] *** pressing additional button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7bcd280b/[I@5a0029ac, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774416 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED
[apply] *** releasing additional button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@40b0095d/[I@6536d9d8, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774462 d 1ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@741827d1/[I@5dde45e2, button 2, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774462 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2bbe2893/[I@5159e154, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774519 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63d87b85/[I@19958bf9, button 3, count 9, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411774519 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testHoldOneButtonAndPressAnother
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply]
[apply] >>>> _doPressAllButtonsInSequence
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@614a75bb/[I@5f7779e3, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775175 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(1): PASSED
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1ce3570c/[I@1167e3a5, button 2, count 2, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775220 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(2): PASSED
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@3b926e90/[I@a98ce7e, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775267 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-press(3): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@361cb7a1/[I@175bc6c8, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775324 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a578073/[I@76b20352, button 3, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775324 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(3): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@20f8395f/[I@87e9ce2, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775369 d 11ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@306dbdc9/[I@74c6eff5, button 2, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1, button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775369 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(2): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@30b3f9b8/[I@77cfb802, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775425 d 0ms]]]
[apply] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6639c8c1/[I@5bab2b55, button 1, count 3, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411775425 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testPressAllButtonsInSequence - mouse-release(1): PASSED
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testPressAllButtonsInSequence
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply]
[apply] >>>> _doSingleButtonClickAndDrag
[apply] *** pressing button 1
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@79014e21/[I@44b09697, button 1, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776090 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@256eb6bc/[I@79f03d7, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776135 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 1
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@58b51c29/[I@5a4bf53e, button 1, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button1], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776392 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@30d1e7c2/[I@24c68a98, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776437 d 1ms]]]
[apply] *** pressing button 2
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@66b51404/[I@7a354749, button 2, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776685 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@3fdb484d/[I@5567d7fb, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776740 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 2
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1494cb8b/[I@34bf1d3b, button 2, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button2], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411776999 d 0ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@6f18278a/[I@1acc0e01, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777044 d 1ms]]]
[apply] *** pressing button 3
[apply] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4aab7165/[I@3da1c42f, button 3, count 1, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777292 d 11ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED
[apply] *** moving mouse
[apply] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@47570945/[I@2321b59a, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777347 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED
[apply] *** releasing button 3
[apply] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a19a37a/[I@293bdd36, button 3, count 1, wheel rotation 0, pointer<1>[-1: 208 / 186 0.0p], InputEvent[modifiers: [button3], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777604 d 1ms]]]
[apply] TestNewtEventModifiersNewtCanvasSWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED
[apply] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@19381960/[I@3209fa8f, button 0, count 0, wheel rotation 0, pointer<1>[-1: 200 / 178 0.0p], InputEvent[modifiers: [], NEWTEvent[sys:false, source:jogamp.newt.driver.macosx.WindowDriver, when:1356411777649 d 0ms]]]
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWT - testSingleButtonClickAndDrag
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] SLOCK [T Thread-1 @ 1356411778609 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testSingleButtonPressAndRelease took 0.917 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithShift took 1.11 sec
[apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 1.119 sec
[apply] Testcase: testHoldOneButtonAndPressAnother took 1.519 sec
[apply] Testcase: testPressAllButtonsInSequence took 0.917 sec
[apply] Testcase: testSingleButtonClickAndDrag took 2.426 sec
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411779979 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT
[apply] junit.framework.TestListener: tests to run: 1
[apply] 2012-12-25 06:03:00.291 java[20064:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:03:00.292 java[20064:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1)
[apply] 2012-12-25 06:03:01.662 java[20064:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:03:01.662 java[20064:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001113d09ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x0000000107c95eee 0x0 + 4425604846
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae8a980ad0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae8a980ad0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1)
[apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.773 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411779979 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@65d0d124, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae8a980ad0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fae8a980ad0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1
[apply] SLOCK [T Thread-1 @ 1356411782686 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.314 sec
[apply] SLOCK [T Thread-1 @ 1356411782686 ms --- localhost/127.0.0.1:59999 - Unlock ok
[echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml
[apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT
[apply] junit.framework.TestListener: tests to run: 2
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411783967 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] 2012-12-25 06:03:04.270 java[20068:c07] [Java CocoaComponent compatibility mode]: Enabled
[apply] 2012-12-25 06:03:04.271 java[20068:c07] [Java CocoaComponent compatibility mode]: Setting timeout for SWT to 0.100000
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop)
[apply] 2012-12-25 06:03:05.611 java[20068:c07] _createMenuRef called with existing principal MenuRef already associated with menu
[apply] 2012-12-25 06:03:05.612 java[20068:c07] (
[apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198
[apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43
[apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106
[apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116
[apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64
[apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148
[apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878
[apply] 7 libswt-pi-cocoa-4312.jnilib 0x00000001187159ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89
[apply] 8 ??? 0x000000010efa8eee 0x0 + 4546268910
[apply] )
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb5666, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdada24
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop)
[apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst)
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a57ea52
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6273305c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst)
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.421 sec
[apply] ------------- Standard Error -----------------
[apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started
[apply] SLOCK [T Thread-1 @ 1356411783967 ms +++ localhost/127.0.0.1:59999 - Locked
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] SWTAccessor.<init>: GTK Version: 0.0.0
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@58e41bc3, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
[apply] null
[apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@7eb5666, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6602e323
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@478e4327
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cdada24
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26a4f33f0
[apply] Thread[Thread-1-AWTAnimator-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-2,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e003a00
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop
[apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] Thread[Thread-1,5,main] RedSquareES2.init ...
[apply] RedSquareES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@23e0512a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true)
[apply] null
[apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1,
[apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source]
[apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]]
[apply] Thread[Thread-1,5,main] RedSquareES2.init FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1,5,main] GearsES2.init ...
[apply] GearsES2 init on Thread[Thread-1,5,main]
[apply] Chosen GLCapabilities: GLCaps[rgba 0x8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms: 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]
[apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
[apply] GL_VENDOR: NVIDIA Corporation
[apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine
[apply] GL_VERSION: 2.1 NVIDIA-7.32.12
[apply] GL GLSL: true, has-compiler: true, version 1.20, 1.20.0
[apply] GL FBO: basic true, full true
[apply] GL Profile: GLProfile[GL2/GL2.hw]
[apply] GL Renderer Quirks:[NoOffscreenBitmap]
[apply] GL:jogamp.opengl.gl4.GL4bcImpl@45cbda0a, 2.1 (Compatibility profile, arb, FBO, hardware) - 2.1 NVIDIA-7.32.12
[apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a57ea52
[apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51d8d39f
[apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6273305c
[apply] Thread[Thread-1,5,main] GearsES2.init FIN
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26b087c60
[apply] Thread[Thread-1-AWTAnimator-3,5,main] RedSquareES2.reshape FIN
[apply] Thread[Thread-1-AWTAnimator-4,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fb26e00ac90
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose ...
[apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN
[apply] Thread[Thread-1,5,main] GearsES2.dispose ...
[apply] Thread[Thread-1,5,main] GearsES2.dispose FIN
[apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst
[apply] SLOCK [T Thread-1 @ 1356411790321 ms --- localhost/127.0.0.1:59999 - Unlock ok
[apply] ------------- ---------------- ---------------
[apply]
[apply] Testcase: winHopFrame2FrameDirectHop took 2.753 sec
[apply] Testcase: winHopFrame2FrameDetachFirst took 2.232 sec
[apply] SLOCK [T Thread-1 @ 1356411790321 ms --- localhost/127.0.0.1:59999 - Unlock ok
junit.run.remote.ssh.all:
junit.run.remote.adb:
junit.run.tests:
junit.run.if.disabled:
junit.run:
[move] Moving 353 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results
[echo] gluegen.basename: gluegen
[echo] jogl.basename: jogl
jogamp.env.validation:
[echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010
[echo] ant.java.version 1.6
[echo] java.version 1.6.0_37
[echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home
jogamp.env.init:
[echo] junit.is.disabled ${junit.is.disabled}
[echo] target.user.set true
[echo] target.sourcelevel 1.6
[echo] target.targetlevel 1.6
[echo] target.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] host.sourcelevel 1.6
[echo] host.targetlevel 1.6
[echo] host.rt.jar /System/Library/Frameworks/JavaVM.framework/Versions/1.6/Classes/classes.jar
[echo] javacdebug true
[echo] javacdebuglevel source,lines
[echo] javac.memorymax 1024m
[echo] build.archiveon true
[echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012
[echo] android.version 9
[echo] junit.run.arg0 -Djunit.run.arg0=dummy
[echo] junit.run.arg1 -Djunit.run.arg1=dummy
gluegen.properties.load.user:
gluegen.cpptasks.detect.os.custom:
[echo] gluegen.cpptasks.detect.os.custom: NOP done
gluegen.cpptasks.initialize:
[echo] os.name=Mac OS X
[echo] os.version=10.7.5
[echo] os.arch=x86_64
[echo] c.compiler.debug=false
[echo] c.compiler.use-debug=${c.compiler.use-debug}
[echo] c.compiler.optimise=none
gluegen.cpptasks.detect.os.1:
gluegen.cpptasks.detect.os.refine:
gluegen.cpptasks.detect.os.freebsd.amd64:
gluegen.cpptasks.detect.os.freebsd.x86:
gluegen.cpptasks.detect.os.freebsd:
gluegen.cpptasks.detect.os.hpux:
gluegen.cpptasks.detect.os.linux.amd64:
gluegen.cpptasks.detect.os.linux.ia64:
gluegen.cpptasks.detect.os.linux.x86:
gluegen.cpptasks.detect.os.linux.armv6.armel:
gluegen.cpptasks.detect.os.linux.armv6.armhf:
gluegen.cpptasks.detect.os.android.armv6.armel:
gluegen.cpptasks.detect.os.android.armv6.armhf:
gluegen.cpptasks.detect.os.linux.alpha:
gluegen.cpptasks.detect.os.linux.hppa:
gluegen.cpptasks.detect.os.linux.mips:
gluegen.cpptasks.detect.os.linux.mipsel:
gluegen.cpptasks.detect.os.linux.ppc:
gluegen.cpptasks.detect.os.linux.s390:
gluegen.cpptasks.detect.os.linux.s390x:
gluegen.cpptasks.detect.os.linux.sparc:
gluegen.cpptasks.detect.os.linux:
gluegen.cpptasks.detect.os.osx:
gluegen.cpptasks.detect.os.solaris.sparc:
gluegen.cpptasks.detect.os.solaris.sparcv9:
gluegen.cpptasks.detect.os.solaris.amd64:
gluegen.cpptasks.detect.os.solaris.x86:
gluegen.cpptasks.detect.os.solaris:
gluegen.cpptasks.detect.os.unix:
gluegen.cpptasks.detect.os.windows.amd64:
gluegen.cpptasks.detect.os.windows.x86:
gluegen.cpptasks.detect.os.windows:
gluegen.cpptasks.detect.os.2:
gluegen.cpptasks.detect.os:
common.init:
declare.common:
test-zip-archive:
[exec]
[exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15
[exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs)
[exec] Scanning
[exec]
[exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b875-20121225-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z
[exec]
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion01.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0150-T0800-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion01.png
[exec] Compressing build/test/results-x32/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
[exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0300-T0400-GPURegion02.png
[exec] Compressing build/test/results-x32/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0050-T1000-GPURegionNewtDemo02.png
[exec] Compressing build/test/results-x32/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0150-T0800-GPURegionNewtDemo02.png
[exec] Compressing build/test/results-x32/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
[exec] Compressing build/test/results/shape-vbaa1-msaa0-800x400-Z0300-T0400-GPURegionNewtDemo02.png
[exec] Compressing build/test/results-x32/TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results/TestBug572AWT.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0490.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageAWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0002-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0002-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0002-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0600x0450.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
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[exec] Compressing build/test/results-x32/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableFactoryOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0007-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0002-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgb_-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0004-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0007-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0008-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa04_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D24-St08-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0300.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0200x0150.png
[exec] Compressing build/test/results-x32/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results/TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0800x0600.png
[exec] Compressing build/test/results-x32/TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[exec] Compressing build/test/results/TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgb_-D24-St00-Sa00_default-0512x0234.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test01FFP__GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0003-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test04FFP__GL2ES2-n0004-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0003-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLPointsNEWT.test11GLSL_GL2___-n0004-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
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[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
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[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0006-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
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[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0064x0064.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0128x0128.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0256x0256.png
[exec] Compressing build/test/results-x32/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0002-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results/TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba-D16-St00-Sa00_default-0400x0400.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa02_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa04_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba-D24-St00-Sa08_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results-x32/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
[exec] Compressing build/test/results/TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba-D16-St00-Sa00_default-0512x0512.png
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[exec]
[exec] Everything is Ok
BUILD SUCCESSFUL
Total time: 37 minutes 59 seconds
[WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc)
[WARNINGS] Parsing warnings in console log with parser Java Compiler (javac)
Archiving artifacts
Recording test results
Build step 'Publish JUnit test result report' changed build result to UNSTABLE
[CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b875-2012-12-25_05-25-12'.
[CopyArchiverPublisher] '3' artifacts have been copied.
[CopyArchiverPublisher] Stop copying archived artifacts in the shared directory.
No emails were triggered.
Notifying upstream projects of job completion
Finished: UNSTABLE